VPet.ModMaker/VPet.Plugin.ModMaker/WinModEdit/ModEditWindow.cs
2023-08-17 23:38:28 +08:00

36 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Controls;
using VPet_Simulator.Windows.Interface;
namespace VPet.Plugin.ModMaker.WinModEdit;
public partial class ModEditWindow
{
public static Food CreateFoodFormWindow(AddFoodWindow addFoodWindow)
{
return new()
{
Name = addFoodWindow.TextBox_FoodName.Text,
ImageSource = addFoodWindow.Image_FoodImage.Source,
Desc = addFoodWindow.TextBox_FoodDescription.Text,
Type = (Food.FoodType)
Enum.Parse(
typeof(Food.FoodType),
((ComboBoxItem)addFoodWindow.ComboBox_FoodType.SelectedItem).Tag.ToString()
),
Strength = double.Parse(addFoodWindow.TextBox_Strength.Text),
StrengthFood = double.Parse(addFoodWindow.TextBox_StrengthFood.Text),
StrengthDrink = double.Parse(addFoodWindow.TextBox_StrengthDrink.Text),
Health = double.Parse(addFoodWindow.TextBox_Health.Text),
Feeling = double.Parse(addFoodWindow.TextBox_Feeling.Text),
Likability = double.Parse(addFoodWindow.TextBox_Likability.Text),
Price = double.Parse(addFoodWindow.TextBox_Price.Text),
Exp = int.Parse(addFoodWindow.TextBox_Exp.Text),
};
}
}