mirror of
https://github.com/LorisYounger/VPet.ModMaker.git
synced 2024-08-30 18:22:21 +00:00
1116 lines
41 KiB
XML
1116 lines
41 KiB
XML
<?xml version="1.0"?>
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<doc>
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<assembly>
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<name>VPet-Simulator.Windows.Interface</name>
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</assembly>
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<members>
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<member name="F:VPet_Simulator.Windows.Interface.ExtensionFunction.WorkCalLevel">
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<summary>
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工作计算等级
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.ExtensionFunction.IsOverLoad(VPet_Simulator.Core.GraphHelper.Work)">
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<summary>
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判断这个工作是否超模
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</summary>
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<param name="work">工作</param>
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<returns>是否超模</returns>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.ExtensionFunction.ValueToPlusPlus(System.Double,System.Double,System.Int32)">
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<summary>
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把值变成++
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</summary>
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<param name="value">值</param>
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<param name="magnification">倍率</param>
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<returns></returns>
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</member>
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<member name="F:VPet_Simulator.Windows.Interface.ExtensionValue.BaseDirectory">
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<summary>
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当前运行目录
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</summary>
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</member>
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<member name="T:VPet_Simulator.Windows.Interface.GameSave_v2">
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<summary>
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游戏存档 最新版
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.GameSave_v2.#ctor(System.String)">
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<summary>
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新存档
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.GameSave_v2.#ctor(LinePutScript.ILPS,VPet_Simulator.Windows.Interface.Statistics,VPet_Simulator.Core.GameSave,LinePutScript.ILPS)">
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<summary>
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读存档, 带入老数据
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</summary>
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<param name="lps">数据</param>
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<param name="oldStatistics">老统计</param>
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<param name="oldGameSave">老存档</param>
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<param name="olddata">老数据</param>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.GameSave_v2.#ctor(LinePutScript.ILPS,VPet_Simulator.Windows.Interface.GameSave_v2)">
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<summary>
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读存档, 带入老存档
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</summary>
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<param name="lps"></param>
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<param name="oldSave"></param>
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</member>
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<member name="F:VPet_Simulator.Windows.Interface.GameSave_v2.Data">
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<summary>
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游戏相关数据
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</summary>
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</member>
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<member name="F:VPet_Simulator.Windows.Interface.GameSave_v2.GameSave">
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<summary>
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游戏存档
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</summary>
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</member>
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<member name="F:VPet_Simulator.Windows.Interface.GameSave_v2.Statistics">
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<summary>
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统计
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.GameSave_v2.HashCheck">
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<summary>
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Hash检查
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.GameSave_v2.HashCheckOff">
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<summary>
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关闭该玩家的HashCheck检查
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请使用imw中的HashCheckOff
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</summary>
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</member>
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<member name="T:VPet_Simulator.Windows.Interface.IMainWindow">
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<summary>
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游戏主窗体
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.PrefixSave">
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<summary>
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存档前缀, 用于多开游戏, 为空时使用默认存档, 不为空时前缀的前缀一般为'-'
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Args">
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<summary>
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启动参数
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.IsSteamUser">
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<summary>
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是否为Steam用户
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Set">
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<summary>
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游戏设置
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Pets">
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<summary>
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宠物加载器列表
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.TalkAPI">
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<summary>
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所有可用聊天API
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.TalkBoxCurr">
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<summary>
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当前正在使用的TalkBox
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Core">
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<summary>
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桌宠数据核心
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Main">
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<summary>
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桌宠主要部件
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.version">
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<summary>
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版本号
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Version">
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<summary>
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版本号
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.lastclicktime">
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<summary>
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上次点击时间 (Tick)
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Plugins">
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<summary>
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所有三方插件
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Foods">
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<summary>
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所有食物
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.LowFoodText">
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<summary>
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需要食物时会说的话
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.LowDrinkText">
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<summary>
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需要饮料时会说的话
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.ClickTexts">
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<summary>
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点击时会说的话
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.SelectTexts">
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<summary>
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选择说的话
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.GetClickText">
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<summary>
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获得自动点击的文本
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</summary>
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<returns>说话内容</returns>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.ImageSources">
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<summary>
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图片资源
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.SetZoomLevel(System.Double)">
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<summary>
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设置游戏缩放倍率
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</summary>
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<param name="zl">缩放倍率 范围0.1-10</param>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.Save">
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<summary>
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保存设置
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.LoadDIY">
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<summary>
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加载DIY内容
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.ShowSetting(System.Int32)">
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<summary>
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显示设置页面
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</summary>
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<param name="page">设置页</param>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.ShowBetterBuy(VPet_Simulator.Windows.Interface.Food.FoodType)">
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<summary>
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显示更好买页面
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</summary>
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<param name="type">食物类型</param>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.Close">
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<summary>
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关闭桌宠
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.Restart">
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<summary>
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重启桌宠
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.MouseHitThrough">
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<summary>
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鼠标穿透
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.HashCheck">
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<summary>
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存档 Hash检查 是否通过
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.AudioPlayingVolume">
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<summary>
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获得当前系统音乐播放音量
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.CloseConfirm">
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<summary>
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关闭指示器,默认为true
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.HashCheckOff">
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<summary>
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关闭该玩家的HashCheck检查
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如果你的mod属于作弊mod/有作弊内容,请在作弊前调用这个方法
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</summary>
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</member>
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<member name="T:VPet_Simulator.Windows.Interface.MainPlugin">
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<summary>
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这是插件的主体内容 请继承这个类
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.MainPlugin.PluginName">
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<summary>
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MOD名称 通过插件名称定位插件, 需和MOD名称一致
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</summary>
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</member>
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<member name="F:VPet_Simulator.Windows.Interface.MainPlugin.MW">
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<summary>
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主窗体, 主程序提供的各种功能和设置等 大部分参数和调用均在这里
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.MainPlugin.#ctor(VPet_Simulator.Windows.Interface.IMainWindow)">
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<summary>
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MOD插件初始化
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</summary>
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<param name="mainwin">主窗体</param>
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请不要加载游戏和玩家数据,仅用作初始化
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加载数据(CORE)/游戏(SAVE),请使用 LoadPlugin
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.MainPlugin.LoadPlugin">
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<summary>
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初始化程序+读取存档
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</summary>
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例:添加自己的Tick到 mw.Main.EventTimer
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例:创建使用UI的桌面控件
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.MainPlugin.EndGame">
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<summary>
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游戏结束 (可以保存或清空等,不过保存有专门的Save())
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.MainPlugin.Save">
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<summary>
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储存游戏 (可以写 GameSave.Other 储存设置和数据等)
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.MainPlugin.Setting">
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<summary>
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打开代码插件设置
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.MainPlugin.LoadDIY">
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<summary>
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重载DIY按钮, 如需添加自定义按钮可在此处添加
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</summary>
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</member>
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<member name="T:VPet_Simulator.Windows.Interface.ClickText">
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<summary>
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点击桌宠时触发的乱说话
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.ClickText.Working">
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<summary>
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指定干活时说, 空为任意, sleep 为睡觉时
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</summary>
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</member>
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<member name="T:VPet_Simulator.Windows.Interface.ClickText.DayTime">
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<summary>
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日期区间
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.ClickText.dayTime">
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<summary>
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当前时间
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.ClickText.DaiTime">
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<summary>
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日期区间
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.ClickText.State">
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<summary>
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工作状态
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.ClickText.CheckState(VPet_Simulator.Core.Main)">
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<summary>
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检查部分状态是否满足需求
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</summary>之所以不是全部的,是因为挨个取效率太差了
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</member>
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<member name="T:VPet_Simulator.Windows.Interface.Food.FoodType">
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<summary>
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食物类型
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</summary>
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</member>
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<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Food">
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<summary>
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食物 (默认)
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</summary>
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</member>
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<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Star">
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<summary>
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收藏 (自定义)
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</summary>
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</member>
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<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Meal">
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<summary>
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正餐
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</summary>
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</member>
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<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Snack">
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<summary>
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零食
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</summary>
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</member>
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<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Drink">
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<summary>
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饮料
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</summary>
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</member>
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<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Functional">
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<summary>
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功能性
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</summary>
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</member>
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<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Drug">
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<summary>
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药品
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</summary>
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</member>
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<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Gift">
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<summary>
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礼品 (没做)
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.Food.Type">
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<summary>
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食物类型
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.Food.Name">
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<summary>
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食物名字
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.Food.TranslateName">
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<summary>
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食物名字 (翻译)
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.Food.Price">
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<summary>
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食物价格
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.Food.Desc">
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<summary>
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描述
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.Food.Description">
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<summary>
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描述(ToBetterBuy)
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.Food.ImageSource">
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<summary>
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显示的图片
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.Food.Star">
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<summary>
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是否已收藏
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</summary>
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</member>
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<member name="F:VPet_Simulator.Windows.Interface.Food.Image">
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<summary>
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物品图片
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.Food.RealPrice">
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<summary>
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当前物品推荐价格
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.Food.IsOverLoad">
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<summary>
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该食物是否超模
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.Food.LoadImageSource(VPet_Simulator.Windows.Interface.IMainWindow)">
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<summary>
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加载物品图片
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.Food.Graph">
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<summary>
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食用时显示的动画
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</summary>
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</member>
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<member name="M:VPet_Simulator.Windows.Interface.Food.GetGraph">
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<summary>
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获取食用时显示的动画
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</summary>
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</member>
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<member name="T:VPet_Simulator.Windows.Interface.ICheckText">
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<summary>
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所有可以检查的文本格式
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</summary>
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</member>
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<member name="P:VPet_Simulator.Windows.Interface.ICheckText.Mode">
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<summary>
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需求状态模式
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</summary>
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</member>
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<member name="T:VPet_Simulator.Windows.Interface.ICheckText.ModeType">
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<summary>
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宠物状态模式
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</summary>
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</member>
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<member name="F:VPet_Simulator.Windows.Interface.ICheckText.ModeType.Happy">
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<summary>
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高兴
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</summary>
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</member>
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<member name="F:VPet_Simulator.Windows.Interface.ICheckText.ModeType.Nomal">
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<summary>
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普通
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</summary>
|
|
</member>
|
|
<member name="F:VPet_Simulator.Windows.Interface.ICheckText.ModeType.PoorCondition">
|
|
<summary>
|
|
状态不佳
|
|
</summary>
|
|
</member>
|
|
<member name="F:VPet_Simulator.Windows.Interface.ICheckText.ModeType.Ill">
|
|
<summary>
|
|
生病(躺床)
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ICheckText.LikeMin">
|
|
<summary>
|
|
好感度要求:最小值
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ICheckText.LikeMax">
|
|
<summary>
|
|
好感度要求:最大值
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ICheckText.HealthMin">
|
|
<summary>
|
|
健康度要求:最小值
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ICheckText.HealthMax">
|
|
<summary>
|
|
健康度要求:最大值
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ICheckText.LevelMin">
|
|
<summary>
|
|
等级要求:最小值
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ICheckText.LevelMax">
|
|
<summary>
|
|
等级要求:最大值
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ICheckText.MoneyMin">
|
|
<summary>
|
|
金钱要求:最小值
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ICheckText.MoneyMax">
|
|
<summary>
|
|
金钱要求:最大值
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ICheckText.FoodMin">
|
|
<summary>
|
|
食物要求:最小值
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ICheckText.FoodMax">
|
|
<summary>
|
|
食物要求:最大值
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ICheckText.DrinkMin">
|
|
<summary>
|
|
口渴要求:最小值
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ICheckText.DrinkMax">
|
|
<summary>
|
|
口渴要求:最大值
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ICheckText.FeelMin">
|
|
<summary>
|
|
心情要求:最小值
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ICheckText.FeelMax">
|
|
<summary>
|
|
心情要求:最大值
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ICheckText.StrengthMin">
|
|
<summary>
|
|
体力要求:最小值
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ICheckText.StrengthMax">
|
|
<summary>
|
|
体力要求:最大值
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ICheckText.Text">
|
|
<summary>
|
|
说话的内容
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ICheckText.TranslateText">
|
|
<summary>
|
|
说话的内容 (翻译)
|
|
</summary>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.ICheckText.CheckState(VPet_Simulator.Core.GameSave)">
|
|
<summary>
|
|
检查部分状态是否满足需求
|
|
</summary>之所以不是全部的,是因为挨个取效率太差了
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.ICheckText.CheckState(VPet_Simulator.Core.Main)">
|
|
<summary>
|
|
检查部分状态是否满足需求
|
|
</summary>之所以不是全部的,是因为挨个取效率太差了
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.ICheckText.ConverText(VPet_Simulator.Core.Main)">
|
|
<summary>
|
|
将文本转换成实际值
|
|
</summary>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.ICheckText.ConverText(System.String,VPet_Simulator.Core.Main)">
|
|
<summary>
|
|
将文本转换成实际值
|
|
</summary>
|
|
</member>
|
|
<member name="T:VPet_Simulator.Windows.Interface.LowText">
|
|
<summary>
|
|
低状态自动说的话
|
|
</summary>
|
|
</member>
|
|
<member name="T:VPet_Simulator.Windows.Interface.LowText.ModeType">
|
|
<summary>
|
|
状态
|
|
</summary>
|
|
</member>
|
|
<member name="F:VPet_Simulator.Windows.Interface.LowText.ModeType.H">
|
|
<summary>
|
|
高状态: 开心/普通
|
|
</summary>
|
|
</member>
|
|
<member name="F:VPet_Simulator.Windows.Interface.LowText.ModeType.L">
|
|
<summary>
|
|
低状态: 低状态/生病
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.LowText.Mode">
|
|
<summary>
|
|
状态
|
|
</summary>
|
|
</member>
|
|
<member name="T:VPet_Simulator.Windows.Interface.LowText.StrengthType">
|
|
<summary>
|
|
体力
|
|
</summary>
|
|
</member>
|
|
<member name="F:VPet_Simulator.Windows.Interface.LowText.StrengthType.L">
|
|
<summary>
|
|
一般口渴/饥饿
|
|
</summary>
|
|
</member>
|
|
<member name="F:VPet_Simulator.Windows.Interface.LowText.StrengthType.M">
|
|
<summary>
|
|
有点口渴/饥饿
|
|
</summary>
|
|
</member>
|
|
<member name="F:VPet_Simulator.Windows.Interface.LowText.StrengthType.S">
|
|
<summary>
|
|
非常口渴/饥饿
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.LowText.Strength">
|
|
<summary>
|
|
体力
|
|
</summary>
|
|
</member>
|
|
<member name="T:VPet_Simulator.Windows.Interface.LowText.LikeType">
|
|
<summary>
|
|
好感度要求
|
|
</summary>
|
|
</member>
|
|
<member name="F:VPet_Simulator.Windows.Interface.LowText.LikeType.N">
|
|
<summary>
|
|
不需要好感度
|
|
</summary>
|
|
</member>
|
|
<member name="F:VPet_Simulator.Windows.Interface.LowText.LikeType.S">
|
|
<summary>
|
|
低好感度需求
|
|
</summary>
|
|
</member>
|
|
<member name="F:VPet_Simulator.Windows.Interface.LowText.LikeType.M">
|
|
<summary>
|
|
中好感度需求
|
|
</summary>
|
|
</member>
|
|
<member name="F:VPet_Simulator.Windows.Interface.LowText.LikeType.L">
|
|
<summary>
|
|
高好感度
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.LowText.Like">
|
|
<summary>
|
|
好感度要求
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.LowText.Text">
|
|
<summary>
|
|
说话的内容
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.LowText.TranslateText">
|
|
<summary>
|
|
说话的内容 (翻译)
|
|
</summary>
|
|
</member>
|
|
<member name="T:VPet_Simulator.Windows.Interface.SelectText">
|
|
<summary>
|
|
供玩家选择说话的文本
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.SelectText.Choose">
|
|
<summary>
|
|
玩家选项名称
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.SelectText.TranslateChoose">
|
|
<summary>
|
|
玩家选项名称 (翻译)
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.SelectText.Tags">
|
|
<summary>
|
|
标签
|
|
</summary>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.SelectText.ContainsTag(System.Collections.Generic.IEnumerable{System.String})">
|
|
<summary>
|
|
查看标签是否命中
|
|
</summary>
|
|
<param name="totag">跳转到标签</param>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.SelectText.ToTags">
|
|
<summary>
|
|
跳转到标签
|
|
</summary>
|
|
</member>
|
|
<member name="T:VPet_Simulator.Windows.Interface.Setting">
|
|
<summary>
|
|
游戏设置
|
|
</summary>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.Setting.#ctor(System.String)">
|
|
<summary>
|
|
游戏设置
|
|
</summary>
|
|
</member>
|
|
<member name="F:VPet_Simulator.Windows.Interface.Setting.Statistics_OLD">
|
|
<summary>
|
|
统计数据信息(旧)
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.ZoomLevel">
|
|
<summary>
|
|
缩放倍率
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.VoiceVolume">
|
|
<summary>
|
|
播放声音大小
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.IsBiggerScreen">
|
|
<summary>
|
|
是否为更大的屏幕
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.Diagnosis">
|
|
<summary>
|
|
是否启用数据收集
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.CalFunState">
|
|
<summary>
|
|
非计算模式下默认模式
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.DiagnosisInterval">
|
|
<summary>
|
|
数据收集频率
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.AutoSaveInterval">
|
|
<summary>
|
|
自动保存频率 (min)
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.BackupSaveMaxNum">
|
|
<summary>
|
|
备份保存最大数量
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.TopMost">
|
|
<summary>
|
|
是否置于顶层
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.PetHelper">
|
|
<summary>
|
|
是否显示宠物帮助窗口
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.HitThrough">
|
|
<summary>
|
|
是否鼠标穿透
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.LastCacheDate">
|
|
<summary>
|
|
上次清理缓存日期
|
|
</summary>
|
|
</member>
|
|
<member name="F:VPet_Simulator.Windows.Interface.Setting.DiagnosisDayEnable">
|
|
<summary>
|
|
数据收集是否被禁止(当日)
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.Language">
|
|
<summary>
|
|
语言
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.PetData_OLD">
|
|
<summary>
|
|
当前宠物的储存数据
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.SaveTimesPP">
|
|
<summary>
|
|
储存顺序次数++
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.SaveTimes">
|
|
<summary>
|
|
储存顺序次数
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.PressLength">
|
|
<summary>
|
|
按多久视为长按 单位毫秒
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.InteractionCycle">
|
|
<summary>
|
|
互动周期
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.LogicInterval">
|
|
<summary>
|
|
计算间隔 (秒)
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.PetHelpLeft">
|
|
<summary>
|
|
计算间隔
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.PetHelpTop">
|
|
<summary>
|
|
计算间隔
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.AllowMove">
|
|
<summary>
|
|
允许移动事件
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.SmartMove">
|
|
<summary>
|
|
智能移动
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.EnableFunction">
|
|
<summary>
|
|
启用计算等数据功能
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.SmartMoveInterval">
|
|
<summary>
|
|
智能移动周期 (秒)
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.MessageBarOutside">
|
|
<summary>
|
|
消息框外置
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.StartUPBoot">
|
|
<summary>
|
|
开机启动
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.StartUPBootSteam">
|
|
<summary>
|
|
开机启动 Steam
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.PetGraph">
|
|
<summary>
|
|
桌宠选择内容
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.StartRecordLast">
|
|
<summary>
|
|
是否记录游戏退出位置 (默认:是)
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.StartRecordLastPoint">
|
|
<summary>
|
|
记录上次退出位置
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.StartRecordPoint">
|
|
<summary>
|
|
设置中桌宠启动的位置
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.MusicCatch">
|
|
<summary>
|
|
当实时播放音量达到该值时运行音乐动作
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.MusicMax">
|
|
<summary>
|
|
当实时播放音量达到该值时运行特殊音乐动作
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.Resolution">
|
|
<summary>
|
|
桌宠图形渲染的分辨率,越高图形越清晰
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.AutoBuy">
|
|
<summary>
|
|
允许桌宠自动购买食品
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.AutoGift">
|
|
<summary>
|
|
允许桌宠自动购买礼物
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.Setting.HideFromTaskControl">
|
|
<summary>
|
|
在任务切换器(Alt+Tab)中隐藏窗口
|
|
</summary>
|
|
</member>
|
|
<member name="T:VPet_Simulator.Windows.Interface.Resources">
|
|
<summary>
|
|
资源集
|
|
</summary>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSource(LinePutScript.ILine,System.String)">
|
|
<summary>
|
|
添加资源,后来覆盖之前
|
|
</summary>
|
|
<param name="line">资源行</param>
|
|
<param name="modpath">功能位置</param>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSource(LinePutScript.ILine)">
|
|
<summary>
|
|
添加资源,后来覆盖之前
|
|
</summary>
|
|
<param name="line">资源行</param>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSources(LinePutScript.ILPS)">
|
|
<summary>
|
|
添加多个资源,后来覆盖之前
|
|
</summary>
|
|
<param name="lps">资源表</param>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSources(LinePutScript.ILPS,System.String)">
|
|
<summary>
|
|
添加多个资源,后来覆盖之前
|
|
</summary>
|
|
<param name="lps">资源表</param>
|
|
<param name="modpath">功能位置</param>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSource(System.String,System.String)">
|
|
<summary>
|
|
添加资源,后来覆盖之前的
|
|
</summary>
|
|
<param name="name">资源名字</param>
|
|
<param name="path">资源位置</param>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.Resources.FindSource(System.String,System.String)">
|
|
<summary>
|
|
查找资源
|
|
</summary>
|
|
<param name="name">资源名称</param>
|
|
<param name="nofind">如果未找到,退回这个值</param>
|
|
<returns>返回资源位置,如果未找到,则退回nofind</returns>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.Resources.FindSourceUri(System.String,System.String)">
|
|
<summary>
|
|
查找资源
|
|
</summary>
|
|
<param name="name">资源名称</param>
|
|
<param name="nofind">如果未找到,退回这个值</param>
|
|
<returns>返回资源位置,如果未找到,则退回nofind</returns>
|
|
</member>
|
|
<member name="T:VPet_Simulator.Windows.Interface.ImageResources">
|
|
<summary>
|
|
图片资源集合
|
|
</summary>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.ImageResources.AddImages(LinePutScript.LpsDocument,System.String)">
|
|
<summary>
|
|
添加图片集,后来覆盖之前
|
|
</summary>
|
|
<param name="lps">图片集</param>
|
|
<param name="modpath">文件夹位置</param>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.ImageResources.AddImage(LinePutScript.ILine,System.String)">
|
|
<summary>
|
|
添加单个图片,后来覆盖之前
|
|
</summary>
|
|
<param name="line">图片行</param>
|
|
<param name="modpath">文件夹位置</param>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.ImageResources.FindImage(System.String)">
|
|
<summary>
|
|
查找图片资源
|
|
</summary>
|
|
<param name="imagename">图片名称</param>
|
|
<returns>图片资源,如果未找到则退回错误提示图片</returns>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.ImageResources.FindImage(System.String,System.String)">
|
|
<summary>
|
|
查找图片资源 如果找不到则使用上级
|
|
</summary>
|
|
<param name="imagename">图片名称</param>
|
|
<returns>图片资源,如果未找到则退回错误提示图片</returns>
|
|
<param name="superior">上级图片 如果没有专属的图片,则提供上级的图片</param>
|
|
</member>
|
|
<member name="F:VPet_Simulator.Windows.Interface.ImageResources.ImageSetting">
|
|
<summary>
|
|
图片设置 (eg:定位锚点等)
|
|
</summary>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.ImageResources.NewSafeBitmapImage(System.String)">
|
|
<summary>
|
|
更加安全的图片URI加载
|
|
</summary>
|
|
<param name="source">图片源</param>
|
|
<returns>BitmapImage</returns>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.ImageResources.NewSafeBitmapImage(System.Uri)">
|
|
<summary>
|
|
更加安全的图片URI加载
|
|
</summary>
|
|
<param name="source">图片源</param>
|
|
<returns>BitmapImage</returns>
|
|
</member>
|
|
<member name="T:VPet_Simulator.Windows.Interface.Statistics">
|
|
<summary>
|
|
统计
|
|
</summary>
|
|
</member>
|
|
<member name="T:VPet_Simulator.Windows.Interface.Statistics.StatisticChangedEventHandler">
|
|
<summary>
|
|
统计变化通知事件
|
|
</summary>
|
|
<param name="sender">发送的统计(this)</param>
|
|
<param name="name">变动的名称</param>
|
|
<param name="value">变动的值</param>
|
|
</member>
|
|
<member name="F:VPet_Simulator.Windows.Interface.Statistics.Data">
|
|
<summary>
|
|
统计数据字典
|
|
</summary>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.Statistics.ToSubs">
|
|
<summary>
|
|
输出统计数据
|
|
</summary>
|
|
</member>
|
|
<member name="T:VPet_Simulator.Windows.Interface.TalkBox">
|
|
<summary>
|
|
聊天API接口/显示类
|
|
</summary>
|
|
<summary>
|
|
TalkBox
|
|
</summary>
|
|
</member>
|
|
<member name="F:VPet_Simulator.Windows.Interface.TalkBox.MainPlugin">
|
|
<summary>
|
|
插件主体
|
|
</summary>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.TalkBox.Responded(System.String)">
|
|
<summary>
|
|
根据内容进行回应 (异步)
|
|
</summary>
|
|
<param name="text">内容</param>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.TalkBox.APIName">
|
|
<summary>
|
|
该聊天接口名字
|
|
</summary>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.TalkBox.Setting">
|
|
<summary>
|
|
聊天设置
|
|
</summary>
|
|
</member>
|
|
<member name="F:VPet_Simulator.Windows.Interface.TalkBox.PublicGrid">
|
|
<summary>
|
|
PublicGrid Name Field
|
|
</summary>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.TalkBox.InitializeComponent">
|
|
<summary>
|
|
InitializeComponent
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ITalkAPI.This">
|
|
<summary>
|
|
显示的窗口
|
|
</summary>
|
|
</member>
|
|
<member name="P:VPet_Simulator.Windows.Interface.ITalkAPI.APIName">
|
|
<summary>
|
|
该聊天接口名字
|
|
</summary>
|
|
</member>
|
|
<member name="M:VPet_Simulator.Windows.Interface.ITalkAPI.Setting">
|
|
<summary>
|
|
聊天设置
|
|
</summary>
|
|
</member>
|
|
</members>
|
|
</doc>
|