2023-08-12 09:58:57 +00:00
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using LinePutScript.Localization.WPF;
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2023-10-11 17:24:35 +00:00
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using System.Collections.Generic;
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using System.IO;
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2023-10-12 05:15:54 +00:00
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using System.Linq;
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2023-08-12 09:58:57 +00:00
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using System.Windows;
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2023-10-11 17:24:35 +00:00
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using VPet_Simulator.Windows.Interface;
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2022-12-13 07:10:18 +00:00
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namespace VPet_Simulator.Windows
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{
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/// <summary>
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/// App.xaml 的交互逻辑
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/// </summary>
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public partial class App : Application
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{
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2023-01-24 06:56:16 +00:00
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public App() : base()
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{
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2023-01-29 08:27:24 +00:00
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#if !DEBUG
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2023-01-24 06:56:16 +00:00
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base.DispatcherUnhandledException += App_DispatcherUnhandledException;
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2023-01-29 08:27:24 +00:00
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#endif
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2023-01-24 06:56:16 +00:00
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//AppDomain.CurrentDomain.AssemblyResolve += CurrentDomain_AssemblyResolve;
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}
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2023-10-10 17:03:23 +00:00
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public static string[] Args { get; set; }
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2023-10-11 17:24:35 +00:00
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/// <summary>
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/// 多存档系统名称
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/// </summary>
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public static List<string> MutiSaves { get; set; } = new List<string>();
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public static List<MainWindow> MainWindows { get; set; } = new List<MainWindow>();
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2023-10-10 17:03:23 +00:00
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protected override void OnStartup(StartupEventArgs e)
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{
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Args = e.Args;
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2023-10-11 17:24:35 +00:00
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foreach (var mss in new DirectoryInfo(ExtensionValue.BaseDirectory).GetFiles("Setting*.lps"))
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{
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var n = mss.Name.Substring(7).Trim('-');
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MutiSaves.Add(n.Substring(0, n.Length - 4));
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}
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if (MutiSaves.Count == 0)
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{
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MutiSaves.Add("");
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}
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2023-10-10 17:03:23 +00:00
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}
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2023-01-24 06:56:16 +00:00
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private void App_DispatcherUnhandledException(object sender, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs e)
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{
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e.Handled = true;
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2023-08-16 18:21:46 +00:00
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var expt = e.Exception.ToString();
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2023-11-02 16:01:18 +00:00
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if (expt.ToLower().Contains("value") && expt.Contains("NaN"))
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2023-08-16 18:21:46 +00:00
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{
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2023-10-10 17:03:23 +00:00
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MessageBox.Show("由于修改游戏数据导致数据溢出,存档可能会出错\n开发者提醒您请不要使用过于超模的MOD".Translate());
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2023-08-21 18:26:27 +00:00
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return;
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}
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else if (expt.Contains("System.IO.FileNotFoundException") && expt.Contains("cache"))
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{
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MessageBox.Show("缓存被其他软件删除,游戏无法继续运行\n请重启游戏重新生成缓存".Translate());
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return;
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2023-10-10 17:03:23 +00:00
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}
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else if (expt.Contains("0x80070008"))
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2023-08-21 18:26:27 +00:00
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{
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MessageBox.Show("游戏内存不足,请修改设置中渲染分辨率以便降低内存使用".Translate());
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2023-10-12 05:15:54 +00:00
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return;
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}
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2023-11-02 16:01:18 +00:00
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else if (expt.Contains("UnauthorizedAccessException"))
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{
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MessageBox.Show("游戏权限不足,无法写入游戏存档和设置,请检查设置文件是否被其他软件占用".Translate());
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return;
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}
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2023-10-12 05:15:54 +00:00
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else if (expt.Contains("VPet.Plugin"))
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{
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var exptin = expt.Split('\n').First(x => x.Contains("VPet.Plugin"));
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exptin = exptin.Substring(exptin.IndexOf("VPet.Plugin"));
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MessageBox.Show("游戏发生错误,可能是".Translate() + $"MOD({exptin})" +
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"导致的\n如有可能请发送 错误信息截图和引发错误之前的操作给相应MOD作者\n感谢您对MOD开发的支持\n".Translate()
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+ expt, "游戏发生错误,可能是".Translate() + exptin);
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return;
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2023-08-16 18:21:46 +00:00
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}
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2023-08-12 09:58:57 +00:00
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string errstr = "游戏发生错误,可能是".Translate() + (string.IsNullOrWhiteSpace(CoreMOD.NowLoading) ?
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"游戏或者MOD".Translate() : $"MOD({CoreMOD.NowLoading})") +
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"导致的\n如有可能请发送 错误信息截图和引发错误之前的操作 给开发者:service@exlb.net\n感谢您对游戏开发的支持\n".Translate()
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+ expt;
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2023-01-24 06:56:16 +00:00
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if (MainWindow == null)
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{
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2023-08-13 17:29:45 +00:00
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MessageBox.Show(errstr, "游戏致命性错误".Translate());
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2023-01-24 06:56:16 +00:00
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return;
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}
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2023-01-24 07:55:02 +00:00
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else
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{
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new winReport(((MainWindow)MainWindow), errstr).Show();
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return;
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}
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2023-01-24 06:56:16 +00:00
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}
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2022-12-13 07:10:18 +00:00
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}
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}
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