VPet/VPet-Simulator.Windows/WinDesign/winCharacterPanel.xaml.cs

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2.8 KiB
C#
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2023-01-08 02:59:54 +00:00
using Panuon.WPF.UI;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
2023-01-10 10:43:32 +00:00
namespace VPet_Simulator.Windows
2023-01-08 02:59:54 +00:00
{
/// <summary>
/// winCharacterPanel.xaml 的交互逻辑
/// </summary>
public partial class winCharacterPanel : WindowX
{
public winCharacterPanel()
{
InitializeComponent();
}
private void PgbExperience_GeneratingPercentText(object sender, GeneratingPercentTextRoutedEventArgs e)
{
e.Text = $"{e.Value * 10} / {100 * 10}";
}
private void PgbStrength_GeneratingPercentText(object sender, GeneratingPercentTextRoutedEventArgs e)
{
e.Text = $"{e.Value} / 100";
}
private void PgbSpirit_GeneratingPercentText(object sender, GeneratingPercentTextRoutedEventArgs e)
{
var progressBar = (ProgressBar)sender;
progressBar.Foreground = GetForeground(e.Value);
progressBar.BorderBrush = GetForeground(e.Value);
e.Text = $"{e.Value} / 100";
}
private void PgbHunger_GeneratingPercentText(object sender, GeneratingPercentTextRoutedEventArgs e)
{
var progressBar = (ProgressBar)sender;
progressBar.Foreground = GetForeground(e.Value);
progressBar.BorderBrush = GetForeground(e.Value);
e.Text = $"{e.Value} / 100";
}
private void PgbThirsty_GeneratingPercentText(object sender, GeneratingPercentTextRoutedEventArgs e)
{
var progressBar = (ProgressBar)sender;
progressBar.Foreground = GetForeground(e.Value);
progressBar.BorderBrush = GetForeground(e.Value);
e.Text = $"{e.Value} / 100";
if(e.Value <= 20)
{
txtHearth.Visibility = Visibility.Visible;
stkHearth.Visibility = Visibility.Visible;
}
}
private void PgbHearth_GeneratingPercentText(object sender, GeneratingPercentTextRoutedEventArgs e)
{
e.Text = $"{e.Value} / 100";
}
private Brush GetForeground(double value)
{
if(value >= 80)
{
return FindResource("SuccessProgressBarForeground") as Brush;
}
else if(value >= 50)
{
return FindResource("WarningProgressBarForeground") as Brush;
}
else
{
return FindResource("DangerProgressBarForeground") as Brush;
}
}
}
}