VPet/VPet-Simulator.Windows.Interface/Mod/LowText.cs

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using LinePutScript.Converter;
namespace VPet_Simulator.Windows.Interface
{
/// <summary>
/// 低状态自动说的话
/// </summary>
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public class LowText : IText
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{
/// <summary>
/// 状态
/// </summary>
public enum ModeType
{
/// <summary>
/// 高状态: 开心/普通
/// </summary>
H,
/// <summary>
/// 低状态: 低状态/生病
/// </summary>
L,
}
/// <summary>
/// 状态
/// </summary>
[Line(IgnoreCase = true)] public ModeType Mode { get; set; } = ModeType.L;
/// <summary>
/// 体力
/// </summary>
public enum StrengthType
{
/// <summary>
/// 一般口渴/饥饿
/// </summary>
L,
/// <summary>
/// 有点口渴/饥饿
/// </summary>
M,
/// <summary>
/// 非常口渴/饥饿
/// </summary>
S,
}
/// <summary>
/// 体力
/// </summary>
[Line(IgnoreCase = true)] public StrengthType Strength { get; set; } = StrengthType.S;
/// <summary>
/// 好感度要求
/// </summary>
public enum LikeType
{
/// <summary>
/// 不需要好感度
/// </summary>
N,
/// <summary>
/// 低好感度需求
/// </summary>
S,
/// <summary>
/// 中好感度需求
/// </summary>
M,
/// <summary>
/// 高好感度
/// </summary>
L,
}
/// <summary>
/// 好感度要求
/// </summary>
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[Line(IgnoreCase = true)] public LikeType Like { get; set; } = LikeType.N;
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}
}