2022-12-13 07:10:18 +00:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace VPet_Simulator.Core
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{
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/// <summary>
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/// IEyeTracking.xaml 的交互逻辑
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/// </summary>
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2023-01-20 17:01:10 +00:00
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public partial class EyeTracking : UserControl
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2022-12-13 07:10:18 +00:00
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{
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2023-01-20 17:01:10 +00:00
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public EyeTracking()
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2022-12-13 07:10:18 +00:00
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{
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InitializeComponent();
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}
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}
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}
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