2023-06-03 21:51:58 +00:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace VPet_Simulator.Core
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{
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2023-07-16 23:58:09 +00:00
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/// <summary>
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/// 食物接口
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/// </summary>
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2023-06-03 21:51:58 +00:00
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public interface IFood
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{
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/// <summary>
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/// 经验值
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/// </summary>
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int Exp { get; }
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/// <summary>
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/// 体力 0-100
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/// </summary>
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double Strength { get; }
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/// <summary>
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/// 饱腹度
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/// </summary>
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double StrengthFood { get; }
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/// <summary>
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/// 口渴度
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/// </summary>
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double StrengthDrink { get; }
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/// <summary>
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/// 心情
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/// </summary>
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double Feeling { get; }
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/// <summary>
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/// 健康
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/// </summary>
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double Health { get; }
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/// <summary>
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/// 好感度
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/// </summary>
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double Likability { get; }
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}
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}
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