2023-07-01 07:46:08 +00:00
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using LinePutScript.Dictionary;
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using System;
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2023-01-10 10:43:32 +00:00
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using System.Windows;
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using System.Windows.Media;
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2022-12-13 07:10:18 +00:00
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namespace VPet_Simulator.Core
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{
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2023-12-29 19:37:41 +00:00
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public static partial class Function
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{
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2024-02-28 14:02:28 +00:00
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/// <summary>
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/// HEX值转颜色
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/// </summary>
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/// <param name="HEX">HEX值</param>
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/// <returns>颜色</returns>
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public static Color HEXToColor(string HEX) => (Color)ColorConverter.ConvertFromString(HEX);
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/// <summary>
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/// 颜色转HEX值
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/// </summary>
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/// <param name="color">颜色</param>
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/// <returns>HEX值</returns>
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public static string ColorToHEX(Color color) => "#" + color.R.ToString("X2") + color.G.ToString("X2") + color.B.ToString("X2");
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2022-12-13 07:10:18 +00:00
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public static Random Rnd = new Random();
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2023-01-10 10:43:32 +00:00
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/// <summary>
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/// 获取资源笔刷
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/// </summary>
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/// <param name="name"></param>
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/// <returns></returns>
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public static Brush ResourcesBrush(BrushType name)
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{
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return (Brush)Application.Current.Resources[name.ToString()];
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2023-01-10 10:43:32 +00:00
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}
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public enum BrushType
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{
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Primary,
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PrimaryTrans,
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PrimaryTrans4,
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PrimaryTransA,
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PrimaryTransE,
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PrimaryLight,
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PrimaryLighter,
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PrimaryDark,
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PrimaryDarker,
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PrimaryText,
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Secondary,
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SecondaryTrans,
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SecondaryTrans4,
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SecondaryTransA,
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SecondaryTransE,
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SecondaryLight,
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SecondaryLighter,
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SecondaryDark,
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SecondaryDarker,
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SecondaryText,
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DARKPrimary,
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DARKPrimaryTrans,
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DARKPrimaryTrans4,
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DARKPrimaryTransA,
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DARKPrimaryTransE,
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DARKPrimaryLight,
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DARKPrimaryLighter,
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DARKPrimaryDark,
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DARKPrimaryDarker,
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DARKPrimaryText,
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}
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2023-07-01 07:46:08 +00:00
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///// <summary>
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///// 翻译文本
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///// </summary>
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///// <param name="TranFile">翻译文件</param>
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///// <param name="Name">翻译内容</param>
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///// <returns>翻译后的文本</returns>
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//public static string Translate(this LPS_D TranFile, string Name) => TranFile.GetString(Name, Name);
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}
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}
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