VPet/VPet-Simulator.Windows/Design/AutoUniformGrid.cs

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C#
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2023-06-05 08:42:20 +00:00
using System;
using System.Windows;
using System.Windows.Controls.Primitives;
namespace VPet_Simulator.Windows
{
public class AutoUniformGrid
: UniformGrid
{
#region ItemsMinWidth
public double ItemsMinWidth
{
get { return (double)GetValue(ItemsMinWidthProperty); }
set { SetValue(ItemsMinWidthProperty, value); }
}
public static readonly DependencyProperty ItemsMinWidthProperty =
DependencyProperty.Register("ItemsMinWidth", typeof(double), typeof(AutoUniformGrid), new PropertyMetadata(double.NaN));
#endregion
#region ItemsMinHeight
public double ItemsMinHeight
{
get { return (double)GetValue(ItemsMinHeightProperty); }
set { SetValue(ItemsMinHeightProperty, value); }
}
public static readonly DependencyProperty ItemsMinHeightProperty =
DependencyProperty.Register("ItemsMinHeight", typeof(double), typeof(AutoUniformGrid), new PropertyMetadata(double.NaN));
#endregion
protected override void OnRenderSizeChanged(SizeChangedInfo sizeInfo)
{
base.OnRenderSizeChanged(sizeInfo);
if (!double.IsNaN(ItemsMinWidth))
{
var columns = (int)Math.Floor(sizeInfo.NewSize.Width / ItemsMinWidth);
SetCurrentValue(ColumnsProperty, columns);
}
if (!double.IsNaN(ItemsMinHeight))
{
var rows = (int)Math.Floor(sizeInfo.NewSize.Height / ItemsMinHeight);
SetCurrentValue(RowsProperty, rows);
}
}
}
}