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加载存档失败时载入自动保存
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commit
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@ -27,6 +27,8 @@ using LinePutScript.Localization.WPF;
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using System.Runtime.InteropServices;
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using System.Windows.Interop;
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using static VPet_Simulator.Windows.PerformanceDesktopTransparentWindow;
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using System.Windows.Shapes;
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using Line = LinePutScript.Line;
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namespace VPet_Simulator.Windows
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{
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@ -157,6 +159,21 @@ namespace VPet_Simulator.Windows
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private List<Tuple<string, Helper.SayType>> rndtext;
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public long lastclicktime { get; set; }
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public void LoadLatestSave()
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{
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if (Directory.Exists(AppDomain.CurrentDomain.BaseDirectory + @"\UserData"))
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{
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var latestsave = new DirectoryInfo(AppDomain.CurrentDomain.BaseDirectory + @"\UserData")
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.GetFiles("*.lps").OrderByDescending(x => x.LastWriteTime).FirstOrDefault();
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if(latestsave != null)
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{
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Core.Save = GameSave.Load(new Line(File.ReadAllText(latestsave.FullName)));
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return;
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}
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}
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Core.Save = new GameSave("萝莉斯".Translate());
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}
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public void GameLoad()
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{
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//加载所有MOD
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@ -221,8 +238,8 @@ namespace VPet_Simulator.Windows
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Core.Controller = new MWController(this);
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if (File.Exists(AppDomain.CurrentDomain.BaseDirectory + @"\Save.lps"))
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Core.Save = GameSave.Load(new LpsDocument(File.ReadAllText(AppDomain.CurrentDomain.BaseDirectory + @"\Save.lps")).First());
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else
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Core.Save = new GameSave("萝莉斯".Translate());
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else//如果加载存档失败了,试试加载备份,如果没备份,就新建一个
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LoadLatestSave();
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AutoSaveTimer.Elapsed += AutoSaveTimer_Elapsed;
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