mirror of
https://github.com/LorisYounger/VPet.git
synced 2024-08-30 18:42:36 +00:00
支持清理缓存&动画查询兼容
This commit is contained in:
parent
07950780d0
commit
0d8a0573e6
@ -435,9 +435,26 @@ namespace VPet_Simulator.Core
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return list[Function.Rnd.Next(list.Count)];
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}
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int i = (int)mode + 1;
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if (i < 3)
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{
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//向下兼容的动画
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list = Graphs[type].FindAll(x => x.ModeType == (GameSave.ModeType)i);
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if (list.Count > 0)
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return list[Function.Rnd.Next(list.Count)];
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}
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i = (int)mode - 1;
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if (i >= 0)
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{
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//向上兼容的动画
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list = Graphs[type].FindAll(x => x.ModeType == (GameSave.ModeType)i);
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if (list.Count > 0)
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return list[Function.Rnd.Next(list.Count)];
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}
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//如果实在找不到,就走随机数
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//if (mode != GameSave.ModeType.Ill)
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//{
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list = Graphs[type].FindAll(x => x.ModeType != GameSave.ModeType.Ill);
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list = Graphs[type];
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if (list.Count > 0)
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return list[Function.Rnd.Next(list.Count)];
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//}
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@ -130,6 +130,14 @@ namespace VPet_Simulator.Windows.Interface
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set => SetBool("topmost", !value);
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}
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/// <summary>
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/// 上次清理缓存日期
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/// </summary>
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public DateTime LastCacheDate
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{
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get => GetDateTime("lastcachedate", DateTime.MinValue);
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set => SetDateTime("lastcachedate", value);
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}
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/// <summary>
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/// 数据收集是否被禁止(当日)
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/// </summary>
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public bool DiagnosisDayEnable = true;
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@ -35,6 +35,7 @@ namespace VPet_Simulator.Windows
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public int Ver;
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public string Content = "";
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public bool SuccessLoad = true;
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public DateTime CacheDate;
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public static string INTtoVER(int ver) => $"{ver / 100}.{ver % 100:00}";
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public static void LoadImage(MainWindow mw, DirectoryInfo di)
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{
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@ -77,6 +78,7 @@ namespace VPet_Simulator.Windows
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ItemID = Convert.ToUInt64(modlps.FindLine("itemid").info);
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else
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ItemID = 0;
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CacheDate = modlps.GetDateTime("cachedate", DateTime.MinValue);
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if (IsBanMOD(mw))
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{
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Content = "该模组已停用";
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@ -22,6 +22,7 @@ using static VPet_Simulator.Core.IGraph;
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using System.Windows.Controls;
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using System.Windows.Media.Imaging;
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using System.Windows.Media;
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using System.Linq;
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namespace VPet_Simulator.Windows
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{
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@ -178,6 +179,7 @@ namespace VPet_Simulator.Windows
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}
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}
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}
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Dispatcher.Invoke(new Action(() => LoadingText.Content = "尝试加载 Steam Workshop"));
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//加载mod
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foreach (DirectoryInfo di in Path)
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{
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@ -189,11 +191,21 @@ namespace VPet_Simulator.Windows
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foreach (CoreMOD cm in CoreMODs)
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if (!cm.SuccessLoad)
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if (Set.IsPassMOD(cm.Name))
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MessageBox.Show($"模组 {cm.Name} 的代码插件损坏\n虚拟桌宠模拟器未能成功加载该插件\n请联系作者修复该问题", $"{cm.Name} 未加载代码插件");
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MessageBoxX.Show($"模组 {cm.Name} 的代码插件损坏\n虚拟桌宠模拟器未能成功加载该插件\n请联系作者修复该问题", $"{cm.Name} 未加载代码插件");
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else if (Set.IsMSGMOD(cm.Name))
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MessageBox.Show($"由于 {cm.Name} 包含代码插件\n虚拟桌宠模拟器已自动停止加载该插件\n请手动前往设置允许启用该mod 代码插件", $"{cm.Name} 未加载代码插件");
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MessageBoxX.Show($"由于 {cm.Name} 包含代码插件\n虚拟桌宠模拟器已自动停止加载该插件\n请手动前往设置允许启用该mod 代码插件", $"{cm.Name} 未加载代码插件");
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Dispatcher.Invoke(new Action(() => LoadingText.Content = "尝试加载游戏存档"));
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//判断是否需要清空缓存
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if (Set.LastCacheDate < CoreMODs.Max(x => x.CacheDate))
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{//需要清理缓存
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Set.LastCacheDate = DateTime.Now;
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if (Directory.Exists(CachePath))
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{
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Directory.Delete(CachePath, true);
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Directory.CreateDirectory(CachePath);
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}
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}
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Dispatcher.Invoke(new Action(() => LoadingText.Content = "尝试加载游戏MOD"));
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//加载游戏内容
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Core.Controller = new MWController(this);
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@ -212,197 +224,210 @@ namespace VPet_Simulator.Windows
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Dispatcher.Invoke(new Action(() =>
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{
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LoadingText.Content = "尝试加载动画和生成缓存";
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var pl = Pets.Find(x => x.Name == Set.PetGraph);
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Core.Graph = pl == null ? Pets[0].Graph() : pl.Graph();
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LoadingText.Content = "正在加载CGPT";
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LoadingText.Content = "尝试加载动画和生成缓存";
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var pl = Pets.Find(x => x.Name == Set.PetGraph);
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Core.Graph = pl == null ? Pets[0].Graph() : pl.Graph();
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LoadingText.Content = "正在加载CGPT";
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winSetting = new winGameSetting(this);
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winBetterBuy = new winBetterBuy(this);
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Main = new Main(Core) { };
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if (!Set["CGPT"][(gbol)"enable"] && IsSteamUser)
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{
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TalkBox = new TalkBox(this);
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Main.ToolBar.MainGrid.Children.Add(TalkBox);
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}
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else if (Set["CGPT"][(gbol)"enable"])
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{
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TalkBox = new TalkBoxAPI(this);
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Main.ToolBar.MainGrid.Children.Add(TalkBox);
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}
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LoadingText.Content = "正在加载游戏";
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try
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{
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//加载游戏创意工坊插件
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foreach (MainPlugin mp in Plugins)
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mp.LoadPlugin();
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}
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catch (Exception e)
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{
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new winReport(this, "由于插件引起的游戏启动错误\n" + e.ToString()).Show();
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}
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Foods.ForEach(item => item.LoadImageSource(this));
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Main.DefaultClickAction = () =>
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{
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if (new TimeSpan(DateTime.Now.Ticks - lastclicktime).TotalSeconds > 20)
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{
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lastclicktime = DateTime.Now.Ticks;
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var v = rndtext[Function.Rnd.Next(rndtext.Count)];
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Main.Say(v.Item1, v.Item2);
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}
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};
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Main.PlayVoiceVolume = Set.VoiceVolume;
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DisplayGrid.Child = Main;
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Task.Run(() =>
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{
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while (Main.IsWorking)
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{
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Thread.Sleep(100);
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}
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Dispatcher.Invoke(() => LoadingText.Visibility = Visibility.Collapsed);
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});
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "退出桌宠", () => { Main.ToolBar.Visibility = Visibility.Collapsed; Close(); });
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "开发控制台", () => { Main.ToolBar.Visibility = Visibility.Collapsed; new winConsole(this).Show(); });
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "反馈中心", () => { Main.ToolBar.Visibility = Visibility.Collapsed; new winReport(this).Show(); });
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "设置面板", () =>
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{
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Main.ToolBar.Visibility = Visibility.Collapsed;
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Topmost = false;
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winSetting.Show();
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});
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//this.Background = new ImageBrush(new BitmapImage(new Uri("pack://application:,,,/Res/TopLogo2019.PNG")));
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//Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Feed, "喂食测试", () =>
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// {
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// Main.ToolBar.Visibility = Visibility.Collapsed;
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// IRunImage eat = (IRunImage)Core.Graph.FindGraph(GraphType.Eat, GameSave.ModeType.Nomal);
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// var b = Main.FindDisplayBorder(eat);
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// eat.Run(b, new BitmapImage(new Uri("pack://application:,,,/Res/汉堡.png")), Main.DisplayToNomal);
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// }
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//);
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Feed, "吃饭", () =>
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{
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winBetterBuy.Show(Food.FoodType.Meal);
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}
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);
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Feed, "喝水", () =>
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{
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winBetterBuy.Show(Food.FoodType.Drink);
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}
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);
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Feed, "药品", () =>
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{
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winBetterBuy.Show(Food.FoodType.Drug);
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}
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);
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Main.SetMoveMode(Set.AllowMove, Set.SmartMove, Set.SmartMoveInterval * 1000);
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Main.SetLogicInterval((int)(Set.LogicInterval * 1000));
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if (Set.MessageBarOutside)
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Main.MsgBar.SetPlaceOUT();
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//加载图标
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notifyIcon = new NotifyIcon();
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notifyIcon.Text = "虚拟桌宠模拟器";
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ContextMenu m_menu;
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m_menu = new ContextMenu();
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m_menu.MenuItems.Add(new MenuItem("操作教程", (x, y) => { Process.Start(AppDomain.CurrentDomain.BaseDirectory + @"\Tutorial.html"); }));
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m_menu.MenuItems.Add(new MenuItem("重置状态", (x, y) =>
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{
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Main.CleanState();
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Main.DisplayToNomal();
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Left = (SystemParameters.PrimaryScreenWidth - Width) / 2;
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Top = (SystemParameters.PrimaryScreenHeight - Height) / 2;
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}));
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m_menu.MenuItems.Add(new MenuItem("反馈中心", (x, y) => { new winReport(this).Show(); }));
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m_menu.MenuItems.Add(new MenuItem("开发控制台", (x, y) => { new winConsole(this).Show(); }));
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m_menu.MenuItems.Add(new MenuItem("设置面板", (x, y) =>
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{
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Topmost = false;
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winSetting.Show();
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}));
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m_menu.MenuItems.Add(new MenuItem("退出桌宠", (x, y) => Close()));
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LoadDIY();
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notifyIcon.ContextMenu = m_menu;
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notifyIcon.Icon = new System.Drawing.Icon(Application.GetResourceStream(new Uri("pack://application:,,,/vpeticon.ico")).Stream);
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notifyIcon.Visible = true;
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notifyIcon.BalloonTipClicked += (a, b) =>
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{
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Topmost = false;
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winSetting.Show();
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};
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if (File.Exists(AppDomain.CurrentDomain.BaseDirectory + @"\Tutorial.html") && Set["SingleTips"].GetDateTime("tutorial") <= new DateTime(2023, 2, 23))
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{
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Set["SingleTips"].SetDateTime("tutorial", DateTime.Now);
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Process.Start(AppDomain.CurrentDomain.BaseDirectory + @"\Tutorial.html");
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}
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if (!Set["SingleTips"].GetBool("helloworld"))
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{
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Task.Run(() =>
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{
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Thread.Sleep(2000);
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Set["SingleTips"].SetBool("helloworld", true);
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notifyIcon.ShowBalloonTip(10, "你好" + (IsSteamUser ? Steamworks.SteamClient.Name : Environment.UserName),
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"欢迎使用虚拟桌宠模拟器!\n如果遇到桌宠爬不见了,可以在我这里设置居中或退出桌宠", ToolTipIcon.Info);
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Thread.Sleep(2000);
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Main.Say("欢迎使用虚拟桌宠模拟器\n这是个中期的测试版,若有bug请多多包涵\n欢迎加群虚拟主播模拟器430081239或在菜单栏-管理-反馈中提交bug或建议", GraphCore.Helper.SayType.Shining);
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});
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}
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else if (Set["SingleTips"].GetDateTime("update") <= new DateTime(2023, 6, 8))
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{
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if (Set["SingleTips"].GetDateTime("update") > new DateTime(2023, 6, 8))
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notifyIcon.ShowBalloonTip(10, "更新通知 06/09",
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"修复频繁喝水的bug,更好买新增查看详细信息\n修复干完活后动画停止播放的错误", ToolTipIcon.Info);
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else
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notifyIcon.ShowBalloonTip(10, "更新通知 06/08",
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"现已支持数据计算,桌宠现在需要进行吃饭喝水等\n前往设置调整速率和关闭数据计算\n若有游戏数据设计上的反馈,欢迎加群虚拟主播模拟器430081239或使用反馈功能反馈", ToolTipIcon.Info);
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Set["SingleTips"].SetDateTime("update", DateTime.Now);
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}
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Save();
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}));
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}
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private void AutoSaveTimer_Elapsed(object sender, ElapsedEventArgs e)
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{
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Save();
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}
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private void Window_Closed(object sender, EventArgs e)
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{
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Save();
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winSetting = new winGameSetting(this);
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winBetterBuy = new winBetterBuy(this);
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Main = new Main(Core) { };
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if (!Set["CGPT"][(gbol)"enable"] && IsSteamUser)
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{
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TalkBox = new TalkBox(this);
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Main.ToolBar.MainGrid.Children.Add(TalkBox);
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}
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else if (Set["CGPT"][(gbol)"enable"])
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{
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TalkBox = new TalkBoxAPI(this);
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Main.ToolBar.MainGrid.Children.Add(TalkBox);
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}
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LoadingText.Content = "正在加载游戏";
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var m = new System.Windows.Controls.MenuItem()
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{
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Header = "MOD管理",
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HorizontalContentAlignment = System.Windows.HorizontalAlignment.Center,
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};
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m.Click += (x, y) =>
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{
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Main.ToolBar.Visibility = Visibility.Collapsed;
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Topmost = false;
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winSetting.MainTab.SelectedIndex = 5;
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winSetting.Show();
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};
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Main.ToolBar.MenuMODConfig.Items.Add(m);
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try
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{
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//关闭所有插件
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//加载游戏创意工坊插件
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foreach (MainPlugin mp in Plugins)
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mp.EndGame();
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mp.LoadPlugin();
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}
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catch { }
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Main?.Dispose();
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notifyIcon?.Dispose();
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System.Environment.Exit(0);
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catch (Exception e)
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{
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new winReport(this, "由于插件引起的游戏启动错误\n" + e.ToString()).Show();
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}
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Foods.ForEach(item => item.LoadImageSource(this));
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Main.DefaultClickAction = () =>
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{
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if (new TimeSpan(DateTime.Now.Ticks - lastclicktime).TotalSeconds > 20)
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{
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lastclicktime = DateTime.Now.Ticks;
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var v = rndtext[Function.Rnd.Next(rndtext.Count)];
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Main.Say(v.Item1, v.Item2);
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}
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};
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Main.PlayVoiceVolume = Set.VoiceVolume;
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DisplayGrid.Child = Main;
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Task.Run(() =>
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{
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while (Main.IsWorking)
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{
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Thread.Sleep(100);
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}
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Dispatcher.Invoke(() => LoadingText.Visibility = Visibility.Collapsed);
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});
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "退出桌宠", () => { Main.ToolBar.Visibility = Visibility.Collapsed; Close(); });
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "开发控制台", () => { Main.ToolBar.Visibility = Visibility.Collapsed; new winConsole(this).Show(); });
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "反馈中心", () => { Main.ToolBar.Visibility = Visibility.Collapsed; new winReport(this).Show(); });
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "设置面板", () =>
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{
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Main.ToolBar.Visibility = Visibility.Collapsed;
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Topmost = false;
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winSetting.Show();
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});
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//this.Background = new ImageBrush(new BitmapImage(new Uri("pack://application:,,,/Res/TopLogo2019.PNG")));
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//Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Feed, "喂食测试", () =>
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// {
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// Main.ToolBar.Visibility = Visibility.Collapsed;
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// IRunImage eat = (IRunImage)Core.Graph.FindGraph(GraphType.Eat, GameSave.ModeType.Nomal);
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// var b = Main.FindDisplayBorder(eat);
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// eat.Run(b, new BitmapImage(new Uri("pack://application:,,,/Res/汉堡.png")), Main.DisplayToNomal);
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// }
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//);
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Feed, "吃饭", () =>
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{
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winBetterBuy.Show(Food.FoodType.Meal);
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}
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);
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Feed, "喝水", () =>
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{
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winBetterBuy.Show(Food.FoodType.Drink);
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}
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);
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Feed, "药品", () =>
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{
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winBetterBuy.Show(Food.FoodType.Drug);
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}
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);
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Main.SetMoveMode(Set.AllowMove, Set.SmartMove, Set.SmartMoveInterval * 1000);
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Main.SetLogicInterval((int)(Set.LogicInterval * 1000));
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if (Set.MessageBarOutside)
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Main.MsgBar.SetPlaceOUT();
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//加载图标
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notifyIcon = new NotifyIcon();
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notifyIcon.Text = "虚拟桌宠模拟器";
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ContextMenu m_menu;
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m_menu = new ContextMenu();
|
||||
m_menu.MenuItems.Add(new MenuItem("操作教程", (x, y) => { Process.Start(AppDomain.CurrentDomain.BaseDirectory + @"\Tutorial.html"); }));
|
||||
m_menu.MenuItems.Add(new MenuItem("重置状态", (x, y) =>
|
||||
{
|
||||
Main.CleanState();
|
||||
Main.DisplayToNomal();
|
||||
Left = (SystemParameters.PrimaryScreenWidth - Width) / 2;
|
||||
Top = (SystemParameters.PrimaryScreenHeight - Height) / 2;
|
||||
}));
|
||||
m_menu.MenuItems.Add(new MenuItem("反馈中心", (x, y) => { new winReport(this).Show(); }));
|
||||
m_menu.MenuItems.Add(new MenuItem("开发控制台", (x, y) => { new winConsole(this).Show(); }));
|
||||
|
||||
m_menu.MenuItems.Add(new MenuItem("设置面板", (x, y) =>
|
||||
{
|
||||
Topmost = false;
|
||||
winSetting.Show();
|
||||
}));
|
||||
m_menu.MenuItems.Add(new MenuItem("退出桌宠", (x, y) => Close()));
|
||||
|
||||
LoadDIY();
|
||||
|
||||
notifyIcon.ContextMenu = m_menu;
|
||||
|
||||
notifyIcon.Icon = new System.Drawing.Icon(Application.GetResourceStream(new Uri("pack://application:,,,/vpeticon.ico")).Stream);
|
||||
|
||||
notifyIcon.Visible = true;
|
||||
notifyIcon.BalloonTipClicked += (a, b) =>
|
||||
{
|
||||
Topmost = false;
|
||||
winSetting.Show();
|
||||
};
|
||||
|
||||
if (File.Exists(AppDomain.CurrentDomain.BaseDirectory + @"\Tutorial.html") && Set["SingleTips"].GetDateTime("tutorial") <= new DateTime(2023, 2, 23))
|
||||
{
|
||||
Set["SingleTips"].SetDateTime("tutorial", DateTime.Now);
|
||||
Process.Start(AppDomain.CurrentDomain.BaseDirectory + @"\Tutorial.html");
|
||||
}
|
||||
if (!Set["SingleTips"].GetBool("helloworld"))
|
||||
{
|
||||
Task.Run(() =>
|
||||
{
|
||||
Thread.Sleep(2000);
|
||||
Set["SingleTips"].SetBool("helloworld", true);
|
||||
notifyIcon.ShowBalloonTip(10, "你好" + (IsSteamUser ? Steamworks.SteamClient.Name : Environment.UserName),
|
||||
"欢迎使用虚拟桌宠模拟器!\n如果遇到桌宠爬不见了,可以在我这里设置居中或退出桌宠", ToolTipIcon.Info);
|
||||
Thread.Sleep(2000);
|
||||
Main.Say("欢迎使用虚拟桌宠模拟器\n这是个中期的测试版,若有bug请多多包涵\n欢迎加群虚拟主播模拟器430081239或在菜单栏-管理-反馈中提交bug或建议", GraphCore.Helper.SayType.Shining);
|
||||
});
|
||||
}
|
||||
else if (Set["SingleTips"].GetDateTime("update") <= new DateTime(2023, 6, 8))
|
||||
{
|
||||
if (Set["SingleTips"].GetDateTime("update") > new DateTime(2023, 6, 8))
|
||||
notifyIcon.ShowBalloonTip(10, "更新通知 06/09",
|
||||
"修复频繁喝水的bug,更好买新增查看详细信息\n修复干完活后动画停止播放的错误", ToolTipIcon.Info);
|
||||
else
|
||||
notifyIcon.ShowBalloonTip(10, "更新通知 06/08",
|
||||
"现已支持数据计算,桌宠现在需要进行吃饭喝水等\n前往设置调整速率和关闭数据计算\n若有游戏数据设计上的反馈,欢迎加群虚拟主播模拟器430081239或使用反馈功能反馈", ToolTipIcon.Info);
|
||||
Set["SingleTips"].SetDateTime("update", DateTime.Now);
|
||||
}
|
||||
Save();
|
||||
}));
|
||||
}
|
||||
|
||||
|
||||
//public void DEBUGValue()
|
||||
//{
|
||||
// Dispatcher.Invoke(() =>
|
||||
// {
|
||||
// Console.WriteLine("Left:" + mwc.GetWindowsDistanceLeft());
|
||||
// Console.WriteLine("Right:" + mwc.GetWindowsDistanceRight());
|
||||
// });
|
||||
// Thread.Sleep(1000);
|
||||
// DEBUGValue();
|
||||
//}
|
||||
|
||||
private void AutoSaveTimer_Elapsed(object sender, ElapsedEventArgs e)
|
||||
{
|
||||
Save();
|
||||
}
|
||||
|
||||
|
||||
private void Window_Closed(object sender, EventArgs e)
|
||||
{
|
||||
Save();
|
||||
try
|
||||
{
|
||||
//关闭所有插件
|
||||
foreach (MainPlugin mp in Plugins)
|
||||
mp.EndGame();
|
||||
}
|
||||
catch { }
|
||||
Main?.Dispose();
|
||||
notifyIcon?.Dispose();
|
||||
System.Environment.Exit(0);
|
||||
}
|
||||
|
||||
|
||||
//public void DEBUGValue()
|
||||
//{
|
||||
// Dispatcher.Invoke(() =>
|
||||
// {
|
||||
// Console.WriteLine("Left:" + mwc.GetWindowsDistanceLeft());
|
||||
// Console.WriteLine("Right:" + mwc.GetWindowsDistanceRight());
|
||||
// });
|
||||
// Thread.Sleep(1000);
|
||||
// DEBUGValue();
|
||||
//}
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -13,7 +13,7 @@
|
||||
</DataTemplate>
|
||||
</pu:WindowX.Resources>-->
|
||||
<Grid>
|
||||
<TabControl Margin="5" BorderThickness="0" pu:TabControlHelper.ItemsHeight="NaN" Background="Transparent"
|
||||
<TabControl x:Name="MainTab" Margin="5" BorderThickness="0" pu:TabControlHelper.ItemsHeight="NaN" Background="Transparent"
|
||||
pu:TabControlHelper.ItemsPadding="10,7" pu:TabControlHelper.ItemsCornerRadius="4"
|
||||
pu:TabControlHelper.ItemsHoverBackground="{DynamicResource PrimaryLight}"
|
||||
pu:TabControlHelper.ItemsSelectedBackground="{DynamicResource PrimaryDark}"
|
||||
|
@ -1,4 +1,5 @@
|
||||
vupmod#Core:|author#lorisyounger:|gamever#20:|ver#100:|
|
||||
intro#这是虚拟桌宠模拟器的核心运行文件/com可以参考此文件编写mod:|
|
||||
authorid#253101309:|
|
||||
itemid#1:|
|
||||
itemid#1:|
|
||||
cachedate#2023/6/15:|
|
@ -1,4 +1,5 @@
|
||||
vupmod#FontPet:|author#LorisYounger:|gamever#20:|ver#100:|
|
||||
intro#来试试这个文字版的单帧宠物吧/com这个算是单帧宠物示例模组:|
|
||||
authorid#253101309:|
|
||||
itemid#2934625683:|
|
||||
itemid#2934625683:|
|
||||
cachedate#2023/6/15:|
|
Loading…
Reference in New Issue
Block a user