diff --git a/VPet-Simulator.Core/Graph/FoodAnimation.cs b/VPet-Simulator.Core/Graph/FoodAnimation.cs
index 35c2685..e97af9b 100644
--- a/VPet-Simulator.Core/Graph/FoodAnimation.cs
+++ b/VPet-Simulator.Core/Graph/FoodAnimation.cs
@@ -284,10 +284,8 @@ namespace VPet_Simulator.Core
var t1 = FL?.Run(FoodGrid.Front);
var t2 = BL?.Run(FoodGrid.Back);
FoodGrid.Food.Source = image;
- if (t1 != null)
- t1.Start();
- if (t2 != null)
- t2.Start();
+ t1?.Start();
+ t2?.Start();
Task.Run(() => Animations[0].Run(FoodGrid.Food, EndAction));
});
}
diff --git a/VPet-Simulator.Windows.Interface/Setting.cs b/VPet-Simulator.Windows.Interface/Setting.cs
index 06fcf25..7b21382 100644
--- a/VPet-Simulator.Windows.Interface/Setting.cs
+++ b/VPet-Simulator.Windows.Interface/Setting.cs
@@ -135,7 +135,7 @@ namespace VPet_Simulator.Windows.Interface
///
public int AutoSaveInterval
{
- get => Math.Max(GetInt("autosave", 20), 0);
+ get => Math.Max(GetInt("autosave", 10), -1);
set => SetInt("autosave", value);
}
///
@@ -143,7 +143,7 @@ namespace VPet_Simulator.Windows.Interface
///
public int BackupSaveMaxNum
{
- get => Math.Max(GetInt("bakupsave", 20), 1);
+ get => Math.Max(GetInt("bakupsave", 30), 1);
set => SetInt("bakupsave", value);
}
///
diff --git a/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml b/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml
index 6f4fec0..015f0f3 100644
--- a/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml
+++ b/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml
@@ -239,6 +239,11 @@
-1
+
+
+ 2
+
+
5