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自动备份存档
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@ -20,7 +20,10 @@ namespace VPet_Simulator.Core
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/// 处理说话内容
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/// </summary>
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public event Action<string> OnSay;
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/// <summary>
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/// 上次交互时间
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/// </summary>
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public DateTime LastInteractionTime { get; set; } = DateTime.Now;
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/// <summary>
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/// 事件Timer
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/// </summary>
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@ -88,6 +91,11 @@ namespace VPet_Simulator.Core
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{
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Core.Save.CleanChange();
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Core.Save.StoreTake();
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double freedrop = (DateTime.Now - LastInteractionTime).TotalMinutes;
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if (freedrop < 1)
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freedrop = 0;
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else
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freedrop = Math.Sqrt(freedrop) * TimePass;
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switch (State)
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{
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case WorkingState.Sleep:
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@ -98,10 +106,9 @@ namespace VPet_Simulator.Core
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if (Core.Save.StrengthFood >= 75)
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Core.Save.Health += TimePass * 2;
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}
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else
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lowStrengthFood();
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Core.Save.StrengthChangeFood(-TimePass);
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Core.Save.StrengthChangeDrink(-TimePass);
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Core.Save.StrengthChangeFood(-TimePass / 2);
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Core.Save.StrengthChangeDrink(-TimePass / 2);
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Core.Save.FeelingChange(-freedrop / 2);
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break;
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case WorkingState.WorkONE:
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//工作
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@ -129,8 +136,9 @@ namespace VPet_Simulator.Core
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Core.Save.Money += addmoney;
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WorkTimer.GetCount += addmoney;
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}
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Core.Save.StrengthChangeFood(-TimePass * 4);
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Core.Save.StrengthChangeDrink(-TimePass * 3);
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Core.Save.StrengthChangeFood(-TimePass * 3.5);
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Core.Save.StrengthChangeDrink(-TimePass * 2.5);
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Core.Save.FeelingChange(-freedrop * 1.5);
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break;
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case WorkingState.WorkTWO:
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//工作2 更加消耗体力
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@ -157,8 +165,9 @@ namespace VPet_Simulator.Core
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Core.Save.Money += addmoney;
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WorkTimer.GetCount += addmoney;
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}
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Core.Save.StrengthChangeFood(-TimePass * 5);
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Core.Save.StrengthChangeDrink(-TimePass * 8);
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Core.Save.StrengthChangeFood(-TimePass * 4.5);
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Core.Save.StrengthChangeDrink(-TimePass * 7.5);
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Core.Save.FeelingChange(-freedrop * 2.5);
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break;
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case WorkingState.Study:
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//学习
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@ -188,6 +197,7 @@ namespace VPet_Simulator.Core
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}
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Core.Save.StrengthChangeFood(-TimePass * 3);
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Core.Save.StrengthChangeDrink(-TimePass * 4);
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Core.Save.FeelingChange(-freedrop * 3);
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goto default;
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default://默认
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//饮食等乱七八糟的消耗
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@ -201,8 +211,9 @@ namespace VPet_Simulator.Core
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{
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Core.Save.Health -= Function.Rnd.Next(0, 1) * TimePass;
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}
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Core.Save.StrengthChangeFood(-TimePass * 2);
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Core.Save.StrengthChangeDrink(-TimePass * 2);
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Core.Save.StrengthChangeFood(-TimePass * 1.5);
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Core.Save.StrengthChangeDrink(-TimePass * 1.5);
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Core.Save.FeelingChange(-freedrop);
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break;
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}
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@ -55,6 +55,7 @@ namespace VPet_Simulator.Windows
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//游戏存档
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if (Set != null)
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{
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var st = Set.Statistics[(gint)"savetimes"]++;
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if (Main != null)
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{
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Set.VoiceVolume = Main.PlayVoiceVolume;
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@ -62,12 +63,21 @@ namespace VPet_Simulator.Windows
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Foods.FindAll(x => x.Star).ForEach(x => list.Add(x.Name));
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Set["betterbuy"]["star"].info = string.Join(",", list);
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}
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File.WriteAllText(AppDomain.CurrentDomain.BaseDirectory + @"\Setting.lps", Set.ToString());
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}
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if (Core != null && Core.Save != null)
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File.WriteAllText(AppDomain.CurrentDomain.BaseDirectory + @"\Save.lps", Core.Save.ToLine().ToString());
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if (CGPTClient != null)
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File.WriteAllText(AppDomain.CurrentDomain.BaseDirectory + @"\ChatGPTSetting.json", CGPTClient.Save());
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if (File.Exists(AppDomain.CurrentDomain.BaseDirectory + @"\Save.lps"))
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{
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File.WriteAllText(AppDomain.CurrentDomain.BaseDirectory + @"\Setting.lps", Set.ToString());
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var ds = Directory.GetFiles(AppDomain.CurrentDomain.BaseDirectory + @"\UserData");
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if (ds.Length > 20)
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File.Delete(ds[0]);
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File.Move(AppDomain.CurrentDomain.BaseDirectory + @"\Save.lps", AppDomain.CurrentDomain.BaseDirectory + $"\\UserData\\Save_{st}.lps");
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if (Core != null && Core.Save != null)
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File.WriteAllText(AppDomain.CurrentDomain.BaseDirectory + @"\Save.lps", Core.Save.ToLine().ToString());
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if (CGPTClient != null)
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File.WriteAllText(AppDomain.CurrentDomain.BaseDirectory + @"\ChatGPTSetting.json", CGPTClient.Save());
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}
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}
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}
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/// <summary>
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/// 重载DIY按钮区域
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