支持动画参数

This commit is contained in:
ZouJin 2023-01-20 15:08:28 +08:00
parent 17c96bcded
commit 3210cc7c2b
15 changed files with 249 additions and 94 deletions

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@ -2,7 +2,7 @@
虚拟桌宠模拟器 一个开源的桌宠软件, 可以内置到任何WPF应用程序
![ss4](README.assets/ss4.gif)
![主图](README.assets/%E4%B8%BB%E5%9B%BE.png)
获取虚拟桌宠模拟器 [OnSteam(免费)](https://store.steampowered.com/app/1920960/VPet) 或 通过[Nuget]()内置到你的WPF应用程序
@ -26,7 +26,9 @@
##### 提起
![ss4](README.assets/ss4.gif)
![ss4](README.assets/ss4.gif)![ss4](README.assets/ss8.gif)
##### 爬墙

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@ -52,9 +52,8 @@ namespace VPet_Simulator.Core
MsgBar = new MessageBar();
MsgBar.Visibility = Visibility.Collapsed;
UIGrid.Children.Add(MsgBar);
//TODO:锚定设置
Core.TouchEvent.Add(new TouchArea(new Point(138, 12), new Size(224, 176), DisplayTouchHead));
Core.TouchEvent.Add(new TouchArea(new Point(0, 0), new Size(500, 180), DisplayRaised, true));
Core.TouchEvent.Add(new TouchArea(Core.Graph.GraphConfig.TouchHeadLocate, Core.Graph.GraphConfig.TouchHeadSize, DisplayTouchHead));
Core.TouchEvent.Add(new TouchArea(Core.Graph.GraphConfig.TouchRaisedLocate, Core.Graph.GraphConfig.TouchRaisedSize, DisplayRaised, true));
var ig = Core.Graph.FindGraph(GraphCore.GraphType.Default, Core.Save.Mode);
PetGrid.Child = ig.This;
ig.Run(DisplayNomal);
@ -108,7 +107,7 @@ namespace VPet_Simulator.Core
private void MainGrid_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
isPress = false;
if (rasetype != -1)
if (rasetype != int.MinValue)
{
MainGrid.MouseMove -= MainGrid_MouseMove;
rasetype = -1;
@ -119,8 +118,8 @@ namespace VPet_Simulator.Core
private void MainGrid_MouseMove(object sender, MouseEventArgs e)
{
var mp = e.GetPosition(MainGrid);
var x = mp.X - 290;//TODO:锚定设置
var y = mp.Y - 128;
var x = mp.X - Core.Graph.GraphConfig.RaisePoint.X;
var y = mp.Y - Core.Graph.GraphConfig.RaisePoint.Y;
Core.Controller.MoveWindows(x, y);
if (Math.Abs(x) + Math.Abs(y) > 10)
rasetype = 0;

View File

@ -9,17 +9,26 @@ using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Threading;
using static VPet_Simulator.Core.GraphCore;
namespace VPet_Simulator.Core
{
public partial class Main
{
/// <summary>
/// 当前动画类型
/// </summary>
public GraphCore.GraphType DisplayType = GraphCore.GraphType.Default;
/// <summary>
/// 默认循环次数
/// </summary>
public int CountNomal = 0;
/// <summary>
/// 显示默认情况
/// </summary>
public void DisplayNomal()
{
CountNomal++;
Display(Core.Graph.FindGraph(GraphCore.GraphType.Default, Core.Save.Mode), DisplayNomal);
}
/// <summary>
@ -46,15 +55,15 @@ namespace VPet_Simulator.Core
/// </summary>
public void DisplayTouchHead()
{
if (petgridcrlf)
if (DisplayType == GraphCore.GraphType.Touch_Head_B_Loop)
if (PetGrid.Child is IGraph ig && ig.GraphType == GraphCore.GraphType.Touch_Head_B_Loop)
{
((IGraph)PetGrid.Child).IsContinue = true;
ig.IsContinue = true;
return;
}
else if (PetGrid2.Child is IGraph ig2 && ig2.GraphType == GraphCore.GraphType.Touch_Head_B_Loop)
{
((IGraph)PetGrid.Child).IsContinue = true;
ig2.IsContinue = true;
return;
}
Display(Core.Graph.FindGraph(GraphCore.GraphType.Touch_Head_A_Start, Core.Save.Mode), () =>
@ -120,7 +129,7 @@ namespace VPet_Simulator.Core
// Display(Core.Graph.FindGraph(GraphCore.GraphType.Default, Core.Save.Mode)
//))));
}
int rasetype = -1;
int rasetype = int.MinValue;
int walklength = 0;
/// <summary>
/// 显示拖拽中
@ -131,7 +140,7 @@ namespace VPet_Simulator.Core
{
case -1:
DisplayFalled_Left();
rasetype = -2;
rasetype = int.MinValue;
return;
case 0:
case 1:
@ -174,7 +183,7 @@ namespace VPet_Simulator.Core
walklength = 0;
Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Left_A_Start, Core.Save.Mode), () =>
{
MoveTimerPoint = new Point(-20, 0);//TODO:锚定设置
MoveTimerPoint = new Point(-Core.Graph.GraphConfig.SpeedWalk, 0);
MoveTimer.Start();
DisplayWalk_Lefting();
});
@ -233,12 +242,53 @@ namespace VPet_Simulator.Core
Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Right_A_Start, Core.Save.Mode), () =>
{
MoveTimerPoint = new Point(-20, 0);//TODO:锚定设置
MoveTimerPoint = new Point(Core.Graph.GraphConfig.SpeedWalk, 0);
MoveTimer.Start();
DisplayWalk_Righting();
});
}
}
/// <summary>
/// 显示向右走
/// </summary>
private void DisplayWalk_Righting()
{
//看看距离是不是不足
if (Core.Controller.GetWindowsDistanceRight() < 50 * Core.Controller.ZoomRatio)
{//是,停下恢复默认 or/爬墙
switch (Function.Rnd.Next(3))
{
case 0:
DisplayClimb_Right_UP(() =>
{
MoveTimer.Stop();
Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Right_C_End, Core.Save.Mode), DisplayNomal);
});
return;
case 1:
DisplayClimb_Right_DOWN(() =>
{
MoveTimer.Stop();
Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Right_C_End, Core.Save.Mode), DisplayNomal);
});
return;
default:
MoveTimer.Stop();
Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Right_C_End, Core.Save.Mode), DisplayNomal);
return;
}
}
//不是:继续右边走or停下
if (Function.Rnd.Next(walklength++) < 5)
{
Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Right_B_Loop, Core.Save.Mode), DisplayWalk_Righting);
}
else
{//停下来
MoveTimer.Stop();
Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Right_C_End, Core.Save.Mode), DisplayNomal);
}
}
///// <summary>
///// 显示向左爬 (有判断)
///// </summary>
@ -298,47 +348,6 @@ namespace VPet_Simulator.Core
// }
//}
/// <summary>
/// 显示向右走
/// </summary>
private void DisplayWalk_Righting()
{
//看看距离是不是不足
if (Core.Controller.GetWindowsDistanceRight() < 50 * Core.Controller.ZoomRatio)
{//是,停下恢复默认 or/爬墙
switch (Function.Rnd.Next(3))
{
case 0:
DisplayClimb_Right_UP(() =>
{
MoveTimer.Stop();
Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Right_C_End, Core.Save.Mode), DisplayNomal);
});
return;
case 1:
DisplayClimb_Right_DOWN(() =>
{
MoveTimer.Stop();
Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Right_C_End, Core.Save.Mode), DisplayNomal);
});
return;
default:
MoveTimer.Stop();
Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Right_C_End, Core.Save.Mode), DisplayNomal);
return;
}
}
//不是:继续右边走or停下
if (Function.Rnd.Next(walklength++) < 5)
{
Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Right_B_Loop, Core.Save.Mode), DisplayWalk_Righting);
}
else
{//停下来
MoveTimer.Stop();
Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Right_C_End, Core.Save.Mode), DisplayNomal);
}
}
/// <summary>
/// 显示左墙壁爬行 上
/// </summary>
public void DisplayClimb_Left_UP(Action ifNot = null)
@ -350,7 +359,7 @@ namespace VPet_Simulator.Core
Core.Controller.MoveWindows(-Core.Controller.GetWindowsDistanceLeft() / Core.Controller.ZoomRatio - 145, 0);//TODO:锚定设置
Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Left_A_Start, Core.Save.Mode), () =>
{
MoveTimerPoint = new Point(0, -10);//TODO:锚定设置
MoveTimerPoint = new Point(0, -Core.Graph.GraphConfig.SpeedClimb);
MoveTimer.Start();
DisplayClimb_Lefting_UP();
});
@ -404,7 +413,7 @@ namespace VPet_Simulator.Core
Core.Controller.MoveWindows(-Core.Controller.GetWindowsDistanceLeft() / Core.Controller.ZoomRatio - 145, 0);//TODO:锚定设置
Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Left_A_Start, Core.Save.Mode), () =>
{
MoveTimerPoint = new System.Windows.Point(0, 10);//TODO:锚定设置
MoveTimerPoint = new System.Windows.Point(0, Core.Graph.GraphConfig.SpeedClimb);
MoveTimer.Start();
DisplayClimb_Lefting_DOWN();
});
@ -448,7 +457,7 @@ namespace VPet_Simulator.Core
Core.Controller.MoveWindows(Core.Controller.GetWindowsDistanceRight() / Core.Controller.ZoomRatio + 185, 0);//TODO:锚定设置
Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Right_A_Start, Core.Save.Mode), () =>
{
MoveTimerPoint = new Point(0, -10);//TODO:锚定设置
MoveTimerPoint = new Point(0, -Core.Graph.GraphConfig.SpeedClimb);
MoveTimer.Start();
DisplayClimb_Righting_UP();
});
@ -502,7 +511,7 @@ namespace VPet_Simulator.Core
Core.Controller.MoveWindows(Core.Controller.GetWindowsDistanceRight() / Core.Controller.ZoomRatio + 185, 0);//TODO:锚定设置
Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Right_A_Start, Core.Save.Mode), () =>
{
MoveTimerPoint = new Point(0, 10);//TODO:锚定设置
MoveTimerPoint = new Point(0, Core.Graph.GraphConfig.SpeedClimb);
MoveTimer.Start();
DisplayClimb_Righting_DOWN();
});
@ -543,7 +552,7 @@ namespace VPet_Simulator.Core
walklength = 0;
Core.Controller.MoveWindows(0, -Core.Controller.GetWindowsDistanceUp() / Core.Controller.ZoomRatio - 150);//TODO:锚定设置
MoveTimerPoint = new Point(8, 0);//TODO:锚定设置
MoveTimerPoint = new Point(Core.Graph.GraphConfig.SpeedClimbTop, 0);
MoveTimer.Start();
DisplayClimb_Top_Righting();
}
@ -594,7 +603,7 @@ namespace VPet_Simulator.Core
Core.Controller.MoveWindows(0, -Core.Controller.GetWindowsDistanceUp() / Core.Controller.ZoomRatio - 150);//TODO:锚定设置
MoveTimerPoint = new Point(8, 0);//TODO:锚定设置
MoveTimerPoint = new Point(-Core.Graph.GraphConfig.SpeedClimbTop, 0);
MoveTimer.Start();
DisplayClimb_Top_Lefting();
}
@ -648,13 +657,17 @@ namespace VPet_Simulator.Core
/// <param name="graph">动画</param>
/// <param name="EndAction">结束操作</param>
public void Display(IGraph graph, Action EndAction = null)
{
{
//if(graph.GraphType == GraphType.Climb_Up_Left)
//{
// Dispatcher.Invoke(() => Say(graph.GraphType.ToString()));
//}
DisplayType = graph.GraphType;
if (PetGrid.Child == graph.This)
{
Dispatcher.Invoke(() =>
{
PetGrid.Visibility = Visibility;
PetGrid.Visibility = Visibility.Visible;
PetGrid2.Visibility = Visibility.Collapsed;
});
((IGraph)(PetGrid.Child)).Run(EndAction);
@ -664,7 +677,7 @@ namespace VPet_Simulator.Core
{
Dispatcher.Invoke(() =>
{
PetGrid2.Visibility = Visibility;
PetGrid2.Visibility = Visibility.Visible;
PetGrid.Visibility = Visibility.Collapsed;
});
((IGraph)(PetGrid2.Child)).Run(EndAction);
@ -678,9 +691,9 @@ namespace VPet_Simulator.Core
((IGraph)(PetGrid.Child)).Stop(true);
Dispatcher.Invoke(() =>
{
PetGrid2.Visibility = Visibility;
PetGrid.Visibility = Visibility.Collapsed;
PetGrid2.Child = graph.This;
PetGrid.Visibility = Visibility.Collapsed;
PetGrid2.Visibility = Visibility.Visible;
});
//Task.Run(() =>
//{
@ -693,9 +706,9 @@ namespace VPet_Simulator.Core
((IGraph)(PetGrid2.Child)).Stop(true);
Dispatcher.Invoke(() =>
{
PetGrid.Visibility = Visibility;
PetGrid2.Visibility = Visibility.Collapsed;
PetGrid.Child = graph.This;
PetGrid2.Visibility = Visibility.Collapsed;
PetGrid.Visibility = Visibility.Visible;
});
//Task.Run(() =>
//{

View File

@ -28,8 +28,8 @@ namespace VPet_Simulator.Core
//UIHandle
Dispatcher.Invoke(() => TimeUIHandle.Invoke(this));
if (DisplayType == GraphCore.GraphType.Default)
switch (20)//Function.Rnd.Next(10))
if (DisplayType == GraphCore.GraphType.Default)
switch (-1)//Function.Rnd.Next(10))
{
case 0:
//随机向右
@ -56,10 +56,10 @@ namespace VPet_Simulator.Core
case 11:
DisplayClimb_Top_Left();
break;
case 20:
case 15:
DisplayBoring();
break;
case 21:
case 16:
DisplaySquat();
break;
default:

View File

@ -1,14 +1,17 @@
using System;
using LinePutScript;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
namespace VPet_Simulator.Core
{
public class GraphCore
{
/// <summary>
/// 动画类型
/// </summary>
@ -199,6 +202,13 @@ namespace VPet_Simulator.Core
}
Graphs[type].Add(graph);
}
/// <summary>
/// 添加动画 自动创建
/// </summary>
/// <param name="path">位置</param>
/// <param name="modetype">状态类型</param>
/// <param name="graphtype">动画类型</param>
/// <param name="storemem">是否储存到内存以节约加载</param>
public void AddGraph(string path, Save.ModeType modetype, GraphType graphtype, bool storemem = false)
{
var paths = new DirectoryInfo(path).GetFiles();
@ -210,6 +220,12 @@ namespace VPet_Simulator.Core
else
AddGraph(new PNGAnimation(paths, modetype, graphtype, storemem), graphtype);
}
/// <summary>
/// 查找动画
/// </summary>
/// <param name="type">动画类型</param>
/// <param name="mode">状态类型,找不到就找相同动画类型</param>
/// <returns></returns>
public IGraph FindGraph(GraphType type, Save.ModeType mode)
{
if (Graphs.ContainsKey(type))
@ -227,6 +243,9 @@ namespace VPet_Simulator.Core
return FindGraph(GraphType.Default, mode);
}
static string[] graphtypevalue = null;
/// <summary>
/// 动画类型默认前文本
/// </summary>
public static string[] GraphTypeValue
{
get
@ -244,5 +263,115 @@ namespace VPet_Simulator.Core
}
}
public Config GraphConfig;
/// <summary>
/// 动画设置
/// </summary>
public class Config
{
/// <summary>
/// 摸头触发位置
/// </summary>
public Point TouchHeadLocate;
/// <summary>
/// 提起触发位置
/// </summary>
public Point TouchRaisedLocate;
/// <summary>
/// 摸头触发大小
/// </summary>
public Size TouchHeadSize;
/// <summary>
/// 提起触发大小
/// </summary>
public Size TouchRaisedSize;
/// <summary>
/// 提起定位点
/// </summary>
public Point RaisePoint;
/// <summary>
/// 行走速度
/// </summary>
public double SpeedWalk;
/// <summary>
/// 侧边爬行速度
/// </summary>
public double SpeedClimb;
/// <summary>
/// 顶部爬行速度
/// </summary>
public double SpeedClimbTop;
/// <summary>
/// 爬行速度
/// </summary>
public double SpeedCrawl;
/// <summary>
/// 定位爬行左边距离
/// </summary>
public double LocateClimbLeft;
/// <summary>
/// 定位爬行右边距离
/// </summary>
public double LocateClimbRight;
/// <summary>
/// 定位爬行上边距离
/// </summary>
public double LocateClimbTop;
/// <summary>
/// 初始化设置
/// </summary>
/// <param name="lps"></param>
public Config(LpsDocument lps)
{
TouchHeadLocate = new Point(lps["touchhead"][(gdbe)"px"], lps["touchhead"][(gdbe)"py"]);
TouchHeadSize = new Size(lps["touchhead"][(gdbe)"sw"], lps["touchhead"][(gdbe)"sh"]);
TouchRaisedLocate = new Point(lps["touchraised"][(gdbe)"px"], lps["touchraised"][(gdbe)"py"]);
TouchRaisedSize = new Size(lps["touchraised"][(gdbe)"sw"], lps["touchraised"][(gdbe)"sh"]);
RaisePoint = new Point(lps["raisepoint"][(gdbe)"x"], lps["raisepoint"][(gdbe)"y"]);
var s = lps["speed"];
SpeedWalk = s[(gdbe)"walk"];
SpeedClimb = s[(gdbe)"climb"];
SpeedClimbTop = s[(gdbe)"climbtop"];
SpeedCrawl = s[(gdbe)"crawl"];
s = lps["locate"];
LocateClimbLeft = s[(gdbe)"climbleft"];
LocateClimbRight = s[(gdbe)"climbright"];
LocateClimbTop = s[(gdbe)"climbtop"];
}
/// <summary>
/// 加载更多设置,新的替换后来的,允许空内容
/// </summary>
public void Set(LpsDocument lps)
{
if (lps.HaveLine("touchhead"))
{
TouchHeadLocate = new Point(lps["touchhead"][(gdbe)"px"], lps["touchhead"][(gdbe)"py"]);
TouchHeadSize = new Size(lps["touchhead"][(gdbe)"sw"], lps["touchhead"][(gdbe)"wh"]);
}
if (lps.HaveLine("touchraised"))
{
TouchRaisedLocate = new Point(lps["touchraised"][(gdbe)"px"], lps["touchraised"][(gdbe)"py"]);
TouchRaisedSize = new Size(lps["touchraised"][(gdbe)"sw"], lps["touchraised"][(gdbe)"wh"]);
}
if (lps.HaveLine("raisepoint"))
RaisePoint = new Point(lps["raisepoint"][(gdbe)"x"], lps["raisepoint"][(gdbe)"y"]);
var s = lps.FindLine("speed");
if (s != null)
{
SpeedWalk = s.GetDouble("walk", SpeedWalk);
SpeedClimb = s.GetDouble("climb", SpeedWalk);
SpeedClimbTop = s.GetDouble("climbtop", SpeedWalk);
SpeedCrawl = s.GetDouble("crawl", SpeedWalk);
}
s = lps.FindLine("locate");
if (s != null)
{
LocateClimbLeft = s.GetDouble("climbleft", LocateClimbLeft);
LocateClimbRight = s.GetDouble("climbright", LocateClimbRight);
LocateClimbTop = s.GetDouble("climbtop", LocateClimbTop);
}
}
}
}
}

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@ -54,6 +54,7 @@ namespace VPet_Simulator.Core
public GraphCore.GraphType GraphType { get; private set; }
private Action endwilldo;
int nowid;
/// <summary>
/// 新建 PNG 动画
@ -183,10 +184,11 @@ namespace VPet_Simulator.Core
}
else
{
parent.Dispatcher.Invoke(Hidden);
parent.endwilldo = () => parent.Dispatcher.Invoke(Hidden);
if (parent.DoEndAction)
EndAction?.Invoke();//运行结束动画时事件
//重新加载第一帧
//重新加载第一帧
//Task.Run(() =>
//{
// Thread.Sleep(25);
@ -203,13 +205,14 @@ namespace VPet_Simulator.Core
else
{
parent.IsContinue = false;
parent.Dispatcher.Invoke(Hidden);
if (parent.DoEndAction)
EndAction?.Invoke();//运行结束动画时事件
Task.Run(() =>
{
Thread.Sleep(25);
parent.Dispatcher.Invoke(Hidden);
});
//Task.Run(() =>
//{
// Thread.Sleep(25);
// parent.Dispatcher.Invoke(Hidden);
//});
}
}
}
@ -218,6 +221,11 @@ namespace VPet_Simulator.Core
/// </summary>
public void Run(Action EndAction = null)
{
if(endwilldo != null && nowid != Animations.Count)
{
endwilldo.Invoke();
endwilldo = null;
}
nowid = 0;
PlayState = true;
DoEndAction = true;

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@ -6,15 +6,14 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Threading;
using VPet_Simulator.Core;
using static VPet_Simulator.Core.GraphCore;
namespace VPet_Simulator.Windows
namespace VPet_Simulator.Core
{
/// <summary>
/// 宠物
/// 宠物加载器
/// </summary>
public class CorePet
public class PetLoader
{
/// <summary>
/// 宠物图像
@ -24,6 +23,7 @@ namespace VPet_Simulator.Windows
var g = new GraphCore();
foreach (var p in path)
LoadGraph(g, new DirectoryInfo(p), "", storemem);
g.GraphConfig = Config;
return g;
}
/// <summary>
@ -38,13 +38,13 @@ namespace VPet_Simulator.Windows
/// 宠物介绍
/// </summary>
public string Intor;
public Line GraphSetting;
public CorePet(LpsDocument lps, DirectoryInfo directory)
public GraphCore.Config Config;
public PetLoader(LpsDocument lps, DirectoryInfo directory)
{
Name = lps.First().Info;
Intor = lps.First()["intor"].Info;
path.Add(directory.FullName + "\\" + lps.First()["path"].Info);
GraphSetting = lps["graph"];
Config = new Config(lps);
}
public static void LoadGraph(GraphCore graph, DirectoryInfo di, string path_name,bool storemem)

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@ -157,6 +157,7 @@
<Compile Include="Handle\Function.cs" />
<Compile Include="Handle\GameCore.cs" />
<Compile Include="Handle\IController.cs" />
<Compile Include="Handle\PetLoader.cs" />
<Compile Include="Handle\Save.cs" />
<Compile Include="Item\Drink.cs" />
<Compile Include="Item\Food.cs" />

View File

@ -73,12 +73,11 @@ namespace VPet_Simulator.Windows
var name = lps.First().Info;
var p = mw.Pets.FirstOrDefault(x => x.Name == name);
if (p == null)
mw.Pets.Add(new CorePet(lps, di));
mw.Pets.Add(new PetLoader(lps, di));
else
{
p.path.Add(di.FullName + "\\" + lps.First()["path"].Info);
foreach (var sub in lps["graph"])
p.GraphSetting.AddorReplaceSub(sub);
p.Config.Set(lps);
}
}
}

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@ -12,7 +12,7 @@ namespace VPet_Simulator.Windows
public readonly string ModPath = Environment.CurrentDirectory + @"\mod";
public readonly bool IsSteamUser;
public Setting Set;
public List<CorePet> Pets = new List<CorePet>();
public List<PetLoader> Pets = new List<PetLoader>();
public List<CoreMOD> CoreMODs = new List<CoreMOD>();
public GameCore Core = new GameCore();
public winGameSetting winSetting;

View File

@ -110,7 +110,6 @@
<SubType>Designer</SubType>
</ApplicationDefinition>
<Compile Include="Function\CoreMOD.cs" />
<Compile Include="Function\CorePet.cs" />
<Compile Include="Function\Setting.cs" />
<Compile Include="MainWindow.cs" />
<Compile Include="WinDesign\winCharacterPanel.xaml.cs">

View File

@ -1 +1,6 @@
pet#默认虚拟桌宠:|intor#虚拟主播模拟器默认人物形象:|path#vup:|
pet#默认虚拟桌宠:|intor#虚拟主播模拟器默认人物形象:|path#vup:|
touchhead:|px#138:|py#12:|sw#224:|sh#176:|
touchraised:|px#0:|py#0:|sw#500:|sh#180:|
raisepoint:|x#290:|y#128:|
speed:|walk#20:|climb#10:|climbtop#8:|crawl#8:|
locate:|climbleft#145:|climbright#185:|climbtop#150:|