diff --git a/VPet-Simulator.Core/Display/MainLogic.cs b/VPet-Simulator.Core/Display/MainLogic.cs index 4738d3f..fc9bbda 100644 --- a/VPet-Simulator.Core/Display/MainLogic.cs +++ b/VPet-Simulator.Core/Display/MainLogic.cs @@ -166,9 +166,9 @@ namespace VPet_Simulator.Core Core.Save.StoreTake(); double freedrop = (DateTime.Now - LastInteractionTime).TotalMinutes; if (freedrop < 1) - freedrop = 0.25 * TimePass; + freedrop = 0; else - freedrop = Math.Min(Math.Sqrt(freedrop) * TimePass / 2, Core.Save.FeelingMax / 400); + freedrop = Math.Min(Math.Sqrt(freedrop) * TimePass / 4, Core.Save.FeelingMax / 800); switch (State) { case WorkingState.Empty: