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https://github.com/LorisYounger/VPet.git
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对接ChatGPT接口
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parent
543bff7d2f
commit
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@ -24,6 +24,7 @@ namespace VPet_Simulator.Windows
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{
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private NotifyIcon notifyIcon;
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public System.Timers.Timer AutoSaveTimer = new System.Timers.Timer();
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public TalkBox TalkBox;
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public MainWindow()
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{
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//判断是不是Steam用户,因为本软件会发布到Steam
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@ -154,6 +155,11 @@ namespace VPet_Simulator.Windows
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winSetting = new winGameSetting(this);
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Main = new Main(Core) { };
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if (IsSteamUser)
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{
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TalkBox = new TalkBox(Main);
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Main.ToolBar.MainGrid.Children.Add(TalkBox);
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}
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Main.DefaultClickAction = () =>
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{
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@ -116,6 +116,9 @@
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<Compile Include="Function\CoreMOD.cs" />
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<Compile Include="Function\Setting.cs" />
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<Compile Include="MainWindow.cs" />
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<Compile Include="WinDesign\TalkBox.xaml.cs">
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<DependentUpon>TalkBox.xaml</DependentUpon>
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</Compile>
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<Compile Include="WinDesign\winCharacterPanel.xaml.cs">
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<DependentUpon>winCharacterPanel.xaml</DependentUpon>
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</Compile>
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@ -149,6 +152,10 @@
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<DependentUpon>MainWindow.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Page Include="WinDesign\TalkBox.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</Page>
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<Page Include="WinDesign\winCharacterPanel.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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22
VPet-Simulator.Windows/WinDesign/TalkBox.xaml
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22
VPet-Simulator.Windows/WinDesign/TalkBox.xaml
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@ -0,0 +1,22 @@
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<UserControl x:Class="VPet_Simulator.Windows.TalkBox"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:pu="clr-namespace:Panuon.WPF.UI;assembly=Panuon.WPF.UI" Height="500" Width="500">
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<Border Background="{DynamicResource PrimaryLighter}" BorderBrush="{DynamicResource Primary}" BorderThickness="5"
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VerticalAlignment="Top" Margin="5,50,5,5" CornerRadius="5" Padding="5">
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="4*"/>
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<ColumnDefinition Width="5"/>
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<ColumnDefinition Width="1*"/>
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</Grid.ColumnDefinitions>
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<TextBox x:Name="tbTalk" Style="{DynamicResource StandardTextBoxStyle}" Height="Auto"
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pu:TextBoxHelper.Watermark="和桌宠说" FontSize="30" AcceptsReturn="True" TextWrapping="WrapWithOverflow"/>
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<Button pu:ButtonHelper.CornerRadius="4" Content="发送" BorderThickness="2"
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Background="{DynamicResource SecondaryLight}" Grid.Column="2" BorderBrush="{DynamicResource DARKPrimaryDarker}"
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FontSize="30" Click="SendMessage_Click" />
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</Grid>
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</Border>
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</UserControl>
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VPet-Simulator.Windows/WinDesign/TalkBox.xaml.cs
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94
VPet-Simulator.Windows/WinDesign/TalkBox.xaml.cs
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@ -0,0 +1,94 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.Contracts;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Timers;
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using System.Web;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using VPet_Simulator.Core;
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using Timer = System.Timers.Timer;
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namespace VPet_Simulator.Windows
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{
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/// <summary>
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/// MessageBar.xaml 的交互逻辑
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/// </summary>
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public partial class TalkBox : UserControl
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{
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Main m;
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public TalkBox(Main m)
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{
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InitializeComponent();
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this.m = m;
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}
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private void SendMessage_Click(object sender, RoutedEventArgs e)
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{
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if (string.IsNullOrEmpty(tbTalk.Text))
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{
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return;
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}
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var cont = tbTalk.Text;
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var sid = Steamworks.SteamClient.SteamId.Value;
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tbTalk.Text = "";
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Task.Run(() => OPENAI(sid, cont));
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}
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/// <summary>
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/// 使用OPENAI-LB进行回复
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/// </summary>
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/// <param name="steamid">steamid,用于记录历史</param>
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/// <param name="content">内容 说话内容</param>
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public void OPENAI(ulong steamid, string content)
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{
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Dispatcher.Invoke(() => this.IsEnabled = false);
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try
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{
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//请不要使用该API作为其他用途,如有其他需要请联系我(QQ群:430081239)
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//该API可能会因为其他原因更改
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string _url = "https://aiopen.exlb.net:5810/VPet/Talk";
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//参数
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StringBuilder sb = new StringBuilder();
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sb.Append($"steamid={steamid}");
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sb.AppendLine($"&content={HttpUtility.UrlEncode(content)}");
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var request = (HttpWebRequest)WebRequest.Create(_url);
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request.Method = "POST";
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request.ContentType = "application/x-www-form-urlencoded";//ContentType
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byte[] byteData = Encoding.UTF8.GetBytes(sb.ToString());
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int length = byteData.Length;
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request.ContentLength = length;
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using (Stream writer = request.GetRequestStream())
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{
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writer.Write(byteData, 0, length);
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writer.Close();
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writer.Dispose();
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}
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string responseString;
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using (var response = (HttpWebResponse)request.GetResponse())
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{
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responseString = new StreamReader(response.GetResponseStream(), Encoding.UTF8).ReadToEnd();
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response.Dispose();
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}
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m.Say(responseString);
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}
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catch (Exception exp)
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{
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m.Say(exp.ToString());
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}
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Dispatcher.Invoke(() => this.IsEnabled = true);
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}
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}
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}
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