mirror of
https://github.com/LorisYounger/VPet.git
synced 2024-08-30 18:42:36 +00:00
支持开机启动
This commit is contained in:
parent
2edc1df1db
commit
35acb61760
@ -59,7 +59,7 @@ namespace VPet_Simulator.Core
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{
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{
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Task.Run(() =>
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Task.Run(() =>
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{
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{
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Thread.Sleep(timeleft * 100);
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Thread.Sleep(timeleft * 50);
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if (m.DisplayType == GraphCore.GraphType.Default || m.DisplayType.ToString().Contains("Say"))
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if (m.DisplayType == GraphCore.GraphType.Default || m.DisplayType.ToString().Contains("Say"))
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m.Display(GraphCore.GraphType.Say_C_End, m.DisplayNomal);
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m.Display(GraphCore.GraphType.Say_C_End, m.DisplayNomal);
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});
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});
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@ -77,9 +77,9 @@ namespace VPet_Simulator.Core
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}
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}
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}
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}
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public Timer EndTimer = new Timer() { Interval = 100 };
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public Timer EndTimer = new Timer() { Interval = 200 };
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public Timer ShowTimer = new Timer() { Interval = 40 };
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public Timer ShowTimer = new Timer() { Interval = 40 };
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public Timer CloseTimer = new Timer() { Interval = 10 };
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public Timer CloseTimer = new Timer() { Interval = 20 };
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int timeleft;
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int timeleft;
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/// <summary>
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/// <summary>
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/// 显示消息
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/// 显示消息
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@ -9,8 +9,17 @@ using System.Windows;
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namespace VPet_Simulator.Core
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namespace VPet_Simulator.Core
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{
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{
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/// <summary>
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/// 图像显示核心
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/// </summary>
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public class GraphCore
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public class GraphCore
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{
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{
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public GraphCore()
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{
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if (!Directory.Exists(CachePath))
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Directory.CreateDirectory(CachePath);
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}
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public static string CachePath = AppDomain.CurrentDomain.BaseDirectory + @"\cache";
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public static string CachePath = AppDomain.CurrentDomain.BaseDirectory + @"\cache";
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/// <summary>
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/// <summary>
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/// 动画类型
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/// 动画类型
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@ -1,4 +1,5 @@
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<UserControl x:Class="VPet_Simulator.Core.PNGAnimation"
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<pu:ContentControlX x:Class="VPet_Simulator.Core.PNGAnimation"
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xmlns:pu="clr-namespace:Panuon.WPF.UI;assembly=Panuon.WPF.UI"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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@ -8,4 +9,4 @@
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d:DesignHeight="500" d:DesignWidth="500">
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d:DesignHeight="500" d:DesignWidth="500">
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<Grid x:Name="MainGrid">
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<Grid x:Name="MainGrid">
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</Grid>
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</Grid>
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</UserControl>
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</pu:ContentControlX>
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@ -18,13 +18,14 @@ using System.Threading;
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using System.Drawing;
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using System.Drawing;
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using LinePutScript;
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using LinePutScript;
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using static System.Windows.Forms.VisualStyles.VisualStyleElement.TreeView;
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using static System.Windows.Forms.VisualStyles.VisualStyleElement.TreeView;
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using Panuon.WPF.UI;
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namespace VPet_Simulator.Core
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namespace VPet_Simulator.Core
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{
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{
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/// <summary>
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/// <summary>
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/// PNGAnimation.xaml 的交互逻辑
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/// PNGAnimation.xaml 的交互逻辑
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/// </summary>
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/// </summary>
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public partial class PNGAnimation : UserControl, IGraph
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public partial class PNGAnimation : ContentControlX, IGraph
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{
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{
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/// <summary>
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/// <summary>
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/// 所有动画帧
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/// 所有动画帧
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@ -248,8 +248,24 @@ namespace VPet_Simulator.Windows
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/// </summary>
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/// </summary>
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public int SmartMoveInterval
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public int SmartMoveInterval
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{
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{
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get => this["gameconfig"].GetInt("smartmoveinterval", 20*60);
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get => this["gameconfig"].GetInt("smartmoveinterval", 20 * 60);
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set => this["gameconfig"].SetInt("smartmoveinterval", value);
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set => this["gameconfig"].SetInt("smartmoveinterval", value);
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}
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}
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/// <summary>
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/// 开机启动
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/// </summary>
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public bool StartUPBoot
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{
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get => this["gameconfig"].GetBool("startboot");
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set => this["gameconfig"].SetBool("startboot", value);
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}
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/// <summary>
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/// 开机启动 Steam
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/// </summary>
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public bool StartUPBootSteam
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{
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get => !this["gameconfig"].GetBool("startbootsteam");
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set => this["gameconfig"].SetBool("startbootsteam", !value);
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}
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}
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}
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}
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}
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@ -73,10 +73,6 @@ namespace VPet_Simulator.Windows
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else
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else
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Set = new Setting("Setting#VPET:|\n");
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Set = new Setting("Setting#VPET:|\n");
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if (!Directory.Exists(GraphCore.CachePath))
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{
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Directory.CreateDirectory(GraphCore.CachePath);
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}
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//this.Width = 400 * ZoomSlider.Value;
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//this.Width = 400 * ZoomSlider.Value;
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//this.Height = 450 * ZoomSlider.Value;
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//this.Height = 450 * ZoomSlider.Value;
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@ -160,7 +156,9 @@ namespace VPet_Simulator.Windows
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Dispatcher.Invoke(new Action(() =>
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Dispatcher.Invoke(new Action(() =>
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{
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{
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LoadingText.Content = "尝试加载动画和生成缓存";
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Core.Graph = Pets[0].Graph();
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Core.Graph = Pets[0].Graph();
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LoadingText.Content = "正在加载游戏";
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winSetting = new winGameSetting(this);
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winSetting = new winGameSetting(this);
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Main = new Main(Core) { };
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Main = new Main(Core) { };
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Main.DefaultClickAction = () =>
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Main.DefaultClickAction = () =>
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@ -173,7 +171,7 @@ namespace VPet_Simulator.Windows
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};
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};
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DisplayGrid.Child = Main;
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DisplayGrid.Child = Main;
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "退出桌宠", () => { Close(); });
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "退出桌宠", () => { Close(); });
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "管理控制台", () => { new winConsole(this).Show(); });
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "开发控制台", () => { new winConsole(this).Show(); });
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "反馈中心", () => { new winReport(this).Show(); });
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "反馈中心", () => { new winReport(this).Show(); });
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "设置面板", () =>
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Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "设置面板", () =>
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{
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{
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@ -211,7 +209,7 @@ namespace VPet_Simulator.Windows
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notifyIcon.Visible = true;
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notifyIcon.Visible = true;
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if (Set["SingleTips"].GetBool("helloworld"))
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if (!Set["SingleTips"].GetBool("helloworld"))
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{
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{
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Set["SingleTips"].SetBool("helloworld", true);
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Set["SingleTips"].SetBool("helloworld", true);
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notifyIcon.ShowBalloonTip(10, "你好 " + (IsSteamUser ? Steamworks.SteamClient.Name : Environment.UserName),
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notifyIcon.ShowBalloonTip(10, "你好 " + (IsSteamUser ? Steamworks.SteamClient.Name : Environment.UserName),
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@ -222,11 +220,11 @@ namespace VPet_Simulator.Windows
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Main.Say("欢迎使用虚拟桌宠模拟器\n这是个早期的测试版,若有bug请多多包涵\n欢迎在菜单栏-管理-反馈中提交bug或建议");
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Main.Say("欢迎使用虚拟桌宠模拟器\n这是个早期的测试版,若有bug请多多包涵\n欢迎在菜单栏-管理-反馈中提交bug或建议");
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});
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});
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}
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}
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else if (Set["SingleTips"].GetDateTime("update") <= new DateTime(2023, 2, 13))
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else if (Set["SingleTips"].GetDateTime("update") <= new DateTime(2023, 2, 17))
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{
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{
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Set["SingleTips"].SetDateTime("update", DateTime.Now);
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Set["SingleTips"].SetDateTime("update", DateTime.Now);
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notifyIcon.ShowBalloonTip(10, "更新通知 02/13",
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notifyIcon.ShowBalloonTip(10, "更新通知 02/17",
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"现在使用缓存机制,不仅占用小,而且再也不会有那种闪闪的问题了!", ToolTipIcon.Info);
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"现在使用缓存机制,不仅占用小,而且再也不会有那种闪闪的问题了!\n现已支持开机启动功能,前往设置设置开机启动", ToolTipIcon.Info);
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}
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}
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}));
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}));
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}
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}
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@ -216,5 +216,16 @@
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</Content>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<COMReference Include="IWshRuntimeLibrary">
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<Guid>{F935DC20-1CF0-11D0-ADB9-00C04FD58A0B}</Guid>
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<VersionMajor>1</VersionMajor>
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<VersionMinor>0</VersionMinor>
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<Lcid>0</Lcid>
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<WrapperTool>tlbimp</WrapperTool>
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<Isolated>False</Isolated>
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<EmbedInteropTypes>True</EmbedInteropTypes>
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</COMReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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</Project>
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@ -90,11 +90,12 @@
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="*" />
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</Grid.ColumnDefinitions>
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</Grid.ColumnDefinitions>
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<pu:Switch x:Name="StartUpBox" BorderBrush="{DynamicResource PrimaryDark}"
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<pu:Switch x:Name="StartUpBox" BorderBrush="{DynamicResource PrimaryDark}"
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CheckedBackground="{DynamicResource Primary}" IsEnabled="False"
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CheckedBackground="{DynamicResource Primary}"
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CheckedBorderBrush="{DynamicResource Primary}" Background="Transparent"
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CheckedBorderBrush="{DynamicResource Primary}" Background="Transparent"
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BoxWidth="35" BoxHeight="18" ToggleSize="14" ToggleShadowColor="{x:Null}"
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BoxWidth="35" BoxHeight="18" ToggleSize="14" ToggleShadowColor="{x:Null}"
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ToggleBrush="{DynamicResource PrimaryDark}" Content="开机启动"
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ToggleBrush="{DynamicResource PrimaryDark}" Content="开机启动"
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CheckedToggleBrush="{DynamicResource DARKPrimaryText}" ToolTip="该游戏随着开机启动该程序" />
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CheckedToggleBrush="{DynamicResource DARKPrimaryText}" ToolTip="该游戏随着开机启动该程序"
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Checked="StartUpBox_Checked" Unchecked="StartUpBox_Checked" />
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<pu:Switch x:Name="StartUpSteamBox" BorderBrush="{DynamicResource PrimaryDark}"
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<pu:Switch x:Name="StartUpSteamBox" BorderBrush="{DynamicResource PrimaryDark}"
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CheckedBackground="{DynamicResource Primary}"
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CheckedBackground="{DynamicResource Primary}"
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IsEnabled="{Binding ElementName=StartUpBox,Path=IsChecked}"
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IsEnabled="{Binding ElementName=StartUpBox,Path=IsChecked}"
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@ -102,7 +103,8 @@
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BoxWidth="35" BoxHeight="18" ToggleSize="14" ToggleShadowColor="{x:Null}"
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BoxWidth="35" BoxHeight="18" ToggleSize="14" ToggleShadowColor="{x:Null}"
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ToggleBrush="{DynamicResource PrimaryDark}" Content="从Steam启动"
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ToggleBrush="{DynamicResource PrimaryDark}" Content="从Steam启动"
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CheckedToggleBrush="{DynamicResource DARKPrimaryText}"
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CheckedToggleBrush="{DynamicResource DARKPrimaryText}"
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ToolTip="从Steam启动该游戏, 统计时长不能停" Grid.Column="1" />
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ToolTip="从Steam启动该游戏, 统计时长不能停" Grid.Column="1" Checked="StartUpSteamBox_Checked"
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Unchecked="StartUpSteamBox_Checked" />
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</Grid>
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</Grid>
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<TextBlock Grid.Row="6" Text="宠物动画" VerticalAlignment="Center" FontSize="14" />
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<TextBlock Grid.Row="6" Text="宠物动画" VerticalAlignment="Center" FontSize="14" />
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<ComboBox x:Name="PetBox" Grid.Row="6" Grid.Column="2" ToolTip="加载的宠物动画,重启后生效"
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<ComboBox x:Name="PetBox" Grid.Row="6" Grid.Column="2" ToolTip="加载的宠物动画,重启后生效"
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@ -3,6 +3,7 @@ using Steamworks.Ugc;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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@ -52,6 +53,9 @@ namespace VPet_Simulator.Windows
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SmartMoveEventBox.IsChecked = mw.Set.SmartMove;
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SmartMoveEventBox.IsChecked = mw.Set.SmartMove;
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PressLengthSlider.Value = mw.Set.PressLength / 1000.0;
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PressLengthSlider.Value = mw.Set.PressLength / 1000.0;
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StartUpBox.IsChecked = mw.Set.StartUPBoot;
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StartUpSteamBox.IsChecked = mw.Set.StartUPBootSteam;
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foreach (PetLoader pl in mw.Pets)
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foreach (PetLoader pl in mw.Pets)
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{
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{
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PetBox.Items.Add(pl.Name);
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PetBox.Items.Add(pl.Name);
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@ -534,7 +538,51 @@ namespace VPet_Simulator.Windows
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{
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{
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mw.Main.SetMoveMode(mw.Set.AllowMove, mw.Set.SmartMove, mw.Set.SmartMoveInterval * 1000);
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mw.Main.SetMoveMode(mw.Set.AllowMove, mw.Set.SmartMove, mw.Set.SmartMoveInterval * 1000);
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}
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}
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private void GenStartUP()
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{
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var path = Environment.GetFolderPath(Environment.SpecialFolder.Startup) + @"\VPET_Simulator.lnk";
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if (mw.Set.StartUPBoot)
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{
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if (File.Exists(path))
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{
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return;
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}
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IWshRuntimeLibrary.WshShell shell = new IWshRuntimeLibrary.WshShell();
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string shortcutAddress;
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if (mw.Set.StartUPBootSteam)
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#if DEMO
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shortcutAddress = "steam://rungameid/2293870";
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#else
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shortcutAddress = "steam://rungameid/1920960";
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#endif
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else
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shortcutAddress = System.Reflection.Assembly.GetExecutingAssembly().Location;
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IWshRuntimeLibrary.IWshShortcut shortcut = (IWshRuntimeLibrary.IWshShortcut)shell.CreateShortcut(path);
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shortcut.Description = "VPet Simulator";
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shortcut.WorkingDirectory = AppDomain.CurrentDomain.BaseDirectory;
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shortcut.TargetPath = shortcutAddress;
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shortcut.IconLocation = AppDomain.CurrentDomain.BaseDirectory + @"vpeticon.ico";
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shortcut.Save();
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}
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else
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{
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if (File.Exists(path))
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{
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File.Delete(path);
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}
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}
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}
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private void StartUpBox_Checked(object sender, RoutedEventArgs e)
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{
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mw.Set.StartUPBoot = StartUpBox.IsChecked == true;
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GenStartUP();
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}
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private void StartUpSteamBox_Checked(object sender, RoutedEventArgs e)
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{
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mw.Set.StartUPBootSteam = StartUpSteamBox.IsChecked == true;
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GenStartUP();
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}
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}
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}
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}
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}
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