支持显示前中后3层夹心动画
@ -53,9 +53,14 @@
|
||||
|
||||
* 桌宠动画
|
||||
* 物品/食物/饮料等
|
||||
* 桌宠工作
|
||||
* 自定义桌宠工作
|
||||
* 说话文本
|
||||
* 主题
|
||||
* 代码插件 - 通过编写代码给桌宠添加内容
|
||||
* 添加新的动画逻辑/显示方案 (eg: l2d/spine 等)
|
||||
* 添加新功能 (闹钟/记事板等等)
|
||||
* 几乎无所不能, 示例例子参见 [VPet.Plugin.Demo](https://github.com/LorisYounger/VPet.Plugin.Demo)
|
||||
|
||||
|
||||
### 反馈&建议&联系我们
|
||||
|
||||
@ -188,7 +193,7 @@
|
||||
|
||||
## 参与开发
|
||||
|
||||
欢迎参与虚拟桌宠模拟器的开发! 为保证代码可维护度和游戏性,如果想要开发新的功能,请先[邮件联系](mailto:zoujin.dev@exlb.org)我想要添加的功能/玩法, 以确保该功能/玩法适用于虚拟桌宠模拟器. 以免未来提交时因不合适被拒(而造成代码浪费)<br/>
|
||||
欢迎参与虚拟桌宠模拟器的开发! 为保证代码可维护度和游戏性,如果想要开发新的功能,请先[邮件联系](mailto:zoujin.dev@exlb.org)或发[Issues](https://github.com/LorisYounger/VPet/issues)我想要添加的功能/玩法, 以确保该功能/玩法适用于虚拟桌宠模拟器. 以免未来提交时因不合适被拒(而造成代码浪费)<br/>
|
||||
如果是修复错误或者BUG,无需联系我,修好后直接PR即可
|
||||
|
||||
当想法通过后,您可以通过 [fork](https://github.com/LorisYounger/VPet/fork) 功能拷贝代码至自己的github以方便编写自己的代码, 编写完毕后通过[pull requests](https://github.com/LorisYounger/VPet/compare) 提交<br/>
|
||||
|
@ -1,20 +1,12 @@
|
||||
using LinePutScript;
|
||||
using Panuon.WPF.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using static VPet_Simulator.Core.GraphCore;
|
||||
|
||||
namespace VPet_Simulator.Core
|
||||
|
@ -1,13 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Security.AccessControl;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Threading;
|
||||
using static VPet_Simulator.Core.GraphCore;
|
||||
|
||||
@ -1217,5 +1210,65 @@ namespace VPet_Simulator.Core
|
||||
petgridcrlf = !petgridcrlf;
|
||||
GC.Collect();
|
||||
}
|
||||
/// <summary>
|
||||
/// 查找可用与显示的Border (自动多层切换)
|
||||
/// </summary>
|
||||
/// <param name="graph">动画</param>
|
||||
public Border FindDisplayBorder(IGraph graph)
|
||||
{
|
||||
DisplayType = graph.GraphType;
|
||||
var PetGridTag = Dispatcher.Invoke(() => PetGrid.Tag);
|
||||
var PetGrid2Tag = Dispatcher.Invoke(() => PetGrid2.Tag);
|
||||
if (PetGridTag == graph)
|
||||
{
|
||||
petgridcrlf = true;
|
||||
((IGraph)(PetGrid2Tag)).Stop(true);
|
||||
Dispatcher.Invoke(() =>
|
||||
{
|
||||
PetGrid.Visibility = Visibility.Visible;
|
||||
PetGrid2.Visibility = Visibility.Hidden;
|
||||
});
|
||||
return PetGrid;
|
||||
}
|
||||
else if (PetGrid2Tag == graph)
|
||||
{
|
||||
petgridcrlf = false;
|
||||
((IGraph)(PetGridTag)).Stop(true);
|
||||
Dispatcher.Invoke(() =>
|
||||
{
|
||||
PetGrid2.Visibility = Visibility.Visible;
|
||||
PetGrid.Visibility = Visibility.Hidden;
|
||||
});
|
||||
return PetGrid2;
|
||||
}
|
||||
|
||||
if (petgridcrlf)
|
||||
{
|
||||
((IGraph)(PetGridTag)).Stop(true);
|
||||
Dispatcher.Invoke(() =>
|
||||
{
|
||||
PetGrid.Visibility = Visibility.Hidden;
|
||||
PetGrid2.Visibility = Visibility.Visible;
|
||||
//PetGrid2.Tag = graph;
|
||||
});
|
||||
petgridcrlf = !petgridcrlf;
|
||||
GC.Collect();
|
||||
return PetGrid2;
|
||||
}
|
||||
else
|
||||
{
|
||||
((IGraph)(PetGrid2Tag)).Stop(true);
|
||||
Dispatcher.Invoke(() =>
|
||||
{
|
||||
PetGrid2.Visibility = Visibility.Hidden;
|
||||
PetGrid.Visibility = Visibility.Visible;
|
||||
//PetGrid.Tag = graph;
|
||||
});
|
||||
petgridcrlf = !petgridcrlf;
|
||||
GC.Collect();
|
||||
return PetGrid;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Timers;
|
||||
using System.Windows;
|
||||
|
@ -1,19 +1,12 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Timers;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using Timer = System.Timers.Timer;
|
||||
|
||||
namespace VPet_Simulator.Core
|
||||
|
@ -101,11 +101,8 @@
|
||||
<UniformGrid Columns="5" />
|
||||
</ItemsPanelTemplate>
|
||||
</Menu.ItemsPanel>
|
||||
<MenuItem x:Name="MenuFeed" Header="投喂" HorizontalContentAlignment="Center" Padding="0">
|
||||
<MenuItem Header="食物" HorizontalContentAlignment="Center" IsEnabled="False" />
|
||||
<MenuItem Header="饮料" HorizontalContentAlignment="Center" IsEnabled="False" />
|
||||
<MenuItem Header="药品" HorizontalContentAlignment="Center" IsEnabled="False" />
|
||||
</MenuItem>
|
||||
<MenuItem x:Name="MenuFeed" Header="投喂" HorizontalContentAlignment="Center" Padding="0"
|
||||
x:FieldModifier="public" />
|
||||
<MenuItem x:Name="MenuPanel" Header="面板" MouseEnter="MenuPanel_MouseEnter" MouseLeave="MenuPanel_MouseLeave"
|
||||
HorizontalContentAlignment="Center" Padding="0" />
|
||||
<MenuItem x:Name="MenuInteract" Header="互动" HorizontalContentAlignment="Center" Width="99" Padding="0">
|
||||
|
@ -1,17 +1,8 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Timers;
|
||||
using Timer = System.Timers.Timer;
|
||||
using Panuon.WPF.UI;
|
||||
@ -260,6 +251,7 @@ namespace VPet_Simulator.Core
|
||||
|
||||
private void Sleep_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
this.Visibility = Visibility.Collapsed;
|
||||
if (m.Core.Save.Mode != GameSave.ModeType.Ill)
|
||||
if (m.State == Main.WorkingState.Sleep)
|
||||
m.Display(GraphCore.GraphType.Sleep_C_End, m.DisplayNomal);
|
||||
@ -269,34 +261,33 @@ namespace VPet_Simulator.Core
|
||||
{
|
||||
m.WorkTimer.Stop(() => m.DisplaySleep(true));
|
||||
}
|
||||
this.Visibility = Visibility.Collapsed;
|
||||
}
|
||||
|
||||
private void Study_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
this.Visibility = Visibility.Collapsed;
|
||||
if (m.Core.Save.Mode != GameSave.ModeType.Ill)
|
||||
if (m.State == Main.WorkingState.Study)
|
||||
m.WorkTimer.Stop();
|
||||
else m.WorkTimer.Start(Main.WorkingState.Study);
|
||||
this.Visibility = Visibility.Collapsed;
|
||||
}
|
||||
|
||||
private void Work1_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
this.Visibility = Visibility.Collapsed;
|
||||
if (m.Core.Save.Mode != GameSave.ModeType.Ill)
|
||||
if (m.State == Main.WorkingState.WorkONE)
|
||||
m.WorkTimer.Stop();
|
||||
else m.WorkTimer.Start(Main.WorkingState.WorkONE);
|
||||
this.Visibility = Visibility.Collapsed;
|
||||
}
|
||||
|
||||
private void Work2_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
this.Visibility = Visibility.Collapsed;
|
||||
if (m.Core.Save.Mode != GameSave.ModeType.Ill)
|
||||
if (m.State == Main.WorkingState.WorkTWO)
|
||||
m.WorkTimer.Stop();
|
||||
else m.WorkTimer.Start(Main.WorkingState.WorkTWO);
|
||||
this.Visibility = Visibility.Collapsed;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,18 +1,9 @@
|
||||
using LinePutScript;
|
||||
using LinePutScript.Converter;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace VPet_Simulator.Core
|
||||
|
@ -1,17 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Controls;
|
||||
|
||||
namespace VPet_Simulator.Core
|
||||
{
|
||||
|
@ -1,19 +1,103 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using static System.Windows.Forms.AxHost;
|
||||
using System.Windows.Media;
|
||||
using static VPet_Simulator.Core.Picture;
|
||||
using static VPet_Simulator.Core.IGraph;
|
||||
using LinePutScript;
|
||||
using System.IO;
|
||||
using static VPet_Simulator.Core.GraphCore;
|
||||
|
||||
namespace VPet_Simulator.Core
|
||||
{
|
||||
public class FoodAnimation : IGraph
|
||||
/// <summary>
|
||||
/// 食物动画 支持显示前中后3层夹心动画
|
||||
/// 不一定只用于食物,只是叫这个名字
|
||||
/// </summary>
|
||||
public class FoodAnimation : IRunImage
|
||||
{
|
||||
/// <summary>
|
||||
/// 创建食物动画 第二层夹心为运行时提供
|
||||
/// </summary>
|
||||
/// <param name="graphCore">动画核心</param>
|
||||
/// <param name="modetype">动画模式</param>
|
||||
/// <param name="graphtype">动画类型</param>
|
||||
/// <param name="front_Lay">前层 动画名</param>
|
||||
/// <param name="back_Lay">后层 动画名</param>
|
||||
/// <param name="animations">中间层运动轨迹</param>
|
||||
/// <param name="isLoop">是否循环</param>
|
||||
public FoodAnimation(GraphCore graphCore, GameSave.ModeType modetype, GraphCore.GraphType graphtype, string front_Lay,
|
||||
string back_Lay, ILine animations, bool isLoop = false)
|
||||
{
|
||||
IsLoop = isLoop;
|
||||
GraphType = graphtype;
|
||||
ModeType = modetype;
|
||||
GraphCore = graphCore;
|
||||
Front_Lay = front_Lay;
|
||||
Back_Lay = back_Lay;
|
||||
Animations = new List<Animation>();
|
||||
int i = 0;
|
||||
ISub sub = animations.Find("a" + i);
|
||||
while (sub != null)
|
||||
{
|
||||
Animations.Add(new Animation(this, sub));
|
||||
sub = animations.Find("a" + ++i);
|
||||
}
|
||||
}
|
||||
|
||||
public static void LoadGraph(GraphCore graph, FileSystemInfo path, ILine info)
|
||||
{
|
||||
GameSave.ModeType modetype;
|
||||
var path_name = path.FullName.Trim('_').ToLower();
|
||||
if (!Enum.TryParse(info[(gstr)"mode"], true, out modetype))
|
||||
{
|
||||
if (path_name.Contains("happy"))
|
||||
{
|
||||
modetype = GameSave.ModeType.Happy;
|
||||
}
|
||||
else if (path_name.Contains("nomal"))
|
||||
{
|
||||
modetype = GameSave.ModeType.Nomal;
|
||||
}
|
||||
else if (path_name.Contains("poorcondition"))
|
||||
{
|
||||
modetype = GameSave.ModeType.PoorCondition;
|
||||
}
|
||||
else if (path_name.Contains("ill"))
|
||||
{
|
||||
modetype = GameSave.ModeType.Ill;
|
||||
}
|
||||
else
|
||||
{
|
||||
modetype = GameSave.ModeType.Nomal;
|
||||
}
|
||||
}
|
||||
GraphType graphtype = GraphType.Not_Able;
|
||||
if (!Enum.TryParse(info[(gstr)"graph"], true, out graphtype))
|
||||
{
|
||||
for (int i = 0; i < GraphTypeValue.Length; i++)
|
||||
{
|
||||
if (path_name.StartsWith(GraphTypeValue[i]))
|
||||
{
|
||||
graphtype = (GraphType)i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
bool isLoop = info[(gbol)"loop"];
|
||||
FoodAnimation pa = new FoodAnimation(graph, modetype, graphtype, info[(gstr)"front_lay"], info[(gstr)"back_lay"], info, isLoop);
|
||||
if (graphtype == GraphType.Not_Able)
|
||||
{
|
||||
graph.AddCOMMGraph(pa, info.info);
|
||||
}
|
||||
else
|
||||
{
|
||||
graph.AddGraph(pa, graphtype);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 前层名字
|
||||
/// </summary>
|
||||
@ -67,7 +151,10 @@ namespace VPet_Simulator.Core
|
||||
{
|
||||
private FoodAnimation parent;
|
||||
public Thickness MarginWI;
|
||||
public double Rotate;
|
||||
public double Rotate = 0;
|
||||
public double Opacity = 1;
|
||||
public bool IsVisiable = true;
|
||||
public double Width;
|
||||
/// <summary>
|
||||
/// 帧时间
|
||||
/// </summary>
|
||||
@ -78,12 +165,37 @@ namespace VPet_Simulator.Core
|
||||
/// <param name="parent">FoodAnimation</param>
|
||||
/// <param name="time">持续时间</param>
|
||||
/// <param name="wx"></param>
|
||||
public Animation(FoodAnimation parent, int time, Thickness wx, double rotate)
|
||||
public Animation(FoodAnimation parent, int time, Thickness wx, double width, double rotate = 0, bool isVisiable = true, double opacity = 1)
|
||||
{
|
||||
this.parent = parent;
|
||||
Time = time;
|
||||
MarginWI = wx;
|
||||
Rotate = rotate;
|
||||
IsVisiable = isVisiable;
|
||||
Width = width;
|
||||
Opacity = opacity;
|
||||
}
|
||||
/// <summary>
|
||||
/// 创建单帧动画
|
||||
/// </summary>
|
||||
public Animation(FoodAnimation parent, ISub sub)
|
||||
{
|
||||
this.parent = parent;
|
||||
var strs = sub.GetInfos();
|
||||
Time = int.Parse(strs[0]);
|
||||
if (strs.Length == 1)
|
||||
IsVisiable = false;
|
||||
else
|
||||
{
|
||||
MarginWI = new Thickness(double.Parse(strs[1]), double.Parse(strs[2]), 0, 0);
|
||||
Width = double.Parse(strs[3]);
|
||||
if (strs.Length > 4)
|
||||
{
|
||||
Rotate = double.Parse(strs[4]);
|
||||
if (strs.Length > 5)
|
||||
Opacity = double.Parse(strs[5]);
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 运行该图层
|
||||
@ -93,8 +205,19 @@ namespace VPet_Simulator.Core
|
||||
//先显示该图层
|
||||
This.Dispatcher.Invoke(() =>
|
||||
{
|
||||
if (IsVisiable)
|
||||
{
|
||||
This.Visibility = Visibility.Visible;
|
||||
This.Margin = MarginWI;
|
||||
This.LayoutTransform = new RotateTransform(Rotate);
|
||||
This.Opacity = 1;
|
||||
This.Width = Width;
|
||||
}
|
||||
else
|
||||
{
|
||||
This.Visibility = Visibility.Collapsed;
|
||||
}
|
||||
|
||||
});
|
||||
//然后等待帧时间毫秒
|
||||
Thread.Sleep(Time);
|
||||
@ -157,24 +280,62 @@ namespace VPet_Simulator.Core
|
||||
Height = 500;
|
||||
Front = new Image();
|
||||
Back = new Image();
|
||||
Food = new Image();
|
||||
Food.RenderTransformOrigin = new Point(0.5, 0.5);
|
||||
this.Children.Add(Front);
|
||||
Food = new Image
|
||||
{
|
||||
RenderTransformOrigin = new Point(0.5, 0.5),
|
||||
VerticalAlignment = VerticalAlignment.Top,
|
||||
HorizontalAlignment = HorizontalAlignment.Left,
|
||||
Visibility = Visibility.Collapsed,
|
||||
};
|
||||
this.Children.Add(Back);
|
||||
this.Children.Add(Food);
|
||||
this.Children.Add(Front);
|
||||
}
|
||||
public Image Front;
|
||||
public Image Food;
|
||||
public Image Back;
|
||||
}
|
||||
|
||||
public void Run(Border parant, Action EndAction = null)
|
||||
public void Run(Border parant, Action EndAction = null) => Run(parant, null, EndAction);
|
||||
|
||||
public void Run(Border parant, ImageSource image, Action EndAction = null)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
if (PlayState)
|
||||
{//如果当前正在运行,重置状态
|
||||
//IsResetPlay = true;
|
||||
Stop();
|
||||
StopAction = () => Run(parant, image, EndAction);
|
||||
return;
|
||||
}
|
||||
nowid = 0;
|
||||
PlayState = true;
|
||||
DoEndAction = true;
|
||||
parant.Dispatcher.Invoke(() =>
|
||||
{
|
||||
parant.Tag = this;
|
||||
if (parant.Child != FoodGrid)
|
||||
{
|
||||
if (FoodGrid.Parent != null)
|
||||
{
|
||||
((Border)FoodGrid.Parent).Child = null;
|
||||
}
|
||||
parant.Child = FoodGrid;
|
||||
}
|
||||
IImageRun FL = (IImageRun)GraphCore.FindCOMMGraph(Front_Lay, ModeType);
|
||||
IImageRun BL = (IImageRun)GraphCore.FindCOMMGraph(Back_Lay, ModeType);
|
||||
var t1 = FL.Run(FoodGrid.Front);
|
||||
var t2 = BL.Run(FoodGrid.Back);
|
||||
FoodGrid.Food.Source = image;
|
||||
Task.Run(() => Animations[0].Run(FoodGrid.Food, EndAction));
|
||||
Task.Run(t1.Start);
|
||||
Task.Run(t2.Start);
|
||||
});
|
||||
}
|
||||
|
||||
public void Stop(bool StopEndAction = false)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
DoEndAction = !StopEndAction;
|
||||
PlayState = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,10 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
using static VPet_Simulator.Core.GraphCore;
|
||||
|
||||
namespace VPet_Simulator.Core
|
||||
@ -55,5 +51,18 @@ namespace VPet_Simulator.Core
|
||||
/// </summary>
|
||||
/// <param name="StopEndAction">停止动画时是否允许执行停止帧</param>
|
||||
void Stop(bool StopEndAction = false);
|
||||
/// <summary>
|
||||
/// 指示该ImageRun支持
|
||||
/// </summary>
|
||||
public interface IRunImage : IGraph
|
||||
{
|
||||
/// <summary>
|
||||
/// 从0开始运行该动画
|
||||
/// </summary>
|
||||
/// <param name="parant">显示位置</param>
|
||||
/// <param name="EndAction">结束方法</param>
|
||||
/// <param name="image">额外图片</param>
|
||||
void Run(Border parant, ImageSource image, Action EndAction = null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,27 +1,14 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.IO;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows;
|
||||
using System.Windows.Threading;
|
||||
using System.Threading;
|
||||
using System.Drawing;
|
||||
using LinePutScript;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement.TreeView;
|
||||
using Panuon.WPF.UI;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement.TaskbarClock;
|
||||
using System.Security.Policy;
|
||||
using System.Runtime.InteropServices.ComTypes;
|
||||
using static VPet_Simulator.Core.GraphCore;
|
||||
using static VPet_Simulator.Core.Picture;
|
||||
|
||||
@ -30,7 +17,7 @@ namespace VPet_Simulator.Core
|
||||
/// <summary>
|
||||
/// PNGAnimation.xaml 的交互逻辑
|
||||
/// </summary>
|
||||
public partial class PNGAnimation : IGraph, IImageRun
|
||||
public partial class PNGAnimation : IImageRun
|
||||
{
|
||||
/// <summary>
|
||||
/// 所有动画帧
|
||||
@ -358,7 +345,7 @@ namespace VPet_Simulator.Core
|
||||
if (PlayState)
|
||||
{//如果当前正在运行,重置状态
|
||||
//IsResetPlay = true;
|
||||
Stop(true);
|
||||
Stop();
|
||||
StopAction = () => Run(parant, EndAction);
|
||||
return;
|
||||
}
|
||||
|
@ -1,25 +1,20 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows;
|
||||
using System.IO;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Threading;
|
||||
using LinePutScript;
|
||||
using static VPet_Simulator.Core.GraphCore;
|
||||
using static VPet_Simulator.Core.Picture;
|
||||
using System.Security.Cryptography;
|
||||
|
||||
namespace VPet_Simulator.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// Picture.xaml 的交互逻辑
|
||||
/// </summary>
|
||||
public partial class Picture : IGraph, IImageRun
|
||||
public partial class Picture : IImageRun
|
||||
{
|
||||
/// <summary>
|
||||
/// 新建新静态图像
|
||||
@ -122,7 +117,7 @@ namespace VPet_Simulator.Core
|
||||
{
|
||||
if (PlayState)
|
||||
{
|
||||
IsLoop = true;
|
||||
IsContinue = true;
|
||||
return;
|
||||
}
|
||||
PlayState = true;
|
||||
@ -228,7 +223,7 @@ namespace VPet_Simulator.Core
|
||||
});
|
||||
});
|
||||
}
|
||||
public interface IImageRun
|
||||
public interface IImageRun : IGraph
|
||||
{
|
||||
/// <summary>
|
||||
/// 指定图像图像控件准备运行该动画
|
||||
|
@ -1,8 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Media;
|
||||
|
||||
|
@ -1,9 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Windows;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace VPet_Simulator.Core
|
||||
{
|
||||
|
@ -1,11 +1,6 @@
|
||||
using LinePutScript;
|
||||
using LinePutScript.Converter;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Xml.Linq;
|
||||
|
||||
namespace VPet_Simulator.Core
|
||||
{
|
||||
|
@ -1,11 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace VPet_Simulator.Core
|
||||
namespace VPet_Simulator.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// 桌宠控制器 需自行实现
|
||||
|
@ -1,14 +1,8 @@
|
||||
using LinePutScript;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Forms;
|
||||
using System.Windows.Threading;
|
||||
using static VPet_Simulator.Core.GraphCore;
|
||||
|
||||
namespace VPet_Simulator.Core
|
||||
@ -56,6 +50,8 @@ namespace VPet_Simulator.Core
|
||||
public static Dictionary<string, LoadGraphDelegate> IGraphConvert = new Dictionary<string, LoadGraphDelegate>()
|
||||
{
|
||||
{ "pnganimation", PNGAnimation.LoadGraph},
|
||||
{ "picture", Picture.LoadGraph },
|
||||
{ "foodanimation", FoodAnimation.LoadGraph },
|
||||
};
|
||||
public static void LoadGraph(GraphCore graph, DirectoryInfo di, string path_name)
|
||||
{
|
||||
|
@ -1,10 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace VPet_Simulator.Core
|
||||
namespace VPet_Simulator.Core
|
||||
{
|
||||
internal class Drink
|
||||
{
|
||||
|
@ -1,10 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace VPet_Simulator.Core
|
||||
namespace VPet_Simulator.Core
|
||||
{
|
||||
internal class Food
|
||||
{
|
||||
|
@ -1,10 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace VPet_Simulator.Core
|
||||
namespace VPet_Simulator.Core
|
||||
{
|
||||
internal class Item
|
||||
{
|
||||
|
@ -1,6 +1,4 @@
|
||||
using System.Reflection;
|
||||
using System.Resources;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
|
||||
|
@ -13,6 +13,7 @@
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Deterministic>true</Deterministic>
|
||||
<LangVersion>latest</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
@ -42,7 +43,7 @@
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
|
||||
@ -51,7 +52,7 @@
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
|
||||
@ -60,7 +61,7 @@
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
|
||||
@ -69,7 +70,7 @@
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
|
@ -1,11 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace VPet_Simulator.Tool
|
||||
{
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
|
@ -1,10 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Threading;
|
||||
using System.Collections.Generic;
|
||||
using VPet_Simulator.Core;
|
||||
|
||||
namespace VPet_Simulator.Windows.Interface
|
||||
|
@ -1,10 +1,4 @@
|
||||
using LinePutScript;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
namespace VPet_Simulator.Windows.Interface
|
||||
namespace VPet_Simulator.Windows.Interface
|
||||
{
|
||||
/// <summary>
|
||||
/// 这是插件的主体内容 请继承这个类
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
|
@ -1,12 +1,6 @@
|
||||
using LinePutScript;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using VPet_Simulator.Core;
|
||||
|
||||
namespace VPet_Simulator.Windows.Interface
|
||||
{
|
||||
|
@ -1,10 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Configuration;
|
||||
using System.Data;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows;
|
||||
|
||||
namespace VPet_Simulator.Windows
|
||||
{
|
||||
|
@ -1,18 +1,11 @@
|
||||
using LinePutScript;
|
||||
using Steamworks.Ugc;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using System.Windows.Media;
|
||||
using VPet_Simulator.Core;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
using static VPet_Simulator.Core.GraphCore;
|
||||
|
||||
namespace VPet_Simulator.Windows
|
||||
{
|
||||
|
@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using VPet_Simulator.Core;
|
||||
using VPet_Simulator.Core;
|
||||
|
||||
namespace VPet_Simulator.Windows
|
||||
{
|
||||
|
@ -4,11 +4,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using VPet_Simulator.Core;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
using ToolBar = VPet_Simulator.Core.ToolBar;
|
||||
|
@ -18,6 +18,10 @@ using ChatGPT.API.Framework;
|
||||
using static VPet_Simulator.Core.GraphCore;
|
||||
using Panuon.WPF.UI;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
using static VPet_Simulator.Core.IGraph;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Media;
|
||||
|
||||
namespace VPet_Simulator.Windows
|
||||
{
|
||||
@ -266,6 +270,17 @@ namespace VPet_Simulator.Windows
|
||||
winSetting.Show();
|
||||
});
|
||||
|
||||
//this.Background = new ImageBrush(new BitmapImage(new Uri("pack://application:,,,/Res/TopLogo2019.PNG")));
|
||||
|
||||
Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Feed, "喂食测试", () =>
|
||||
{
|
||||
Main.ToolBar.Visibility = Visibility.Collapsed;
|
||||
IRunImage eat = (IRunImage)Core.Graph.FindGraph(GraphType.Eat, GameSave.ModeType.Nomal);
|
||||
var b = Main.FindDisplayBorder(eat);
|
||||
eat.Run(b, new BitmapImage(new Uri("pack://application:,,,/Res/tony.bmp")), Main.DisplayToNomal);
|
||||
}
|
||||
);
|
||||
|
||||
Main.SetMoveMode(Set.AllowMove, Set.SmartMove, Set.SmartMoveInterval * 1000);
|
||||
Main.SetLogicInterval((int)(Set.LogicInterval * 1000));
|
||||
if (Set.MessageBarOutside)
|
||||
|
@ -1,6 +1,4 @@
|
||||
using System.Reflection;
|
||||
using System.Resources;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
|
||||
|
BIN
VPet-Simulator.Windows/Res/tony.bmp
Normal file
After Width: | Height: | Size: 107 KiB |
@ -14,6 +14,7 @@
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
<LangVersion>latest</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
@ -40,7 +41,6 @@
|
||||
<DefineConstants>TRACE;DEBUG;X64</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
@ -50,7 +50,6 @@
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
@ -60,7 +59,6 @@
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
@ -70,7 +68,6 @@
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
@ -241,6 +238,7 @@
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Resource>
|
||||
<Resource Include="Res\TopLogo2019.PNG" />
|
||||
<Resource Include="Res\tony.bmp" />
|
||||
<Content Include="steam_api.dll">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
|
@ -1,19 +1,8 @@
|
||||
using LinePutScript;
|
||||
using Microsoft.Win32;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace VPet_Simulator.Windows
|
||||
{
|
||||
|
@ -1,30 +1,15 @@
|
||||
using LinePutScript;
|
||||
using Panuon.WPF.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.Contracts;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Timers;
|
||||
using System.Web;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using VPet_Simulator.Core;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
using Timer = System.Timers.Timer;
|
||||
|
||||
namespace VPet_Simulator.Windows
|
||||
{
|
||||
|
@ -1,30 +1,9 @@
|
||||
using LinePutScript;
|
||||
using Panuon.WPF.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.Contracts;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using System.Timers;
|
||||
using System.Web;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using VPet_Simulator.Core;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
using Timer = System.Timers.Timer;
|
||||
|
||||
namespace VPet_Simulator.Windows
|
||||
{
|
||||
|
@ -4,17 +4,7 @@ using Panuon.WPF.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Forms;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace VPet_Simulator.Windows
|
||||
{
|
||||
|
@ -1,18 +1,7 @@
|
||||
using Panuon.WPF.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace VPet_Simulator.Windows
|
||||
{
|
||||
|
@ -1,17 +1,8 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Timers;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Shapes;
|
||||
using VPet_Simulator.Core;
|
||||
using static VPet_Simulator.Core.GraphCore;
|
||||
|
||||
|
@ -1,26 +1,15 @@
|
||||
using LinePutScript;
|
||||
using Panuon.WPF.UI;
|
||||
using Steamworks;
|
||||
using Steamworks.Ugc;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using VPet_Simulator.Core;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
|
||||
namespace VPet_Simulator.Windows
|
||||
{
|
||||
|
@ -1,25 +1,10 @@
|
||||
using Panuon.WPF.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.Contracts;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Runtime.Remoting.Contexts;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Shapes;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
|
||||
using VPet_Simulator.Core;
|
||||
using System.Web;
|
||||
using System.Threading;
|
||||
|
||||
namespace VPet_Simulator.Windows
|
||||
{
|
||||
|
@ -4,7 +4,7 @@ touchraised:|px#0:|py#50:|sw#500:|sh#200:|
|
||||
raisepoint:|happy_x#290:|happy_y#128:|nomal_x#290:|nomal_y#128:|poorcondition_x#290:|poorcondition_y#128:|ill_x#290:|ill_y#128:|
|
||||
speed:|walk#20:|climb#10:|climbtop#8:|crawl#8:|fallx#14:|fally#10:|crawl#10:|
|
||||
locate:|climbleft#145:|climbright#185:|climbtop#150:|
|
||||
storernd:|Touch_Body_A_Start:|Touch_Body_B_Loop:|Touch_Body_C_End:|
|
||||
storernd:|Touch_Body_A_Start:|Touch_Body_B_Loop:|Touch_Body_C_End:|Eat:|
|
||||
str:|work1#文案:|work2#直播:|
|
||||
worktimer:|work1#10:|work2#10:|
|
||||
UIStyleConfig#work1:|BorderBrush#000000:|Background#413d39:|ButtonBackground#322e2b:|ButtonForeground#FFFFFF:|Foreground#ccbdad:|Left#113:|Top#315:|Width#280:|
|
||||
|
Before Width: | Height: | Size: 170 KiB After Width: | Height: | Size: 170 KiB |
Before Width: | Height: | Size: 175 KiB After Width: | Height: | Size: 175 KiB |
Before Width: | Height: | Size: 161 KiB After Width: | Height: | Size: 161 KiB |
Before Width: | Height: | Size: 152 KiB After Width: | Height: | Size: 152 KiB |
Before Width: | Height: | Size: 145 KiB After Width: | Height: | Size: 145 KiB |
Before Width: | Height: | Size: 142 KiB After Width: | Height: | Size: 142 KiB |
Before Width: | Height: | Size: 143 KiB After Width: | Height: | Size: 143 KiB |
Before Width: | Height: | Size: 145 KiB After Width: | Height: | Size: 145 KiB |
Before Width: | Height: | Size: 144 KiB After Width: | Height: | Size: 144 KiB |
Before Width: | Height: | Size: 140 KiB After Width: | Height: | Size: 140 KiB |
Before Width: | Height: | Size: 140 KiB After Width: | Height: | Size: 140 KiB |
Before Width: | Height: | Size: 141 KiB After Width: | Height: | Size: 141 KiB |
Before Width: | Height: | Size: 144 KiB After Width: | Height: | Size: 144 KiB |
Before Width: | Height: | Size: 140 KiB After Width: | Height: | Size: 140 KiB |
Before Width: | Height: | Size: 140 KiB After Width: | Height: | Size: 140 KiB |
Before Width: | Height: | Size: 141 KiB After Width: | Height: | Size: 141 KiB |
Before Width: | Height: | Size: 161 KiB After Width: | Height: | Size: 161 KiB |
Before Width: | Height: | Size: 175 KiB After Width: | Height: | Size: 175 KiB |
Before Width: | Height: | Size: 170 KiB After Width: | Height: | Size: 170 KiB |
Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 5.3 KiB |
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 33 KiB |
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 33 KiB |
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 33 KiB |
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 33 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 34 KiB |
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 33 KiB |
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 33 KiB |
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 33 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 34 KiB |
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 33 KiB |
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 33 KiB |
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 33 KiB |
Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 5.3 KiB |
@ -0,0 +1,3 @@
|
||||
PNGAnimation#eat_back_lay:|path#back_lay:|mode#nomal:|graph#Not_Able:|
|
||||
PNGAnimation#eat_front_lay:|path#front_lay:|mode#nomal:|graph#Not_Able:|
|
||||
FoodAnimation:|mode#nomal:|graph#Eat:|a0#125,220,30,45,0,0.375:|a1#125,252,96,45,25,0.4375:|a2#125,238,91,45,-20:|a3#125,233,186,43,-5.5:|a4#750,229,204,48:|a5#125,227,173,48:|a6#375,229,204,48:|a7#125,227,173,48:|a8#750:|front_lay#eat_front_lay:|back_lay#eat_back_lay:|a9#125:|
|
Before Width: | Height: | Size: 5.5 KiB After Width: | Height: | Size: 5.5 KiB |
Before Width: | Height: | Size: 7.1 KiB After Width: | Height: | Size: 7.1 KiB |
Before Width: | Height: | Size: 8.4 KiB After Width: | Height: | Size: 8.4 KiB |
Before Width: | Height: | Size: 6.8 KiB After Width: | Height: | Size: 6.8 KiB |
Before Width: | Height: | Size: 5.5 KiB After Width: | Height: | Size: 5.5 KiB |
Before Width: | Height: | Size: 5.5 KiB After Width: | Height: | Size: 5.5 KiB |
Before Width: | Height: | Size: 5.5 KiB After Width: | Height: | Size: 5.5 KiB |
Before Width: | Height: | Size: 5.5 KiB After Width: | Height: | Size: 5.5 KiB |
Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 5.3 KiB |
Before Width: | Height: | Size: 5.3 KiB |
Before Width: | Height: | Size: 33 KiB |
Before Width: | Height: | Size: 33 KiB |
Before Width: | Height: | Size: 5.3 KiB |
Before Width: | Height: | Size: 5.3 KiB |
Before Width: | Height: | Size: 5.3 KiB |
Before Width: | Height: | Size: 5.5 KiB |
Before Width: | Height: | Size: 5.5 KiB |
Before Width: | Height: | Size: 5.5 KiB |
Before Width: | Height: | Size: 5.5 KiB |
Before Width: | Height: | Size: 5.5 KiB |