diff --git a/VPet-Simulator.Windows/MainWindow.xaml.cs b/VPet-Simulator.Windows/MainWindow.xaml.cs index 1bf4cdc..ccfb9b1 100644 --- a/VPet-Simulator.Windows/MainWindow.xaml.cs +++ b/VPet-Simulator.Windows/MainWindow.xaml.cs @@ -406,6 +406,15 @@ namespace VPet_Simulator.Windows Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "退出桌宠".Translate(), () => { Main.ToolBar.Visibility = Visibility.Collapsed; Close(); }); Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "开发控制台".Translate(), () => { Main.ToolBar.Visibility = Visibility.Collapsed; new winConsole(this).Show(); }); + Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "操作教程".Translate(), () => + { + if (LocalizeCore.CurrentCulture == "zh-Hans") + ExtensionSetting.StartURL(AppDomain.CurrentDomain.BaseDirectory + @"\Tutorial.html"); + else if (LocalizeCore.CurrentCulture == "zh-Hant") + ExtensionSetting.StartURL(AppDomain.CurrentDomain.BaseDirectory + @"\Tutorial_zht.html"); + else + ExtensionSetting.StartURL(AppDomain.CurrentDomain.BaseDirectory + @"\Tutorial_en.html"); + }); Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "反馈中心".Translate(), () => { Main.ToolBar.Visibility = Visibility.Collapsed; new winReport(this).Show(); }); Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "设置面板".Translate(), () => { diff --git a/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs b/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs index 0617bb2..81eb2cc 100644 --- a/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs +++ b/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs @@ -132,6 +132,9 @@ namespace VPet_Simulator.Windows } } + VoiceCatchSilder.Value = mw.Set.MusicCatch; + VoiceMaxSilder.Value = mw.Set.MusicMax; + foreach (Sub sub in mw.Set["diy"]) StackDIY.Children.Add(new DIYViewer(sub)); @@ -787,7 +790,7 @@ namespace VPet_Simulator.Windows { mw.Core.Save.Name = petloader.PetName.Translate(); TextBoxPetName.Text = mw.Core.Save.Name; - if(mw.IsSteamUser) + if (mw.IsSteamUser) SteamFriends.SetRichPresence("username", mw.Core.Save.Name); } }