From 447cc5cd96132286754c1b4e4188fb9b8f545ad4 Mon Sep 17 00:00:00 2001 From: ZouJin Date: Fri, 3 Feb 2023 20:41:21 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E8=AE=BE=E7=BD=AE=E8=AF=BB?= =?UTF-8?q?=E5=8F=96=E9=94=99=E8=AF=AF=E7=9A=84bug?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs b/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs index b90f610..f955ee2 100644 --- a/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs +++ b/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs @@ -50,7 +50,7 @@ namespace VPet_Simulator.Windows InteractionSlider.Value = mw.Set.InteractionCycle; MoveEventBox.IsChecked = mw.Set.AllowMove; SmartMoveEventBox.IsChecked = mw.Set.SmartMove; - PressLengthSlider.Value = mw.Set.PressLength; + PressLengthSlider.Value = mw.Set.PressLength / 1000.0; foreach (PetLoader pl in mw.Pets) {