diff --git a/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs b/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs index bb07ddc..a7dd3ef 100644 --- a/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs +++ b/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs @@ -1202,7 +1202,9 @@ namespace VPet_Simulator.Windows if (MessageBoxX.Show("是否重置游戏数据重新开始?\n该操作无法撤回".Translate(), "重新开始".Translate(), MessageBoxButton.YesNo) == MessageBoxResult.Yes) { mw.Core.Save = new GameSave(mw.Core.Save.Name); - mw.Set.Statistics = new Statistics(); + if (!mw.HashCheck) + mw.Set.Statistics = new Statistics(); + mw.HashCheck = true; CBSaveReLoad.IsEnabled = false; BtnSaveReload.IsEnabled = false; MessageBoxX.Show("重置成功".Translate());