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修复捏脸结算问题 fix #377
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@ -2247,7 +2247,7 @@ namespace VPet_Simulator.Windows
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{
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if (Main.isPress && Main.DisplayType.Name == "pinch" && Main.DisplayType.Animat == AnimatType.B_Loop)
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{
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if (Core.Controller.EnableFunction && Core.Save.Strength >= 10 && Core.Save.Feeling < 100)
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if (Core.Controller.EnableFunction && Core.Save.Strength >= 10 && Core.Save.Feeling < Core.Save.FeelingMax)
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{
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Core.Save.StrengthChange(-2);
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Core.Save.FeelingChange(1);
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