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好友相关功能 TODO
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14
VPet-Simulator.Windows/MWFriends.xaml
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14
VPet-Simulator.Windows/MWFriends.xaml
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<pu:WindowX x:Class="VPet_Simulator.Windows.MWFriends" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:pu="clr-namespace:Panuon.WPF.UI;assembly=Panuon.WPF.UI" Background="{x:Null}" WindowStyle="None"
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SizeToContent="Height" xmlns:local="clr-namespace:VPet_Simulator.Windows" mc:Ignorable="d" ShowInTaskbar="False"
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ResizeMode="NoResize" Title="MWFriends" Width="250" pu:WindowXCaption.Height="0">
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<WindowChrome.WindowChrome>
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<WindowChrome GlassFrameThickness="-1" />
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</WindowChrome.WindowChrome>
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<Grid>
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</Grid>
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</pu:WindowX>
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27
VPet-Simulator.Windows/MWFriends.xaml.cs
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VPet-Simulator.Windows/MWFriends.xaml.cs
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using Panuon.WPF.UI;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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namespace VPet_Simulator.Windows;
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/// <summary>
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/// MWFriends.xaml 的交互逻辑
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/// </summary>
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public partial class MWFriends : WindowX
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{
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public MWFriends()
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{
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InitializeComponent();
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}
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}
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VPet-Simulator.Windows/winWorkMenu.xaml
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VPet-Simulator.Windows/winWorkMenu.xaml
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<Window x:Class="VPet_Simulator.Windows.winWorkMenu"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:VPet_Simulator.Windows"
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mc:Ignorable="d"
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Title="winWorkMenu" Height="450" Width="800">
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<Grid>
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</Grid>
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</Window>
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VPet-Simulator.Windows/winWorkMenu.xaml.cs
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VPet-Simulator.Windows/winWorkMenu.xaml.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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namespace VPet_Simulator.Windows;
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/// <summary>
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/// winWorkMenu.xaml 的交互逻辑
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/// </summary>
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public partial class winWorkMenu : Window
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{
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public winWorkMenu()
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{
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InitializeComponent();
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}
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}
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