From 6b9520318631e91f9d09265bb64f54387be986e0 Mon Sep 17 00:00:00 2001 From: ZouJin Date: Tue, 19 Mar 2024 19:07:45 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E6=8D=8F=E8=84=B8=E6=91=B8?= =?UTF-8?q?=E5=A4=B4=E4=BA=92=E5=8A=A8=E5=8F=AA=E8=83=BD=E5=8A=A0=E5=88=B0?= =?UTF-8?q?100?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- VPet-Simulator.Core/Display/MainDisplay.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/VPet-Simulator.Core/Display/MainDisplay.cs b/VPet-Simulator.Core/Display/MainDisplay.cs index cbdb6c6..2b3bf91 100644 --- a/VPet-Simulator.Core/Display/MainDisplay.cs +++ b/VPet-Simulator.Core/Display/MainDisplay.cs @@ -116,7 +116,7 @@ namespace VPet_Simulator.Core public void DisplayTouchHead() { CountNomal = 0; - if (Core.Controller.EnableFunction && Core.Save.Strength >= 10 && Core.Save.Feeling < 100) + if (Core.Controller.EnableFunction && Core.Save.Strength >= 10 && Core.Save.Feeling < Core.Save.FeelingMax) { Core.Save.StrengthChange(-2); Core.Save.FeelingChange(1); @@ -154,7 +154,7 @@ namespace VPet_Simulator.Core public void DisplayTouchBody() { CountNomal = 0; - if (Core.Controller.EnableFunction && Core.Save.Strength >= 10 && Core.Save.Feeling < 100) + if (Core.Controller.EnableFunction && Core.Save.Strength >= 10 && Core.Save.Feeling < Core.Save.FeelingMax) { Core.Save.StrengthChange(-2); Core.Save.FeelingChange(1);