Merge branch 'main' into beta-v1.10

This commit is contained in:
ZouJin 2023-12-08 23:35:53 +08:00
commit 6ca3f6bb6d
115 changed files with 173 additions and 49 deletions

3
.gitignore vendored
View File

@ -352,4 +352,5 @@ MigrationBackup/
*.zip
*.rar
*_PDLC_*
*_DLC_*
*_DLC_*
VPet-Simulator.Windows/mod/1111_ChatGPTPlus

BIN
Tutorial.assets/ss33.gif Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 MiB

View File

@ -6,6 +6,14 @@
本游戏是核心是桌面宠物, 更多自动操作例如乱走乱动,发呆,蹲下等需要挂机才能看到.
## 11/24 更新 捏脸
捏脸动画为2023年的steam大奖提名活动奖励
长按脸部捏脸
![ss33](Tutorial.assets/ss33.gif)
## 基本操作
### 鼠标右键打开菜单栏

View File

@ -7,6 +7,15 @@
The core gameplay revolves taking care of your Pet. However, more automatic actions, such as wandering around, spacing out, squatting, etc., can be seen only when the game is idle.
## 11/24 Update Pinch Face
Pinch animation for 2023 steam award Voting Rewards
Long press on the face to pinch the face
![ss33](Tutorial.assets/ss33.gif)
## Basics
### Right Click to Open/Close the Menu Bar

View File

@ -8,6 +8,12 @@
本遊戲的核心是桌面寵物,更多自動行為如亂走亂動、發呆、蹲下等,需要掛機才能看見。
## 11/24 更新捏臉
捏臉動畫為2023年的steam大獎提名活動
長按臉部捏臉
![ss33](Tutorial.assets/ss33.gif)
## 基本操作
### 滑鼠右鍵打開功能表

View File

@ -381,6 +381,9 @@ namespace VPet_Simulator.Core
private DateTime wavespan;
private void MainGrid_MouseWave(object sender, MouseEventArgs e)
{
if(e.LeftButton == MouseButtonState.Pressed)
return;
isPress = false;
if (rasetype >= 0 || State != WorkingState.Nomal)
return;

View File

@ -377,6 +377,7 @@ namespace VPet_Simulator.Core
break;
case -1:
rasetype = int.MinValue;
Core.Controller.RePostionActive = !Core.Controller.CheckPosition();
if (string.IsNullOrEmpty(name))
Display(GraphType.Raised_Static, AnimatType.C_End, DisplayToNomal);
else

View File

@ -485,8 +485,7 @@ namespace VPet_Simulator.Core
return;
}
}
m.MoveTimer.Enabled = false;
m.Display(Graph, AnimatType.C_End, m.DisplayToNomal);
StopMoving(m);
return;
}
//不是:继续右边走or停下
@ -504,6 +503,14 @@ namespace VPet_Simulator.Core
return;
}
}
StopMoving(m);
}
private void StopMoving(Main m)
{
if (m.Core.Controller.RePostionActive)
m.Core.Controller.ResetPosition();
m.Core.Controller.RePostionActive = !m.Core.Controller.CheckPosition();
m.MoveTimer.Enabled = false;
m.Display(Graph, AnimatType.C_End, m.DisplayToNomal);
}

View File

@ -49,6 +49,16 @@
/// 显示面板窗体
/// </summary>
void ShowPanel();
/// <summary>
/// 在边缘时重新靠边,防止被阻挡
/// </summary>
void ResetPosition();
/// <summary>
/// 判断桌宠是否靠边
/// </summary>
bool CheckPosition();
/// <summary>
/// 启用计算等数据功能
/// </summary>
@ -56,6 +66,11 @@
/// <summary>
/// 互动周期
/// </summary>
int InteractionCycle { get; }
int InteractionCycle { get; }
/// <summary>
/// 是否启用边缘重新定位
/// </summary>
bool RePostionActive { get; set; }
}
}

View File

@ -48,7 +48,7 @@ namespace VPet_Simulator.Windows
e.Handled = true;
var expt = e.Exception.ToString();
if (expt.ToLower().Contains("value") && expt.Contains("NaN"))
if (expt.ToLower().Contains("value") && expt.ToLower().Contains("nan"))
{
MessageBox.Show("由于修改游戏数据导致数据溢出,存档可能会出错\n开发者提醒您请不要使用过于超模的MOD".Translate());
return;
@ -71,8 +71,8 @@ namespace VPet_Simulator.Windows
else if (expt.Contains("VPet.Plugin"))
{
var exptin = expt.Split('\n').First(x => x.Contains("VPet.Plugin"));
exptin = exptin.Substring(exptin.IndexOf("VPet.Plugin"));
MessageBox.Show("游戏发生错误,可能是".Translate() + $"MOD({exptin})" +
exptin = exptin.Substring(exptin.IndexOf("VPet.Plugin") + 12).Split('.')[0];
MessageBox.Show("游戏发生错误,可能是".Translate() + $"MOD({exptin.Translate()})" +
"导致的\n如有可能请发送 错误信息截图和引发错误之前的操作给相应MOD作者\n感谢您对MOD开发的支持\n".Translate()
+ expt, "游戏发生错误,可能是".Translate() + exptin);
return;

View File

@ -16,6 +16,11 @@ namespace VPet_Simulator.Windows
{
public class CoreMOD
{
/// <summary>
/// 自动启用MOD名称
/// </summary>
public static readonly string[] OnModDefList = new string[] { "Core", "PCat", "ModMaker" };
public static HashSet<string> LoadedDLL { get; } = new HashSet<string>()
{
"Panuon.WPF.dll","steam_api.dll","Panuon.WPF.UI.dll","steam_api64.dll",
@ -264,7 +269,7 @@ namespace VPet_Simulator.Windows
}
catch (Exception e)
{
ErrorMessage = e.Message;
ErrorMessage = e.Message;
SuccessLoad = false;
}
}
@ -274,7 +279,7 @@ namespace VPet_Simulator.Windows
}
}
}
catch(Exception e)
catch (Exception e)
{
ErrorMessage = e.Message;
Tag.Add("该模组已损坏");
@ -338,7 +343,7 @@ namespace VPet_Simulator.Windows
}
public static bool IsOnMod(this Setting t, string ModName)
{
if (ModName == "Core")
if (CoreMOD.OnModDefList.Contains(ModName))
return true;
var line = t.FindLine("onmod");
if (line == null)

View File

@ -107,6 +107,37 @@ namespace VPet_Simulator.Windows
panelWindow.Show();
}
public void ResetPosition()
{
mw.Dispatcher.Invoke(() =>
{
if (GetWindowsDistanceUp() < -0.25 * mw.Height && GetWindowsDistanceDown() < System.Windows.SystemParameters.PrimaryScreenHeight)
{
MoveWindows(0, -GetWindowsDistanceUp() / ZoomRatio);
}
else if (GetWindowsDistanceDown() < -0.25 * mw.Height && GetWindowsDistanceUp() < System.Windows.SystemParameters.PrimaryScreenHeight)
{
MoveWindows(0, GetWindowsDistanceDown() / ZoomRatio);
}
if (GetWindowsDistanceLeft() < -0.25 * mw.Width && GetWindowsDistanceRight() < System.Windows.SystemParameters.PrimaryScreenWidth)
{
MoveWindows(-GetWindowsDistanceLeft() / ZoomRatio, 0);
}
else if (GetWindowsDistanceRight() < -0.25 * mw.Width && GetWindowsDistanceLeft() < System.Windows.SystemParameters.PrimaryScreenWidth)
{
MoveWindows(GetWindowsDistanceRight() / ZoomRatio, 0);
}
});
}
public bool CheckPosition() => mw.Dispatcher.Invoke(() =>
GetWindowsDistanceUp() < -0.25 * mw.Height && GetWindowsDistanceDown() < System.Windows.SystemParameters.PrimaryScreenHeight
|| GetWindowsDistanceDown() < -0.25 * mw.Height && GetWindowsDistanceUp() < System.Windows.SystemParameters.PrimaryScreenHeight
|| GetWindowsDistanceLeft() < -0.25 * mw.Width && GetWindowsDistanceRight() < System.Windows.SystemParameters.PrimaryScreenWidth
|| GetWindowsDistanceRight() < -0.25 * mw.Width && GetWindowsDistanceLeft() < System.Windows.SystemParameters.PrimaryScreenWidth
);
public bool RePostionActive { get; set; } = true;
public double ZoomRatio => mw.Set.ZoomLevel;
public int PressLength => mw.Set.PressLength;

View File

@ -333,7 +333,7 @@ namespace VPet_Simulator.Windows
{
try
{
System.Windows.Forms.SendKeys.SendWait(content);
SendKeys.SendWait(content);
}
catch (Exception e)
{
@ -605,7 +605,7 @@ namespace VPet_Simulator.Windows
{
if (name.StartsWith("stat_"))
{
Steamworks.SteamUserStats.SetStat(name, (int)value);
SteamUserStats.SetStat(name, (int)value);
}
}
/// <summary>
@ -623,7 +623,7 @@ namespace VPet_Simulator.Windows
switch (Main.State)
{
case Main.WorkingState.Work:
if (Main.nowWork.Type == GraphHelper.Work.WorkType.Work)
if (Main.nowWork.Type == Work.WorkType.Work)
stat[(gi64)"stat_work_time"] += (int)Set.LogicInterval;
else
stat[(gi64)"stat_study_time"] += (int)Set.LogicInterval;
@ -662,7 +662,7 @@ namespace VPet_Simulator.Windows
if (IsSteamUser)
{
Task.Run(Steamworks.SteamUserStats.StoreStats);
Task.Run(SteamUserStats.StoreStats);
}
}
/// <summary>
@ -975,7 +975,7 @@ namespace VPet_Simulator.Windows
//参数
StringBuilder sb = new StringBuilder();
sb.Append("action=data");
sb.Append($"&steamid={Steamworks.SteamClient.SteamId.Value}");
sb.Append($"&steamid={SteamClient.SteamId.Value}");
sb.Append($"&ver={version}");
sb.Append("&save=");
sb.AppendLine(HttpUtility.UrlEncode(Core.Save.ToLine().ToString() + Set.ToString()));
@ -1093,9 +1093,9 @@ namespace VPet_Simulator.Windows
Set = new Setting("Setting#VPET:|\n");
var visualTree = new FrameworkElementFactory(typeof(Border));
visualTree.SetValue(Border.BackgroundProperty, new TemplateBindingExtension(Window.BackgroundProperty));
visualTree.SetValue(Border.BackgroundProperty, new TemplateBindingExtension(BackgroundProperty));
var childVisualTree = new FrameworkElementFactory(typeof(ContentPresenter));
childVisualTree.SetValue(UIElement.ClipToBoundsProperty, true);
childVisualTree.SetValue(ClipToBoundsProperty, true);
visualTree.AppendChild(childVisualTree);
Template = new ControlTemplate
@ -1217,6 +1217,18 @@ namespace VPet_Simulator.Windows
CoreMOD.NowLoading = null;
//判断是否需要清空缓存
if (App.MainWindows.Count == 1 && Set.LastCacheDate < CoreMODs.Max(x => x.CacheDate))
{//需要清理缓存
Set.LastCacheDate = DateTime.Now;
if (Directory.Exists(GraphCore.CachePath))
{
Directory.Delete(GraphCore.CachePath, true);
Directory.CreateDirectory(GraphCore.CachePath);
}
}
await Dispatcher.InvokeAsync(new Action(() => LoadingText.Content = "尝试加载游戏MOD".Translate()));
//当前桌宠动画
@ -1334,11 +1346,11 @@ namespace VPet_Simulator.Windows
//ClickTexts.Add(new ClickText("有建议/游玩反馈? 来 菜单-系统-反馈中心 反馈吧"));
ClickTexts.Add(new ClickText("长按脑袋拖动桌宠到你喜欢的任意位置"));
//临时聊天内容
ClickTexts.Add(new ClickText("主人sbema秋季促销开始了哦还有游戏大奖赛快去给{name}去投一票吧。"));
ClickTexts.Add(new ClickText("主人主人,{name}参加了sbeam大奖赛哦给人家投一票喵"));
ClickTexts.Add(new ClickText("那个。。主人。。\n人家参加了sbeam大奖赛哦。能不能。。给{name}投一票呢~"));
ClickTexts.Add(new ClickText("电脑里有一款《虚拟桌宠模拟器》的游戏正在参加2023的sbeam大奖赛快来给桌宠投一票吧"));
////临时聊天内容
//ClickTexts.Add(new ClickText("主人sbema秋季促销开始了哦还有游戏大奖赛快去给{name}去投一票吧。"));
//ClickTexts.Add(new ClickText("主人主人,{name}参加了sbeam大奖赛哦给人家投一票喵"));
//ClickTexts.Add(new ClickText("那个。。主人。。\n人家参加了sbeam大奖赛哦。能不能。。给{name}投一票呢~"));
//ClickTexts.Add(new ClickText("电脑里有一款《虚拟桌宠模拟器》的游戏正在参加2023的sbeam大奖赛快来给桌宠投一票吧"));
//"如果你觉得目前功能太少,那就多挂会机. 宠物会自己动的".Translate(),
//"你知道吗? 你可以在设置里面修改游戏的缩放比例".Translate(),
//"你现在乱点说话是说话系统的一部分,不过还没做,在做了在做了ing".Translate(),
@ -1405,7 +1417,7 @@ namespace VPet_Simulator.Windows
{
work.MoneyLevel = 0.5;
work.MoneyBase = 8;
if (work.Type == GraphHelper.Work.WorkType.Work)
if (work.Type == Work.WorkType.Work)
{
work.StrengthDrink = 2.5;
work.StrengthFood = 3.5;
@ -1530,9 +1542,9 @@ namespace VPet_Simulator.Windows
await Dispatcher.InvokeAsync(() => LoadingText.Visibility = Visibility.Collapsed);
});
Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "退出桌宠".Translate(), () => { Main.ToolBar.Visibility = Visibility.Collapsed; Close(); });
Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "开发控制台".Translate(), () => { Main.ToolBar.Visibility = Visibility.Collapsed; new winConsole(this).Show(); });
Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "操作教程".Translate(), () =>
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Setting, "退出桌宠".Translate(), () => { Main.ToolBar.Visibility = Visibility.Collapsed; Close(); });
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Setting, "开发控制台".Translate(), () => { Main.ToolBar.Visibility = Visibility.Collapsed; new winConsole(this).Show(); });
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Setting, "操作教程".Translate(), () =>
{
if (LocalizeCore.CurrentCulture == "zh-Hans")
ExtensionSetting.StartURL(ExtensionValue.BaseDirectory + @"\Tutorial.html");
@ -1541,8 +1553,8 @@ namespace VPet_Simulator.Windows
else
ExtensionSetting.StartURL(ExtensionValue.BaseDirectory + @"\Tutorial_en.html");
});
Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "反馈中心".Translate(), () => { Main.ToolBar.Visibility = Visibility.Collapsed; new winReport(this).Show(); });
Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Setting, "设置面板".Translate(), () =>
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Setting, "反馈中心".Translate(), () => { Main.ToolBar.Visibility = Visibility.Collapsed; new winReport(this).Show(); });
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Setting, "设置面板".Translate(), () =>
{
Main.ToolBar.Visibility = Visibility.Collapsed;
winSetting.Show();
@ -1558,23 +1570,23 @@ namespace VPet_Simulator.Windows
// eat.Run(b, new BitmapImage(new Uri("pack://application:,,,/Res/汉堡.png")), Main.DisplayToNomal);
// }
//);
Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Feed, "吃饭".Translate(), () =>
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Feed, "吃饭".Translate(), () =>
{
winBetterBuy.Show(Food.FoodType.Meal);
});
Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Feed, "喝水".Translate(), () =>
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Feed, "喝水".Translate(), () =>
{
winBetterBuy.Show(Food.FoodType.Drink);
});
Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Feed, "收藏".Translate(), () =>
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Feed, "收藏".Translate(), () =>
{
winBetterBuy.Show(Food.FoodType.Star);
});
Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Feed, "药品".Translate(), () =>
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Feed, "药品".Translate(), () =>
{
winBetterBuy.Show(Food.FoodType.Drug);
});
Main.ToolBar.AddMenuButton(VPet_Simulator.Core.ToolBar.MenuType.Feed, "礼品".Translate(), () =>
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Feed, "礼品".Translate(), () =>
{
winBetterBuy.Show(Food.FoodType.Gift);
});
@ -1668,7 +1680,7 @@ namespace VPet_Simulator.Windows
var pin = Core.Graph.GraphConfig.Data["pinch"];
Main.Core.TouchEvent.Insert(0, new TouchArea(
new Point(pin[(gdbe)"px"], pin[(gdbe)"py"]), new Size(pin[(gdbe)"sw"], pin[(gdbe)"sh"])
, () => { DisplayPinch(); return true; }, true));
, DisplayPinch, true));
}
@ -1683,7 +1695,7 @@ namespace VPet_Simulator.Windows
SetTransparentHitThrough();
}
if (File.Exists(ExtensionValue.BaseDirectory + @"\Tutorial.html") && Set["SingleTips"].GetDateTime("tutorial") <= new DateTime(2023, 6, 20))
if (File.Exists(ExtensionValue.BaseDirectory + @"\Tutorial.html") && Set["SingleTips"].GetDateTime("tutorial") <= new DateTime(2023, 10, 20) && App.MainWindows.Count == 1)
{
Set["SingleTips"].SetDateTime("tutorial", DateTime.Now);
if (LocalizeCore.CurrentCulture == "zh-Hans")
@ -1700,7 +1712,7 @@ namespace VPet_Simulator.Windows
Thread.Sleep(2000);
Set["SingleTips"].SetBool("helloworld", true);
NoticeBox.Show("欢迎使用虚拟桌宠模拟器!\n如果遇到桌宠爬不见了,可以在我这里设置居中或退出桌宠".Translate(),
"你好".Translate() + (IsSteamUser ? Steamworks.SteamClient.Name : Environment.UserName));
"你好".Translate() + (IsSteamUser ? SteamClient.Name : Environment.UserName));
//Thread.Sleep(2000);
//Main.SayRnd("欢迎使用虚拟桌宠模拟器\n这是个中期的测试版,若有bug请多多包涵\n欢迎加群虚拟主播模拟器430081239或在菜单栏-管理-反馈中提交bug或建议".Translate());
});
@ -1752,9 +1764,14 @@ namespace VPet_Simulator.Windows
/// <summary>
/// 显示捏脸情况
/// </summary>
public void DisplayPinch()
public bool DisplayPinch()
{
if (Core.Graph.FindGraphs("pinch", AnimatType.A_Start, Core.Save.Mode) == null)
{
return false;
}
Main.CountNomal = 0;
if (Core.Controller.EnableFunction && Core.Save.Strength >= 10 && Core.Save.Feeling < 100)
{
Core.Save.StrengthChange(-2);
@ -1765,28 +1782,36 @@ namespace VPet_Simulator.Windows
if (Main.DisplayType.Name == "pinch")
{
if (Main.DisplayType.Animat == AnimatType.A_Start)
return;
return false;
else if (Main.DisplayType.Animat == AnimatType.B_Loop)
if (Dispatcher.Invoke(() => Main.PetGrid.Tag) is IGraph ig && ig.GraphInfo.Name == "pinch" && ig.GraphInfo.Animat == AnimatType.B_Loop)
{
ig.IsContinue = true;
return;
return true;
}
else if (Dispatcher.Invoke(() => Main.PetGrid2.Tag) is IGraph ig2 && ig2.GraphInfo.Name == "pinch" && ig2.GraphInfo.Animat == AnimatType.B_Loop)
{
ig2.IsContinue = true;
return;
return true;
}
}
Main_Event_TouchHead();
Main_Event_TouchBody();
Main.Display("pinch", AnimatType.A_Start, () =>
Main.Display("pinch", AnimatType.B_Loop, DisplayPinch_loop));
return true;
}
private void DisplayPinch_loop()
{
if (Main.isPress && Main.DisplayType.Name == "pinch" && Main.DisplayType.Animat == AnimatType.B_Loop)
{
if (Core.Controller.EnableFunction && Core.Save.Strength >= 10 && Core.Save.Feeling < 100)
{
Core.Save.StrengthChange(-2);
Core.Save.FeelingChange(1);
Core.Save.Mode = Core.Save.CalMode();
Main.LabelDisplayShowChangeNumber(LocalizeCore.Translate("体力-{0:f0} 心情+{1:f0}"), 2, 1);
}
Main.Display("pinch", AnimatType.B_Loop, DisplayPinch_loop);
}
else

View File

@ -174,6 +174,7 @@ namespace VPet_Simulator.Windows
}
}
Dispatcher.InvokeAsync(new Action(() => LoadingText.Content = "Loading Translate")).Wait();
//加载语言
LocalizeCore.StoreTranslation = true;

View File

@ -163,8 +163,8 @@ namespace VPet_Simulator.Windows
//关于ui
if (mw.IsSteamUser)
{
runUserName.Text = Steamworks.SteamClient.Name;
runActivate.Text = "已通过Steam[{0}]激活服务注册".Translate(Steamworks.SteamClient.SteamId.Value.ToString("x").Substring(6));
runUserName.Text = SteamClient.Name;
runActivate.Text = "已通过Steam[{0}]激活服务注册".Translate(SteamClient.SteamId.Value.ToString("x").Substring(6));
}
else
{
@ -411,7 +411,7 @@ namespace VPet_Simulator.Windows
ButtonPublish.Text = "更新至Steam".Translate();
ButtonSteam.Foreground = Function.ResourcesBrush(Function.BrushType.DARKPrimaryDarker);
}
if (mod.ItemID != 1 && (mod.AuthorID == Steamworks.SteamClient.SteamId.AccountId || mod.AuthorID == 0))
if (mod.ItemID != 1 && (mod.AuthorID == SteamClient.SteamId.AccountId || mod.AuthorID == 0))
{
ButtonPublish.IsEnabled = true;
ButtonPublish.Foreground = Function.ResourcesBrush(Function.BrushType.DARKPrimaryDarker);
@ -547,14 +547,16 @@ namespace VPet_Simulator.Windows
private void ButtonDisEnable_MouseDown(object sender, MouseButtonEventArgs e)
{
if (mod.Name.ToLower() == "core")
if (mod.Name == "Core")
{
MessageBoxX.Show("模组 Core 为<虚拟桌宠模拟器>核心文件,无法停用".Translate(), "停用失败".Translate());
return;
}
else if (CoreMOD.OnModDefList.Contains(mod.Name))
return;
mw.Set.OnModRemove(mod.Name);
ShowMod(mod.Name);
ButtonRestart.Visibility = System.Windows.Visibility.Visible;
ButtonRestart.Visibility = Visibility.Visible;
ShowModList();
}
class ProgressClass : IProgress<float>
@ -577,7 +579,7 @@ namespace VPet_Simulator.Windows
MessageBoxX.Show("请先登录Steam后才能上传文件".Translate(), "上传MOD需要Steam登录".Translate(), MessageBoxIcon.Warning);
return;
}
if (mods.Name.ToLower() == "core")
if (CoreMOD.OnModDefList.Contains(mods.Name))
{
MessageBoxX.Show("模组 Core 为<虚拟桌宠模拟器>核心文件,无法发布\n如需发布自定义内容,请复制并更改名称".Translate(), "MOD上传失败".Translate(), MessageBoxIcon.Error);
return;
@ -610,7 +612,7 @@ namespace VPet_Simulator.Windows
foreach (string tag in mods.Tag)
result = result.WithTag(tag);
var r = await result.SubmitAsync(new ProgressClass(ProgressBarUpload));
mods.AuthorID = Steamworks.SteamClient.SteamId.AccountId;
mods.AuthorID = SteamClient.SteamId.AccountId;
mods.WriteFile();
if (r.Success)
{
@ -630,7 +632,7 @@ namespace VPet_Simulator.Windows
.Translate(mods.Name, r.Result), "MOD上传失败 {0}".Translate(r.Result));
}
}
else if (mods.AuthorID == Steamworks.SteamClient.SteamId.AccountId)
else if (mods.AuthorID == SteamClient.SteamId.AccountId)
{
var item = await Item.GetAsync(mod.ItemID);
Editor result;
@ -656,7 +658,7 @@ namespace VPet_Simulator.Windows
var r = await result.SubmitAsync(new ProgressClass(ProgressBarUpload));
if (r.Success)
{
mods.AuthorID = Steamworks.SteamClient.SteamId.AccountId;
mods.AuthorID = SteamClient.SteamId.AccountId;
mods.ItemID = r.FileId.Value;
mods.WriteFile();
if (MessageBoxX.Show("{0} 成功上传至WorkShop服务器\n是否跳转至创意工坊页面进行编辑新内容?".Translate(mods.Name)

View File

@ -1,9 +1,17 @@
chcp 65001
mklink /d "%~dp0\bin\x64\Debug\net462\mod" "%~dp0\mod"
echo ^"以下是其他相关MOD的自动链接生成, 若提示错误为正常现象,无需理会"
echo "The following is the automatic link generation for other related MODs. If an error is prompted, it is a normal phenomenon and should not be ignored"
mklink /d "%~dp0\bin\x64\Release\net462\mod" "%~dp0\mod"
mklink /d "%~dp0\mod\0001_ModMaker" "%~dp0\..\..\VPet.ModMaker\0001_ModMaker"
mklink /d "%~dp0\mod\1100_DemoClock" "%~dp0\..\..\VPet.Plugin.Demo\VPet.Plugin.DemoClock\1100_DemoClock"
mklink /d "%~dp0\mod\1111_ChatGPTPlus" "%~dp0\..\..\VPet.Plugin.ChatGPTPlus\VPet.Plugin.ChatGPTPlus\1111_ChatGPTPlus"
mklink /d "%~dp0\mod\1101_EdgeTTS" "%~dp0\..\..\VPet.Plugin.Demo\VPet.Plugin.EdgeTTS\1101_EdgeTTS"
mklink /d "%~dp0\mod\1110_ChatGPT" "%~dp0\..\..\VPet.Plugin.Demo\VPet.Plugin.ChatGPT\1110_ChatGPT"
pause

View File

@ -2,6 +2,8 @@ pet#默认虚拟桌宠:|intor#虚拟主播模拟器默认人物形象:|path#vup:
touchhead:|px#159:|py#16:|sw#189:|sh#178:|
touchbody:|px#166:|py#206:|sw#163:|sh#136:|
touchraised:|happy_px#0:|happy_py#50:|happy_sw#500:|happy_sh#200:|nomal_px#0:|nomal_py#50:|nomal_sw#500:|nomal_sh#200:|poorcondition_px#0:|poorcondition_py#50:|poorcondition_sw#500:|poorcondition_sh#200:|ill_px#0:|ill_py#200:|ill_sw#500:|ill_sh#300:|
pinch:|px#149:|py#128:|sw#56:|sh#59:|
raisepoint:|happy_x#290:|happy_y#128:|nomal_x#290:|nomal_y#128:|poorcondition_x#290:|poorcondition_y#128:|ill_x#225:|ill_y#115:|
work:|Type#Work:|Name#文案:|MoneyBase#8:|MoneyLevel#0.2:|Graph#workone:|StrengthFood#3.5:|StrengthDrink#2.5:|Feeling#1.5:|Time#60:|FinishBonus#0.1:|BorderBrush#000000:|Background#413d39:|ButtonBackground#322e2b:|ButtonForeground#FFFFFF:|Foreground#ccbdad:|Left#113:|Top#315:|Width#280:|
work:|Type#Work:|Name#清屏:|MoneyBase#16:|MoneyLevel#1.2:|Graph#workclean:|StrengthFood#5:|StrengthDrink#4:|Feeling#2.5:|Time#90:|FinishBonus#0.2:|LevelLimit#10:|BorderBrush#000000:|Background#413d39:|ButtonBackground#322e2b:|ButtonForeground#FFFFFF:|Foreground#ccbdad:|Left#113:|Top#315:|Width#280:|

Binary file not shown.

After

Width:  |  Height:  |  Size: 232 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 225 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 226 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 227 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 217 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 227 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 226 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 228 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 229 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 227 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 220 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 227 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 229 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 221 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 242 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 234 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 228 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 213 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 213 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 211 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 208 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 204 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 212 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 237 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 202 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 212 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 200 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 212 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 200 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 230 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 201 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 226 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 212 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 225 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 235 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 230 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 230 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 230 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 221 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 230 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 230 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 221 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 245 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 232 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 228 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 214 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 215 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 213 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 210 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 203 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 219 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 194 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 204 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 202 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 196 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 202 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 196 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 202 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 201 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 226 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 216 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 230 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 236 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 230 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 231 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 229 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 219 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 229 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 231 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 222 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 242 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 229 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 230 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 213 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 216 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 218 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 211 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 212 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 222 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 222 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 218 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 221 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 222 KiB

Some files were not shown because too many files have changed in this diff Show More