diff --git a/VPet-Simulator.Core/Display/Main.xaml b/VPet-Simulator.Core/Display/Main.xaml index d4e54cb..1ad9889 100644 --- a/VPet-Simulator.Core/Display/Main.xaml +++ b/VPet-Simulator.Core/Display/Main.xaml @@ -1,15 +1,17 @@ <pu:ContentControlX x:Class="VPet_Simulator.Core.Main" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" - xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:pu="clr-namespace:Panuon.WPF.UI;assembly=Panuon.WPF.UI" + xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" + xmlns:pu="clr-namespace:Panuon.WPF.UI;assembly=Panuon.WPF.UI" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:local="clr-namespace:VPet_Simulator.Core" mc:Ignorable="d" d:DesignHeight="250" d:DesignWidth="250"> <Viewbox> - <Grid x:Name="MainGrid" Width="500" Height="500" MouseLeftButtonDown="MainGrid_MouseLeftButtonDown" x:FieldModifier="public" - MouseLeftButtonUp="MainGrid_MouseLeftButtonUp" MouseRightButtonDown="MainGrid_MouseRightButtonDown" MouseMove="MainGrid_MouseWave"> - <Grid x:Name="UIGrid_Back" x:FieldModifier="public"/> + <Grid x:Name="MainGrid" Width="500" Height="500" MouseLeftButtonDown="MainGrid_MouseLeftButtonDown" + x:FieldModifier="public" MouseLeftButtonUp="MainGrid_MouseLeftButtonUp" + MouseRightButtonDown="MainGrid_MouseRightButtonDown" MouseMove="MainGrid_MouseWave"> + <Grid x:Name="UIGrid_Back" x:FieldModifier="public" /> <Border x:Name="PetGrid" VerticalAlignment="Bottom" /> <Border x:Name="PetGrid2" VerticalAlignment="Bottom" /> - <Grid x:Name="UIGrid" x:FieldModifier="public"/> + <Grid x:Name="UIGrid" x:FieldModifier="public" /> </Grid> </Viewbox> </pu:ContentControlX> diff --git a/VPet-Simulator.Core/Display/MessageBar.xaml.cs b/VPet-Simulator.Core/Display/MessageBar.xaml.cs index ded6b25..8652741 100644 --- a/VPet-Simulator.Core/Display/MessageBar.xaml.cs +++ b/VPet-Simulator.Core/Display/MessageBar.xaml.cs @@ -91,8 +91,7 @@ namespace VPet_Simulator.Core { if (m.UIGrid.Children.IndexOf(this) != m.UIGrid.Children.Count - 1) { - m.UIGrid.Children.Remove(this); - m.UIGrid.Children.Add(this); + Panel.SetZIndex(this, m.UIGrid.Children.Count); } TText.Text = ""; outputtext = text.ToList(); diff --git a/VPet-Simulator.Core/Display/ToolBar.xaml.cs b/VPet-Simulator.Core/Display/ToolBar.xaml.cs index a86f42c..96bfa22 100644 --- a/VPet-Simulator.Core/Display/ToolBar.xaml.cs +++ b/VPet-Simulator.Core/Display/ToolBar.xaml.cs @@ -103,8 +103,7 @@ namespace VPet_Simulator.Core { if (m.UIGrid.Children.IndexOf(this) != m.UIGrid.Children.Count - 1) { - m.UIGrid.Children.Remove(this); - m.UIGrid.Children.Add(this); + Panel.SetZIndex(this, m.UIGrid.Children.Count); } Visibility = Visibility.Visible; if (CloseTimer.Enabled) diff --git a/VPet-Simulator.Windows/MainWindow.xaml.cs b/VPet-Simulator.Windows/MainWindow.xaml.cs index 4656fd1..78aaa47 100644 --- a/VPet-Simulator.Windows/MainWindow.xaml.cs +++ b/VPet-Simulator.Windows/MainWindow.xaml.cs @@ -182,6 +182,9 @@ namespace VPet_Simulator.Windows Dispatcher.Invoke(new Action(() => LoadingText.Content = $"尝试加载 MOD数据: {di.Name}")); CoreMODs.Add(new CoreMOD(di, this)); } + foreach (CoreMOD cm in CoreMODs) + if (!cm.SuccessLoad) + MessageBoxX.Show($"由于 {cm.Name} 包含代码插件\n虚拟桌宠模拟器已自动停止加载该插件\n请手动前往设置允许启用该mod 代码插件", $"{cm.Name} 未加载代码插件"); Dispatcher.Invoke(new Action(() => LoadingText.Content = "尝试加载游戏存档")); //加载游戏内容 diff --git a/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml b/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml index 889f276..6b74e04 100644 --- a/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml +++ b/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml @@ -555,7 +555,7 @@ Foreground="{DynamicResource DARKPrimary}" BorderThickness="2" /> <TextBlock x:Name="ButtonSetting" HorizontalAlignment="Left" Margin="0,2,0,0" TextWrapping="Wrap" Text="MOD设置" VerticalAlignment="Top" FontSize="14" - Foreground="DimGray" TextDecorations="Underline" Cursor="Hand" MouseDown="ButtonSetting_MouseDown" + Foreground="{DynamicResource DARKPrimaryDarker}" TextDecorations="Underline" Cursor="Hand" MouseDown="ButtonSetting_MouseDown" /> <Button x:Name="ButtonAllow" Content="启用代码插件" HorizontalAlignment="Left" VerticalAlignment="Top" Background="#FFFF2C2C" Foreground="White" diff --git a/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs b/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs index b8ebe24..cd377e5 100644 --- a/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs +++ b/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs @@ -20,6 +20,7 @@ using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using VPet_Simulator.Core; +using VPet_Simulator.Windows.Interface; namespace VPet_Simulator.Windows { @@ -267,6 +268,17 @@ namespace VPet_Simulator.Windows ButtonAllow.Visibility = mod.SuccessLoad ? Visibility.Collapsed : Visibility.Visible; ButtonSetting.Visibility = ButtonAllow.Visibility; + + + foreach (var mainplug in mw.Plugins) + { + if (mainplug.PluginName == mod.Name) + { + ButtonSetting.Visibility = Visibility.Visible; + return; + } + } + ButtonSetting.Visibility = Visibility.Collapsed; } private void FullScreenBox_Check(object sender, RoutedEventArgs e) { @@ -738,7 +750,14 @@ namespace VPet_Simulator.Windows private void ButtonSetting_MouseDown(object sender, MouseButtonEventArgs e) { - + foreach(var mainplug in mw.Plugins) + { + if(mainplug.PluginName == mod.Name) + { + mainplug.Setting(); + return; + } + } } private void StartPlace_Checked(object sender, RoutedEventArgs e) diff --git a/VPet-Simulator.Windows/mod/1100_DemoClock b/VPet-Simulator.Windows/mod/1100_DemoClock new file mode 120000 index 0000000..2fc72b6 --- /dev/null +++ b/VPet-Simulator.Windows/mod/1100_DemoClock @@ -0,0 +1 @@ +C:/Users/ZouJin/Documents/Visual Studio 2022/Project/VPet.Plugin.DemoClock/VPet.Plugin.DemoClock/1100_DemoClock \ No newline at end of file