为夹层动画添加内存回收

This commit is contained in:
ZouJin 2024-04-07 16:04:43 +08:00
parent 0f5cd6a26a
commit 765b359840

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@ -7,6 +7,7 @@ using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using static VPet_Simulator.Core.IGraph;
namespace VPet_Simulator.Core
@ -280,7 +281,14 @@ namespace VPet_Simulator.Core
var BL = GraphCore.FindGraph(Back_Lay, GraphInfo.Animat, GraphInfo.ModeType);
var t1 = FL?.Run(FoodGrid.Front);
var t2 = BL?.Run(FoodGrid.Back);
FoodGrid.Food.Source = image;
if (FoodGrid.Food.Source != image)
{
if (FoodGrid.Food.Source is BitmapImage bitmapImage)
{//内存回收
bitmapImage.StreamSource?.Dispose();
}
FoodGrid.Food.Source = image;
}
t1?.Start();
t2?.Start();
Task.Run(() => Animations[0].Run(FoodGrid.Food, EndAction));