diff --git a/VPet-Simulator.Windows/App.xaml.cs b/VPet-Simulator.Windows/App.xaml.cs index e081f6d..342499d 100644 --- a/VPet-Simulator.Windows/App.xaml.cs +++ b/VPet-Simulator.Windows/App.xaml.cs @@ -48,7 +48,7 @@ namespace VPet_Simulator.Windows private void UnhandledException(Exception e, bool isFatality) { var expt = e.ToString(); - if (expt.Contains("MainWindow.Close")) + if (expt.Contains("MainWindow.Close") && expt.Contains("System.ArgumentException"))//临时处理不报错 return; else if ((!isFatality && MainWindow != null && ((MainWindow)MainWindow).GameSavesData?.GameSave != null && (((MainWindow)MainWindow).GameSavesData.GameSave.Money > int.MaxValue || ((MainWindow)MainWindow).GameSavesData.GameSave.Exp > int.MaxValue)