diff --git a/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs b/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs index 5418ba9..1df812b 100644 --- a/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs +++ b/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs @@ -821,7 +821,7 @@ namespace VPet_Simulator.Windows if (ischangename) { - mw.Core.Save.Name = petloader.PetName.Translate(); + mw.Core.Save.Name = mw.Pets[PetBox.SelectedIndex].PetName.Translate(); TextBoxPetName.Text = mw.Core.Save.Name; if (mw.IsSteamUser) SteamFriends.SetRichPresence("username", mw.Core.Save.Name); @@ -869,7 +869,7 @@ namespace VPet_Simulator.Windows // MessageBoxX.Show("桌宠重置成功".Translate()); // } //}); - //TODO ((TalkSelect)mw.TalkBox) + //((TalkSelect)mw.TalkBox).RelsTime break; case "OFF": default: