diff --git a/VPet-Simulator.Core/Display/Main.xaml.cs b/VPet-Simulator.Core/Display/Main.xaml.cs
index 4bc36ae..f84fd12 100644
--- a/VPet-Simulator.Core/Display/Main.xaml.cs
+++ b/VPet-Simulator.Core/Display/Main.xaml.cs
@@ -75,7 +75,12 @@ namespace VPet_Simulator.Core
}
private void MoveTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
+ string str = DisplayType.ToString();
Core.Controller.MoveWindows(MoveTimerPoint.X, MoveTimerPoint.Y);
+ if (!str.Contains("Left") && !str.Contains("Right"))
+ {
+ MoveTimer.Stop();
+ }
}
public Action DefaultClickAction;
bool isPress = false;
diff --git a/VPet-Simulator.Core/Display/MainDisplay.cs b/VPet-Simulator.Core/Display/MainDisplay.cs
index fa263bb..e05eb04 100644
--- a/VPet-Simulator.Core/Display/MainDisplay.cs
+++ b/VPet-Simulator.Core/Display/MainDisplay.cs
@@ -41,28 +41,31 @@ namespace VPet_Simulator.Core
switch (DisplayType)
{
case GraphCore.GraphType.Boring_B_Loop:
- Display(Core.Graph.FindGraph(GraphCore.GraphType.Boring_C_End, Core.Save.Mode, true), EndAction);
+ Display(GraphCore.GraphType.Boring_C_End, EndAction);
return true;
case GraphCore.GraphType.Squat_B_Loop:
- Display(Core.Graph.FindGraph(GraphCore.GraphType.Squat_C_End, Core.Save.Mode, true), EndAction);
+ Display(GraphCore.GraphType.Squat_C_End, EndAction);
return true;
case GraphType.Crawl_Left_B_Loop:
- Display(Core.Graph.FindGraph(GraphCore.GraphType.Crawl_Left_C_End, Core.Save.Mode, true), EndAction);
+ Display(GraphCore.GraphType.Crawl_Left_C_End, EndAction);
return true;
case GraphType.Crawl_Right_B_Loop:
- Display(Core.Graph.FindGraph(GraphCore.GraphType.Crawl_Right_C_End, Core.Save.Mode, true), EndAction);
+ Display(GraphCore.GraphType.Crawl_Right_C_End, EndAction);
return true;
case GraphType.Fall_Left_B_Loop:
- Display(Core.Graph.FindGraph(GraphCore.GraphType.Fall_Left_C_End, Core.Save.Mode, true), EndAction);
+ Display(GraphCore.GraphType.Fall_Left_C_End, EndAction);
return true;
case GraphType.Fall_Right_B_Loop:
- Display(Core.Graph.FindGraph(GraphCore.GraphType.Fall_Right_C_End, Core.Save.Mode, true), EndAction);
+ Display(GraphCore.GraphType.Fall_Right_C_End, EndAction);
return true;
case GraphType.Walk_Left_B_Loop:
- Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Left_C_End, Core.Save.Mode, true), EndAction);
+ Display(GraphCore.GraphType.Walk_Left_C_End, EndAction);
return true;
case GraphType.Walk_Right_B_Loop:
- Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Right_C_End, Core.Save.Mode, true), EndAction);
+ Display(GraphCore.GraphType.Walk_Right_C_End, EndAction);
+ return true;
+ case GraphType.Sleep_B_Loop:
+ Display(GraphCore.GraphType.Sleep_C_End, EndAction);
return true;
//case GraphType.Climb_Left:
//case GraphType.Climb_Right:
@@ -95,9 +98,9 @@ namespace VPet_Simulator.Core
return;
}
Core.Graph.RndGraph.Clear();
- Display(Core.Graph.FindGraph(GraphCore.GraphType.Touch_Head_A_Start, Core.Save.Mode, true), () =>
- Display(Core.Graph.FindGraph(GraphCore.GraphType.Touch_Head_B_Loop, Core.Save.Mode, true), () =>
- Display(Core.Graph.FindGraph(GraphCore.GraphType.Touch_Head_C_End, Core.Save.Mode, true), DisplayNomal
+ Display(GraphCore.GraphType.Touch_Head_A_Start, () =>
+ Display(GraphCore.GraphType.Touch_Head_B_Loop, () =>
+ Display(GraphCore.GraphType.Touch_Head_C_End, DisplayNomal
)));
}
@@ -109,17 +112,17 @@ namespace VPet_Simulator.Core
looptimes = 0;
CountNomal = 0;
Core.Graph.RndGraph.Clear();
- Display(Core.Graph.FindGraph(GraphCore.GraphType.Boring_A_Start, Core.Save.Mode, true), DisplayBoringing);
+ Display(GraphCore.GraphType.Boring_A_Start, DisplayBoringing);
}
///
/// 显示无聊情况
///
private void DisplayBoringing()
{
- if (Function.Rnd.Next(++looptimes) > 10)
- Display(Core.Graph.FindGraph(GraphCore.GraphType.Boring_C_End, Core.Save.Mode, true), DisplayNomal);
+ if (Function.Rnd.Next(++looptimes) > LoopProMax)
+ Display(GraphCore.GraphType.Boring_C_End, DisplayNomal);
else
- Display(Core.Graph.FindGraph(GraphCore.GraphType.Boring_B_Loop, Core.Save.Mode, true), DisplayBoringing);
+ Display(GraphCore.GraphType.Boring_B_Loop, DisplayBoringing);
}
int looptimes;
///
@@ -130,18 +133,49 @@ namespace VPet_Simulator.Core
looptimes = 0;
CountNomal = 0;
Core.Graph.RndGraph.Clear();
- Display(Core.Graph.FindGraph(GraphCore.GraphType.Squat_A_Start, Core.Save.Mode, true), DisplaySquating);
+ Display(GraphCore.GraphType.Squat_A_Start, DisplaySquating);
}
///
/// 显示蹲下情况
///
public void DisplaySquating()
{
- if (Function.Rnd.Next(++looptimes) > 10)
- Display(Core.Graph.FindGraph(GraphCore.GraphType.Squat_C_End, Core.Save.Mode, true), DisplayNomal);
+ if (Function.Rnd.Next(++looptimes) > LoopProMax)
+ Display(GraphCore.GraphType.Squat_C_End, DisplayNomal);
else
- Display(Core.Graph.FindGraph(GraphCore.GraphType.Squat_B_Loop, Core.Save.Mode, true), DisplaySquating);
+ Display(GraphCore.GraphType.Squat_B_Loop, DisplaySquating);
}
+ ///
+ /// 显示睡觉情况
+ ///
+ public void DisplaySleep(bool force = false)
+ {
+ looptimes = 0;
+ CountNomal = 0;
+ Core.Graph.RndGraph.Clear();
+ if (force)
+ Display(GraphCore.GraphType.Sleep_A_Start, DisplaySleepingForce);
+ else
+ Display(GraphCore.GraphType.Sleep_A_Start, DisplaySleeping);
+ }
+ ///
+ /// 显示睡觉情况 (正常)
+ ///
+ public void DisplaySleeping()
+ {
+ if (Function.Rnd.Next(++looptimes) > LoopProMax)
+ Display(GraphCore.GraphType.Sleep_C_End, DisplayNomal);
+ else
+ Display(GraphCore.GraphType.Sleep_B_Loop, DisplaySleeping);
+ }
+ ///
+ /// 显示睡觉情况 (强制)
+ ///
+ public void DisplaySleepingForce()
+ {//TODO:如果开启了Function,强制睡觉为永久,否则睡到自然醒+LoopMax
+ Display(GraphCore.GraphType.Sleep_B_Loop, DisplaySleepingForce);
+ }
+
///
/// 显示拖拽情况
///
@@ -930,10 +964,14 @@ namespace VPet_Simulator.Core
-
- public void Display(GraphType Type, Action EndAction = null, bool StoreRnd = false)
+ ///
+ /// 显示动画
+ ///
+ /// 动画类型
+ /// 动画结束后操作
+ public void Display(GraphType Type, Action EndAction = null)//, bool StoreRnd = false)
{
- Display(Core.Graph.FindGraph(Type, Core.Save.Mode, StoreRnd), EndAction);
+ Display(Core.Graph.FindGraph(Type, Core.Save.Mode), EndAction);
}
bool petgridcrlf = true;
///
diff --git a/VPet-Simulator.Core/Display/MainLogic.cs b/VPet-Simulator.Core/Display/MainLogic.cs
index 0ccfa2d..249a709 100644
--- a/VPet-Simulator.Core/Display/MainLogic.cs
+++ b/VPet-Simulator.Core/Display/MainLogic.cs
@@ -13,6 +13,7 @@ namespace VPet_Simulator.Core
public const int DistanceMax = 100;
public const int DistanceMid = 100;
public const int DistanceMin = 50;
+ public const int LoopProMax = 20;
public const int LoopMax = 10;
public const int LoopMid = 7;
public const int LoopMin = 5;
@@ -84,7 +85,7 @@ namespace VPet_Simulator.Core
Dispatcher.Invoke(() => TimeUIHandle.Invoke(this));
if (DisplayType == GraphCore.GraphType.Default && !isPress)
- switch (Function.Rnd.Next(Math.Max(20, Core.Controller.InteractionCycle - CountNomal)))
+ switch (17)//Function.Rnd.Next(Math.Max(20, Core.Controller.InteractionCycle - CountNomal)))
{
case 0:
//随机向右
@@ -123,6 +124,10 @@ namespace VPet_Simulator.Core
case 11:
DisplayCrawl_Right();
break;
+ case 13:
+ case 14:
+ DisplaySleep();
+ break;
case 15:
case 16:
DisplayBoring();
@@ -130,7 +135,7 @@ namespace VPet_Simulator.Core
case 18:
case 17:
DisplaySquat();
- break;
+ break;
default:
break;
}
diff --git a/VPet-Simulator.Core/Display/ToolBar.xaml b/VPet-Simulator.Core/Display/ToolBar.xaml
index 40c2469..bc8ef2b 100644
--- a/VPet-Simulator.Core/Display/ToolBar.xaml
+++ b/VPet-Simulator.Core/Display/ToolBar.xaml
@@ -109,7 +109,7 @@
/// 动画类型
/// 状态类型,找不到就找相同动画类型
- /// 是否储存随机数字典
+ ///// 是否储存随机数字典
///
- public IGraph FindGraph(GraphType type, Save.ModeType mode, bool storernd = false)
+ public IGraph FindGraph(GraphType type, Save.ModeType mode)//
{
if (Graphs.ContainsKey(type))
{
@@ -276,18 +276,18 @@ namespace VPet_Simulator.Core
{
if (list.Count == 1)
return list[0];
- if (storernd)
- if (RndGraph.TryGetValue(list.Count, out int index))
- {
- return list[index];
- }
- else
- {
- index = Function.Rnd.Next(list.Count);
- RndGraph.Add(list.Count, index);
- return list[index];
- }
- else
+ //if (storernd)
+ // if (RndGraph.TryGetValue(list.Count, out int index))
+ // {
+ // return list[index];
+ // }
+ // else
+ // {
+ // index = Function.Rnd.Next(list.Count);
+ // RndGraph.Add(list.Count, index);
+ // return list[index];
+ // }
+ //else
return list[Function.Rnd.Next(list.Count)];
}
else
diff --git a/VPet-Simulator.Core/Graph/PNGAnimation.xaml.cs b/VPet-Simulator.Core/Graph/PNGAnimation.xaml.cs
index 504e80d..3f2e951 100644
--- a/VPet-Simulator.Core/Graph/PNGAnimation.xaml.cs
+++ b/VPet-Simulator.Core/Graph/PNGAnimation.xaml.cs
@@ -85,10 +85,7 @@ namespace VPet_Simulator.Core
Visibility = Visibility.Hidden
};
MainGrid.Children.Add(img);
- Animations.Add(new Animation(this, time, () =>
- {
- img.Visibility = Visibility.Visible;
- }, () => img.Visibility = Visibility.Hidden));
+ Animations.Add(new Animation(this, time, () => img.Visibility = Visibility.Visible, () => img.Visibility = Visibility.Hidden));
}
//else
//{
@@ -196,7 +193,7 @@ namespace VPet_Simulator.Core
EndAction?.Invoke();//运行结束动画时事件
parent.StopAction?.Invoke();
parent.StopAction = null;
- //重新加载第一帧
+ //延时隐藏
Task.Run(() =>
{
Thread.Sleep(25);
@@ -213,16 +210,16 @@ namespace VPet_Simulator.Core
else
{
parent.IsContinue = false;
- parent.Dispatcher.Invoke(Hidden);
+ //parent.Dispatcher.Invoke(Hidden);
if (parent.DoEndAction)
EndAction?.Invoke();//运行结束动画时事件
parent.StopAction?.Invoke();
parent.StopAction = null;
- //Task.Run(() =>
- //{
- // Thread.Sleep(25);
- // parent.Dispatcher.Invoke(Hidden);
- //});
+ Task.Run(() =>
+ {
+ Thread.Sleep(25);
+ parent.Dispatcher.Invoke(Hidden);
+ });
}
}
}
diff --git a/VPet-Simulator.Windows/mod/0000_core/pet/vup/Boring/B_Nomal/低头打呼朝左_007_250.png b/VPet-Simulator.Windows/mod/0000_core/pet/vup/Boring/B_Nomal/低头打呼朝左_007_250.png
index ed54f75..02befb5 100644
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