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https://github.com/LorisYounger/VPet.git
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支持改名功能
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@ -149,7 +149,18 @@
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</Setter.Value>
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</Setter>
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</Style>
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<Style x:Key="StandardTextBoxStyle" TargetType="TextBox" BasedOn="{StaticResource {x:Type TextBox}}">
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<Setter Property="FontSize" Value="14" />
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<Setter Property="Height" Value="30" />
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<Setter Property="Background" Value="{DynamicResource DARKPrimaryText}" />
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<Setter Property="BorderThickness" Value="1.5" />
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<Setter Property="BorderBrush" Value="{DynamicResource DARKPrimary}" />
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<Setter Property="Padding" Value="7,0,15,0" />
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<Setter Property="pu:TextBoxHelper.CornerRadius" Value="5" />
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<Setter Property="pu:TextBoxHelper.WatermarkForeground" Value="#DCDCDC" />
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<Setter Property="pu:ShadowHelper.BlurRadius" Value="15" />
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<Setter Property="pu:ShadowHelper.Opacity" Value="0.5" />
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</Style>
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<Style x:Key="StandardSliderStyle" TargetType="Slider" BasedOn="{StaticResource {x:Type Slider}}">
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<Setter Property="Background" Value="{DynamicResource DARKPrimaryTrans4}" />
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<Setter Property="Foreground" Value="{DynamicResource DARKPrimaryDark}" />
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@ -2,29 +2,17 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using VPet_Simulator.Core;
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using static VPet_Simulator.Core.GraphCore;
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using Microsoft.Win32;
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using System.Windows.Forms;
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using MessageBox = System.Windows.MessageBox;
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using ContextMenu = System.Windows.Forms.ContextMenu;
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using MenuItem = System.Windows.Forms.MenuItem;
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using Application = System.Windows.Application;
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using System.Timers;
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using System.Windows.Forms.VisualStyles;
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using LinePutScript;
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namespace VPet_Simulator.Windows
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{
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@ -143,7 +131,10 @@ namespace VPet_Simulator.Windows
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//加载游戏内容
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Core.Controller = new MWController(this);
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Core.Save = new Save("萝莉斯");
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if (File.Exists(AppDomain.CurrentDomain.BaseDirectory + @"\Save.lps"))
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Core.Save = new Save(new LpsDocument(File.ReadAllText(AppDomain.CurrentDomain.BaseDirectory + @"\Save.lps")).First());
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else
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Core.Save = new Save("萝莉斯");
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AutoSaveTimer.Elapsed += AutoSaveTimer_Elapsed;
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@ -209,6 +200,11 @@ namespace VPet_Simulator.Windows
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notifyIcon.Icon = new System.Drawing.Icon(Application.GetResourceStream(new Uri("pack://application:,,,/vpeticon.ico")).Stream);
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notifyIcon.Visible = true;
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notifyIcon.BalloonTipClicked += (a, b) =>
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{
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Topmost = false;
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winSetting.Show();
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};
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if (!Set["SingleTips"].GetBool("helloworld"))
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{
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@ -175,7 +175,8 @@
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<RowDefinition Height="35" />
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</Grid.RowDefinitions>
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<TextBlock Grid.Row="0" Text="长按间隔" VerticalAlignment="Center" FontSize="14" />
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<TextBlock Grid.Row="1" Text="桌宠名字" VerticalAlignment="Center" FontSize="14" />
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<TextBox x:Name="TextBoxPetName" Grid.Row="1" Grid.Column="2" Style="{DynamicResource StandardTextBoxStyle}" TextChanged="TextBoxPetName_TextChanged"/>
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<Grid Grid.Column="2" Grid.Row="0"
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ToolTip="数据计算和互动计算时间间隔,间隔越短需要互动的频率可能会增加. 间隔越大越不容易打扰到当前工作">
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<Grid.ColumnDefinitions>
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@ -55,7 +55,7 @@ namespace VPet_Simulator.Windows
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StartUpBox.IsChecked = mw.Set.StartUPBoot;
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StartUpSteamBox.IsChecked = mw.Set.StartUPBootSteam;
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TextBoxPetName.Text = mw.Core.Save.Name;
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foreach (PetLoader pl in mw.Pets)
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{
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PetBox.Items.Add(pl.Name);
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@ -614,5 +614,12 @@ namespace VPet_Simulator.Windows
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PetIntor.Text = mw.Pets[PetBox.SelectedIndex].Intor;
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ButtonRestartGraph.Visibility = Visibility.Visible;
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}
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private void TextBoxPetName_TextChanged(object sender, TextChangedEventArgs e)
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{
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if (!AllowChange)
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return;
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mw.Core.Save.Name = TextBoxPetName.Text;
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}
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}
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}
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