diff --git a/VPet-Simulator.Windows/MainWindow.xaml.cs b/VPet-Simulator.Windows/MainWindow.xaml.cs index f658f3c..5ca2898 100644 --- a/VPet-Simulator.Windows/MainWindow.xaml.cs +++ b/VPet-Simulator.Windows/MainWindow.xaml.cs @@ -350,6 +350,8 @@ namespace VPet_Simulator.Windows } Foods.ForEach(item => item.LoadImageSource(this)); Main.TimeHandle += Handle_Music; + Main.TimeHandle += (x) => DiagnosisUPLoad(); + Main.DefaultClickAction = () => { if (new TimeSpan(DateTime.Now.Ticks - lastclicktime).TotalSeconds > 20) @@ -500,7 +502,7 @@ namespace VPet_Simulator.Windows } - + private void Main_Event_TouchBody() { Set.Statistics[(gint)"stat_touch_body"]++; diff --git a/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml b/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml index 4bee3d7..a50fa0b 100644 --- a/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml +++ b/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml @@ -347,7 +347,7 @@ Style="{DynamicResource StandardSliderStyle}" VerticalAlignment="Center" Maximum="1" SmallChange=".01" Minimum="{Binding ElementName=VoiceCatchSilder,Path=Value}" LargeChange=".05" Value="0.75" Grid.Row="1" Grid.Column="2" - ToolTip="{ll:Str 当实时播放音量达到该值时运行特殊音乐动作}" ValueChanged="VoiceCatchSilder_ValueChanged"/> + ToolTip="{ll:Str 当实时播放音量达到该值时运行特殊音乐动作}" ValueChanged="VoiceCatchSilder_ValueChanged" />