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为新成就准备的新统计数据
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@ -41,6 +41,39 @@ namespace VPet_Simulator.Core
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/// </summary>
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public DateTime StartTime;
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/// <summary>
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/// 任务完成时调用该参数
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/// </summary>
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public event Action<FinishWorkInfo> E_FinishWork;
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/// <summary>
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/// 完成工作信息
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/// </summary>
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public struct FinishWorkInfo
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{
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/// <summary>
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/// 当前完成工作
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/// </summary>
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public Work work;
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/// <summary>
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/// 当前完成工作收入
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/// </summary>
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public double count;
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/// <summary>
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/// 当前完成工作花费时间
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/// </summary>
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public double spendtime;
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/// <summary>
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/// 完成工作信息
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/// </summary>
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/// <param name="work">当前工作</param>
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/// <param name="count">当前盈利(自动计算附加)</param>
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public FinishWorkInfo(Work work, double count)
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{
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this.work = work;
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this.count = count * (1 + work.FinishBonus);
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this.spendtime = work.Time;
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}
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}
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/// <summary>
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/// UI相关显示
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/// </summary>
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/// <param name="m"></param>
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@ -55,17 +88,19 @@ namespace VPet_Simulator.Core
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//ts = TimeSpan.FromMinutes(MaxTime);
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//tleft = TimeSpan.Zero;
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//PBLeft.Value = MaxTime;
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var fwi = new FinishWorkInfo(nowWork, GetCount);
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E_FinishWork?.Invoke(fwi);
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if (nowWork.Type == Work.WorkType.Work)
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{
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m.Core.Save.Money += GetCount * nowWork.FinishBonus;
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Stop(() => m.SayRnd(LocalizeCore.Translate("{2}完成啦, 累计赚了 {0:f2} 金钱\n共计花费了{1}分钟", GetCount * (1 + nowWork.FinishBonus),
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nowWork.Time, nowWork.NameTrans), true));
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Stop(() => m.SayRnd(LocalizeCore.Translate("{2}完成啦, 累计赚了 {0:f2} 金钱\n共计花费了{1}分钟", fwi.count,
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fwi.spendtime, fwi.work.NameTrans), true));
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}
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else
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{
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m.Core.Save.Exp += GetCount * nowWork.FinishBonus;
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Stop(() => m.SayRnd(LocalizeCore.Translate("{2}完成啦, 累计获得 {0:f2} 经验\n共计花费了{1}分钟", GetCount * (1 + nowWork.FinishBonus),
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nowWork.Time, nowWork.NameTrans), true));
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Stop(() => m.SayRnd(LocalizeCore.Translate("{2}完成啦, 累计获得 {0:f2} 经验\n共计花费了{1}分钟", fwi.count,
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fwi.spendtime, fwi.work.NameTrans), true));
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}
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return;
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}
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@ -459,6 +459,7 @@ namespace VPet_Simulator.Windows
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Core.Save.Money -= item.Price;
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//统计
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GameSavesData.Statistics[(gint)"stat_buytimes"]++;
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GameSavesData.Statistics[(gint)("buy_" + item.Name)]++;
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GameSavesData.Statistics[(gdbe)"stat_betterbuy"] += item.Price;
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switch (item.Type)
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@ -471,6 +472,7 @@ namespace VPet_Simulator.Windows
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break;
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case Food.FoodType.Drug:
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GameSavesData.Statistics[(gdbe)"stat_bb_drug"] += item.Price;
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GameSavesData.Statistics[(gdbe)"stat_bb_drug_exp"] += item.Exp;
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break;
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case Food.FoodType.Snack:
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GameSavesData.Statistics[(gdbe)"stat_bb_snack"] += item.Price;
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@ -483,6 +485,7 @@ namespace VPet_Simulator.Windows
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break;
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case Food.FoodType.Gift:
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GameSavesData.Statistics[(gdbe)"stat_bb_gift"] += item.Price;
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GameSavesData.Statistics[(gdbe)"stat_bb_gift_like"] += item.Likability;
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break;
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}
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}
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@ -714,6 +717,8 @@ namespace VPet_Simulator.Windows
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if (CurrMusicType != null && Main.IsIdel)
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{//识别通过,开始跑跳舞动画
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//先统计下
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GameSavesData.Statistics[(gint)"stat_music"]++;
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Main.Display(Core.Graph.FindGraph("music", AnimatType.A_Start, Core.Save.Mode), Display_Music);
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}
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else
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@ -545,6 +545,7 @@ namespace VPet_Simulator.Windows
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winSetting.Show();
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};
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Main.FunctionSpendHandle += lowStrength;
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Main.WorkTimer.E_FinishWork += WorkTimer_E_FinishWork;
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Main.ToolBar.MenuMODConfig.Items.Add(m);
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try
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{
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@ -802,6 +803,17 @@ namespace VPet_Simulator.Windows
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}
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private void WorkTimer_E_FinishWork(WorkTimer.FinishWorkInfo obj)
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{
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if (obj.work.Type == GraphHelper.Work.WorkType.Work)
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{
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GameSavesData.Statistics[(gint)"stat_single_profit_money"] = (int)obj.count;
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}
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else
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{
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GameSavesData.Statistics[(gint)"stat_single_profit_exp"] = (int)obj.count;
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}
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}
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private void Main_Event_TouchBody()
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{
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@ -1,4 +1,5 @@
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using LinePutScript.Localization.WPF;
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using LinePutScript;
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using LinePutScript.Localization.WPF;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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@ -115,6 +116,29 @@ namespace VPet_Simulator.Windows
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var say = textList[tbTalk.SelectedIndex];
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textList.RemoveAt(tbTalk.SelectedIndex);
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//聊天效果
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if (say.Exp != 0)
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{
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if (say.Exp > 0)
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{
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mw.GameSavesData.Statistics[(gint)"stat_say_exp_p"]++;
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}
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else
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mw.GameSavesData.Statistics[(gint)"stat_say_exp_d"]++;
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}
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if (say.Likability != 0)
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{
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if (say.Likability > 0)
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mw.GameSavesData.Statistics[(gint)"stat_say_like_p"]++;
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else
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mw.GameSavesData.Statistics[(gint)"stat_say_like_d"]++;
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}
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if(say.Money != 0)
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{
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if (say.Money > 0)
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mw.GameSavesData.Statistics[(gint)"stat_say_money_p"]++;
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else
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mw.GameSavesData.Statistics[(gint)"stat_say_money_d"]++;
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}
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mw.Main.Core.Save.EatFood(say);
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mw.Main.Core.Save.Money += say.Money;
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@ -136,7 +160,7 @@ namespace VPet_Simulator.Windows
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break;
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}
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}
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}
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}
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RelsSelect();
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}
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}
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