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满状态判定修复 fix #405
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@ -764,7 +764,8 @@ namespace VPet_Simulator.Windows
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if (save.StrengthFood < 1)
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if (save.StrengthFood < 1)
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stat["stat_0_sd_sf"] = 1;
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stat["stat_0_sd_sf"] = 1;
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}
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}
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if (save.Strength > 99 && save.Feeling > 99 && save.StrengthFood > 99 && save.StrengthDrink > 99)
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var smm = save.StrengthMax - 1;
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if (save.Strength > smm && save.Feeling > save.FeelingMax && save.StrengthFood > smm && save.StrengthDrink > smm)
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stat[(gint)"stat_100_all"]++;
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stat[(gint)"stat_100_all"]++;
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if (IsSteamUser)
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if (IsSteamUser)
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