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revert revert revert & re-enable init height
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@ -99,7 +99,7 @@ namespace VPet_Simulator.Windows
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//this.Height = 450 * ZoomSlider.Value;
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//this.Height = 450 * ZoomSlider.Value;
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InitializeComponent();
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InitializeComponent();
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//this.Height = 500 * Set.ZoomLevel;
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this.Height = 500 * Set.ZoomLevel;
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this.Width = 500 * Set.ZoomLevel;
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this.Width = 500 * Set.ZoomLevel;
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double L = 0, T = 0;
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double L = 0, T = 0;
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@ -118,17 +118,17 @@ namespace VPet_Simulator.Windows
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L = point.X; T = point.Y;
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L = point.X; T = point.Y;
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}
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}
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//// control position inside bounds
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Core.Controller = new MWController(this);
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//double dist;
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//if ((dist = Core.Controller.GetWindowsDistanceLeft()) < 0) L -= dist;
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//if ((dist = Core.Controller.GetWindowsDistanceRight()) < 0) L += dist;
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//if ((dist = Core.Controller.GetWindowsDistanceUp()) < 0) T -= dist;
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//if ((dist = Core.Controller.GetWindowsDistanceDown()) < 0) T += dist;
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Left = L;
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Left = L;
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Top = T;
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Top = T;
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// control position inside bounds
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Core.Controller = new MWController(this);
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double dist;
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if ((dist = Core.Controller.GetWindowsDistanceLeft()) < 0) Left -= dist;
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if ((dist = Core.Controller.GetWindowsDistanceRight()) < 0) Left += dist;
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if ((dist = Core.Controller.GetWindowsDistanceUp()) < 0) Top -= dist;
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if ((dist = Core.Controller.GetWindowsDistanceDown()) < 0) Top += dist;
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if (Set.TopMost)
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if (Set.TopMost)
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{
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{
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Topmost = true;
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Topmost = true;
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