mirror of
https://github.com/LorisYounger/VPet.git
synced 2024-08-30 18:42:36 +00:00
Merge branch 'LorisYounger:main' into main
This commit is contained in:
commit
d4b9fb810f
1
.gitignore
vendored
1
.gitignore
vendored
@ -353,3 +353,4 @@ MigrationBackup/
|
||||
*.rar
|
||||
*_PDLC_*
|
||||
*_DLC_*
|
||||
VPet-Simulator.Windows/mod/1111_ChatGPTPlus
|
||||
|
@ -8,7 +8,7 @@
|
||||
|
||||
## 11/24 更新 捏脸
|
||||
|
||||
捏脸动画为2023年的[steam大奖提名活动](https://store.steampowered.com/news/app/1920960/view/6966567177514898075)奖励, 我们将参加轻松惬意大奖的提名,制作组期待喜欢《虚拟桌宠模拟器》各位主人们可以对我们提出[宝贵的一票](https://store.steampowered.com/news/app/1920960/view/6966567177514898075)。
|
||||
捏脸动画为2023年的steam大奖提名活动奖励
|
||||
|
||||
长按脸部捏脸
|
||||
|
||||
|
@ -9,7 +9,7 @@ The core gameplay revolves taking care of your Pet. However, more automatic acti
|
||||
|
||||
## 11/24 Update Pinch Face
|
||||
|
||||
Pinch animation for 2023 [steam award](https://store.steampowered.com/news/app/1920960/view/6966567177514898075) Voting Rewards, we participate in the nomination of the relaxation award. The production team is looking forward to the owners who like VPet Simulator to give us [valuable votes](https://store.steampowered.com/news/app/1920960/view/6966567177514898075)
|
||||
Pinch animation for 2023 steam award Voting Rewards
|
||||
|
||||
Long press on the face to pinch the face
|
||||
|
||||
|
@ -9,7 +9,7 @@
|
||||
本遊戲的核心是桌面寵物,更多自動行為如亂走亂動、發呆、蹲下等,需要掛機才能看見。
|
||||
|
||||
## 11/24 更新捏臉
|
||||
捏臉動畫為2023年的[steam大獎提名活動]( https://store.steampowered.com/news/app/1920960/view/6966567177514898075 )獎勵,我們參加輕鬆愜意大獎的提名,製作組期待喜歡《虛擬桌寵模擬器》各位主人們可以對我們提出[寶貴的一票]( https://store.steampowered.com/news/app/1920960/view/6966567177514898075 )。
|
||||
捏臉動畫為2023年的steam大獎提名活動
|
||||
長按臉部捏臉
|
||||
|
||||
![ss33](Tutorial.assets/ss33.gif)
|
||||
|
@ -381,6 +381,9 @@ namespace VPet_Simulator.Core
|
||||
private DateTime wavespan;
|
||||
private void MainGrid_MouseWave(object sender, MouseEventArgs e)
|
||||
{
|
||||
if(e.LeftButton == MouseButtonState.Pressed)
|
||||
return;
|
||||
isPress = false;
|
||||
if (rasetype >= 0 || State != WorkingState.Nomal)
|
||||
return;
|
||||
|
||||
|
@ -377,6 +377,7 @@ namespace VPet_Simulator.Core
|
||||
break;
|
||||
case -1:
|
||||
rasetype = int.MinValue;
|
||||
Core.Controller.RePostionActive = !Core.Controller.CheckPosition();
|
||||
if (string.IsNullOrEmpty(name))
|
||||
Display(GraphType.Raised_Static, AnimatType.C_End, DisplayToNomal);
|
||||
else
|
||||
|
@ -485,8 +485,7 @@ namespace VPet_Simulator.Core
|
||||
return;
|
||||
}
|
||||
}
|
||||
m.MoveTimer.Enabled = false;
|
||||
m.Display(Graph, AnimatType.C_End, m.DisplayToNomal);
|
||||
StopMoving(m);
|
||||
return;
|
||||
}
|
||||
//不是:继续右边走or停下
|
||||
@ -504,6 +503,14 @@ namespace VPet_Simulator.Core
|
||||
return;
|
||||
}
|
||||
}
|
||||
StopMoving(m);
|
||||
}
|
||||
|
||||
private void StopMoving(Main m)
|
||||
{
|
||||
if (m.Core.Controller.RePostionActive)
|
||||
m.Core.Controller.ResetPosition();
|
||||
m.Core.Controller.RePostionActive = !m.Core.Controller.CheckPosition();
|
||||
m.MoveTimer.Enabled = false;
|
||||
m.Display(Graph, AnimatType.C_End, m.DisplayToNomal);
|
||||
}
|
||||
|
@ -49,6 +49,16 @@
|
||||
/// 显示面板窗体
|
||||
/// </summary>
|
||||
void ShowPanel();
|
||||
|
||||
/// <summary>
|
||||
/// 在边缘时重新靠边,防止被阻挡
|
||||
/// </summary>
|
||||
void ResetPosition();
|
||||
/// <summary>
|
||||
/// 判断桌宠是否靠边
|
||||
/// </summary>
|
||||
bool CheckPosition();
|
||||
|
||||
/// <summary>
|
||||
/// 启用计算等数据功能
|
||||
/// </summary>
|
||||
@ -57,5 +67,10 @@
|
||||
/// 互动周期
|
||||
/// </summary>
|
||||
int InteractionCycle { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 是否启用边缘重新定位
|
||||
/// </summary>
|
||||
bool RePostionActive { get; set; }
|
||||
}
|
||||
}
|
||||
|
@ -16,6 +16,11 @@ namespace VPet_Simulator.Windows
|
||||
{
|
||||
public class CoreMOD
|
||||
{
|
||||
/// <summary>
|
||||
/// 自动启用MOD名称
|
||||
/// </summary>
|
||||
public static readonly string[] OnModDefList = new string[] { "Core", "PCat", "ModMaker" };
|
||||
|
||||
public static HashSet<string> LoadedDLL { get; } = new HashSet<string>()
|
||||
{
|
||||
"Panuon.WPF.dll","steam_api.dll","Panuon.WPF.UI.dll","steam_api64.dll",
|
||||
@ -274,7 +279,7 @@ namespace VPet_Simulator.Windows
|
||||
}
|
||||
}
|
||||
}
|
||||
catch(Exception e)
|
||||
catch (Exception e)
|
||||
{
|
||||
ErrorMessage = e.Message;
|
||||
Tag.Add("该模组已损坏");
|
||||
@ -338,7 +343,7 @@ namespace VPet_Simulator.Windows
|
||||
}
|
||||
public static bool IsOnMod(this Setting t, string ModName)
|
||||
{
|
||||
if (ModName == "Core")
|
||||
if (CoreMOD.OnModDefList.Contains(ModName))
|
||||
return true;
|
||||
var line = t.FindLine("onmod");
|
||||
if (line == null)
|
||||
|
@ -107,6 +107,37 @@ namespace VPet_Simulator.Windows
|
||||
panelWindow.Show();
|
||||
}
|
||||
|
||||
public void ResetPosition()
|
||||
{
|
||||
mw.Dispatcher.Invoke(() =>
|
||||
{
|
||||
if (GetWindowsDistanceUp() < -0.25 * mw.Height && GetWindowsDistanceDown() < System.Windows.SystemParameters.PrimaryScreenHeight)
|
||||
{
|
||||
MoveWindows(0, -GetWindowsDistanceUp() / ZoomRatio);
|
||||
}
|
||||
else if (GetWindowsDistanceDown() < -0.25 * mw.Height && GetWindowsDistanceUp() < System.Windows.SystemParameters.PrimaryScreenHeight)
|
||||
{
|
||||
MoveWindows(0, GetWindowsDistanceDown() / ZoomRatio);
|
||||
}
|
||||
if (GetWindowsDistanceLeft() < -0.25 * mw.Width && GetWindowsDistanceRight() < System.Windows.SystemParameters.PrimaryScreenWidth)
|
||||
{
|
||||
MoveWindows(-GetWindowsDistanceLeft() / ZoomRatio, 0);
|
||||
}
|
||||
else if (GetWindowsDistanceRight() < -0.25 * mw.Width && GetWindowsDistanceLeft() < System.Windows.SystemParameters.PrimaryScreenWidth)
|
||||
{
|
||||
MoveWindows(GetWindowsDistanceRight() / ZoomRatio, 0);
|
||||
}
|
||||
});
|
||||
}
|
||||
public bool CheckPosition() => mw.Dispatcher.Invoke(() =>
|
||||
GetWindowsDistanceUp() < -0.25 * mw.Height && GetWindowsDistanceDown() < System.Windows.SystemParameters.PrimaryScreenHeight
|
||||
|| GetWindowsDistanceDown() < -0.25 * mw.Height && GetWindowsDistanceUp() < System.Windows.SystemParameters.PrimaryScreenHeight
|
||||
|| GetWindowsDistanceLeft() < -0.25 * mw.Width && GetWindowsDistanceRight() < System.Windows.SystemParameters.PrimaryScreenWidth
|
||||
|| GetWindowsDistanceRight() < -0.25 * mw.Width && GetWindowsDistanceLeft() < System.Windows.SystemParameters.PrimaryScreenWidth
|
||||
);
|
||||
|
||||
public bool RePostionActive { get; set; } = true;
|
||||
|
||||
public double ZoomRatio => mw.Set.ZoomLevel;
|
||||
|
||||
public int PressLength => mw.Set.PressLength;
|
||||
|
@ -1346,11 +1346,11 @@ namespace VPet_Simulator.Windows
|
||||
//ClickTexts.Add(new ClickText("有建议/游玩反馈? 来 菜单-系统-反馈中心 反馈吧"));
|
||||
ClickTexts.Add(new ClickText("长按脑袋拖动桌宠到你喜欢的任意位置"));
|
||||
|
||||
//临时聊天内容
|
||||
ClickTexts.Add(new ClickText("主人,sbema秋季促销开始了哦,还有游戏大奖赛,快去给{name}去投一票吧。"));
|
||||
ClickTexts.Add(new ClickText("主人主人,{name}参加了sbeam大奖赛哦,给人家投一票喵"));
|
||||
ClickTexts.Add(new ClickText("那个。。主人。。\n人家参加了sbeam大奖赛哦。能不能。。给{name}投一票呢~"));
|
||||
ClickTexts.Add(new ClickText("电脑里有一款《虚拟桌宠模拟器》的游戏正在参加2023的sbeam大奖赛,快来给桌宠投一票吧"));
|
||||
////临时聊天内容
|
||||
//ClickTexts.Add(new ClickText("主人,sbema秋季促销开始了哦,还有游戏大奖赛,快去给{name}去投一票吧。"));
|
||||
//ClickTexts.Add(new ClickText("主人主人,{name}参加了sbeam大奖赛哦,给人家投一票喵"));
|
||||
//ClickTexts.Add(new ClickText("那个。。主人。。\n人家参加了sbeam大奖赛哦。能不能。。给{name}投一票呢~"));
|
||||
//ClickTexts.Add(new ClickText("电脑里有一款《虚拟桌宠模拟器》的游戏正在参加2023的sbeam大奖赛,快来给桌宠投一票吧"));
|
||||
//"如果你觉得目前功能太少,那就多挂会机. 宠物会自己动的".Translate(),
|
||||
//"你知道吗? 你可以在设置里面修改游戏的缩放比例".Translate(),
|
||||
//"你现在乱点说话是说话系统的一部分,不过还没做,在做了在做了ing".Translate(),
|
||||
@ -1695,7 +1695,7 @@ namespace VPet_Simulator.Windows
|
||||
SetTransparentHitThrough();
|
||||
}
|
||||
|
||||
if (File.Exists(ExtensionValue.BaseDirectory + @"\Tutorial.html") && Set["SingleTips"].GetDateTime("tutorial") <= new DateTime(2023, 10, 20))
|
||||
if (File.Exists(ExtensionValue.BaseDirectory + @"\Tutorial.html") && Set["SingleTips"].GetDateTime("tutorial") <= new DateTime(2023, 10, 20) && App.MainWindows.Count == 1)
|
||||
{
|
||||
Set["SingleTips"].SetDateTime("tutorial", DateTime.Now);
|
||||
if (LocalizeCore.CurrentCulture == "zh-Hans")
|
||||
|
@ -547,11 +547,13 @@ namespace VPet_Simulator.Windows
|
||||
|
||||
private void ButtonDisEnable_MouseDown(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
if (mod.Name.ToLower() == "core")
|
||||
if (mod.Name == "Core")
|
||||
{
|
||||
MessageBoxX.Show("模组 Core 为<虚拟桌宠模拟器>核心文件,无法停用".Translate(), "停用失败".Translate());
|
||||
return;
|
||||
}
|
||||
else if (CoreMOD.OnModDefList.Contains(mod.Name))
|
||||
return;
|
||||
mw.Set.OnModRemove(mod.Name);
|
||||
ShowMod(mod.Name);
|
||||
ButtonRestart.Visibility = Visibility.Visible;
|
||||
@ -577,7 +579,7 @@ namespace VPet_Simulator.Windows
|
||||
MessageBoxX.Show("请先登录Steam后才能上传文件".Translate(), "上传MOD需要Steam登录".Translate(), MessageBoxIcon.Warning);
|
||||
return;
|
||||
}
|
||||
if (mods.Name.ToLower() == "core")
|
||||
if (CoreMOD.OnModDefList.Contains(mods.Name))
|
||||
{
|
||||
MessageBoxX.Show("模组 Core 为<虚拟桌宠模拟器>核心文件,无法发布\n如需发布自定义内容,请复制并更改名称".Translate(), "MOD上传失败".Translate(), MessageBoxIcon.Error);
|
||||
return;
|
||||
|
@ -1,9 +1,17 @@
|
||||
chcp 65001
|
||||
|
||||
mklink /d "%~dp0\bin\x64\Debug\net462\mod" "%~dp0\mod"
|
||||
|
||||
echo ^"以下是其他相关MOD的自动链接生成, 若提示错误为正常现象,无需理会"
|
||||
echo "The following is the automatic link generation for other related MODs. If an error is prompted, it is a normal phenomenon and should not be ignored"
|
||||
|
||||
mklink /d "%~dp0\bin\x64\Release\net462\mod" "%~dp0\mod"
|
||||
|
||||
mklink /d "%~dp0\mod\0001_ModMaker" "%~dp0\..\..\VPet.ModMaker\0001_ModMaker"
|
||||
mklink /d "%~dp0\mod\1100_DemoClock" "%~dp0\..\..\VPet.Plugin.Demo\VPet.Plugin.DemoClock\1100_DemoClock"
|
||||
mklink /d "%~dp0\mod\1111_ChatGPTPlus" "%~dp0\..\..\VPet.Plugin.ChatGPTPlus\VPet.Plugin.ChatGPTPlus\1111_ChatGPTPlus"
|
||||
mklink /d "%~dp0\mod\1101_EdgeTTS" "%~dp0\..\..\VPet.Plugin.Demo\VPet.Plugin.EdgeTTS\1101_EdgeTTS"
|
||||
mklink /d "%~dp0\mod\1110_ChatGPT" "%~dp0\..\..\VPet.Plugin.Demo\VPet.Plugin.ChatGPT\1110_ChatGPT"
|
||||
|
||||
|
||||
pause
|
Loading…
Reference in New Issue
Block a user