修改工作图片读取方式
@ -26,7 +26,7 @@ public partial class winWorkMenu : Window
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List<Work> ws;
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List<Work> ss;
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List<Work> ps;
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public void ShowImageDefault(Work.WorkType type) => WorkViewImage.Source = mw.ImageSources.FindImage(mw.Set.PetGraph + "_" + type.ToString(), "work");
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public void ShowImageDefault(Work.WorkType type) => WorkViewImage.Source = mw.ImageSources.FindImage("work_" + mw.Set.PetGraph + "_t_" + type.ToString(), "work_" + type.ToString());
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public winWorkMenu(MainWindow mw, Work.WorkType type)
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{
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InitializeComponent();
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@ -96,7 +96,7 @@ public partial class winWorkMenu : Window
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nowworkdisplay = work;
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lName.Content = work.NameTrans;
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//显示图像
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string source = mw.ImageSources.FindSource("work_" + work.Graph) ?? mw.ImageSources.FindSource("work_" + work.Name);
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string source = mw.ImageSources.FindSource("work_" + mw.Set.PetGraph + "_" + work.Graph) ?? mw.ImageSources.FindSource("work_" + mw.Set.PetGraph + "_" + work.Name);
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if (source == null)
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{
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//尝试显示默认图像
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16
VPet-Simulator.Windows/mod/0000_core/image/work/readme.txt
Normal file
@ -0,0 +1,16 @@
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这里是工作图片目录, 给工作图片显示的
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第一层: 如果实在找不到图片,显示的默认图
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第二层(宠物皮肤id): 该宠物对应工作的图片
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对于大类(play玩耍/study学习/work工作) 前面需要加't'前缀
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顺带一提, 在桌宠文件系统中, 每个文件夹会自动转换成'_',
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例如 "work\vpet\t\play.png" = "work_vpet_t_play.png"
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This is the working image directory, which displays the working images
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First layer: If the image cannot be found, the default image will be displayed
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Second layer (pet skin ID): Image of the corresponding job for the pet
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For major categories (play/study/work), the prefix 't' needs to be added before them
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By the way, in the desktop pet file system, each folder is automatically converted to '_',
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for example, "work\vpet\t\play.png" = "work_vpet_t_play.png"
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Before Width: | Height: | Size: 129 KiB After Width: | Height: | Size: 129 KiB |