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+ + +本教程仅会在第一次启动/操作更新时自动打开 如果你每次启动桌宠都能看到这个文件自动打开,那就是bug,请反馈给我
桌宠默认会打开数据计算, 打开数据计算后会计算桌宠心情/食物等消耗,需要玩家进行互动.可在设置中进行设置开关和设置游玩节奏
本游戏是核心是桌面宠物, 更多自动操作例如乱走乱动,发呆,蹲下等需要挂机才能看到.
捏脸动画为2023年的steam大奖提名活动奖励
长按脸部捏脸
再次右键关闭
可在设置中设置长按时间
点击投喂进行吃饭喝水, 吃/喝完后会立即补充一半的饱腹和口渴, 剩下一半将会缓慢增加
通过互动 文案或直播 进行赚钱, 赚了钱后就可以给桌宠买食物饮料或者家具等(若有社区系统)
学习以更快的获得经验值
更少的体力消耗和加快回复体力, 适合挂机
设置-互动中可以开关数据计算等相关操作
开启后桌宠会有一系列需求,例如口渴饥饿心情等. 若只想挂着好看,关闭数据计算即可.
计算桌宠状态间隔. 时间越长,桌宠互动需求频率越长,消耗数值越慢. 反之亦然, 可以针对自己喜欢的风格自行调整
想要偶尔才给桌宠喂水/吃饭, 计算间隔越长越好
想要桌宠成长速度更快, 计算间隔越短越好
决定桌宠在多少周期后决定自主行动,例如到处乱走乱爬. 周期越长频率越低
决定桌宠是否允许进行位移操作, 关闭后桌宠会在原地不乱动
开启后,只有玩家交互的时候,桌宠才会进行移动,否则会待在原地不动
在自定栏添加快捷方式/网页/快捷键, 可以便携启动想要的功能 +键盘快捷键编写方法请参考 键盘快捷键 通用注解 +右键进行排序/删除等操作
保存设置后, 即可在桌宠菜单栏看到自定义的快捷键
可以用来在更好买中买东西吃喝,非常的有用
提升玩家等级,等级越高打工学习获得的金钱/经验越高. 还会提高好感度上限
和桌宠互动(摸头摸身体)消耗体力转换为心情
保持良好状态和提高经验获取速度, 高心情还会增加好感度.
随时间消耗,低了桌宠会饿. 高饱腹度会恢复体力和提高健康
随时间消耗,低了桌宠会渴. 高饱腹度会恢复体力和提高健康
健康低了会生病, 生病会导致无法工作和学习
高好感度可以让身体更加健康, 也会会触发不同说话内容等隐藏事件.
This tutorial automatically opens only when you start the program for the first time or after an update +If this file pops up every time you start Desktop pet, that is a bug. Please report it to me
Data Calculation, which affects whether or not there will be changes in the Pet's attributes, including stamina, mood, hunger, and thirst, etc. This feature is turned on by default, but you can switch it off under System > Interact.
The core gameplay revolves taking care of your Pet. However, more automatic actions, such as wandering around, spacing out, squatting, etc., can be seen only when the game is idle.
Pinch animation for 2023 steam award Voting Rewards
Long press on the face to pinch the face
The Long Press Interval can be set under Settings > Interact.
Selecting Feed > Food/Drink/Medicine directs you to the related categories on Betterbuy. Once you purchase an item, your Virtual Pet eats or drinks it right away, instantly restoring half of the specified hunger or thirst values, with the other half recovering over time.
Make Money through Interact > Work > Prepping or Live (unlocked at level 10). After earning money, you can buy food, drinks, or even furniture for your Virtual Pet (through Workshop subscriptions).
Direct your Virtual Pet to Learn will increase EXP. Research is unlocked at Level 15.
Sleeping reduces stamina exertion and promotes faster stamina recovery; ideal for AFKing.
Data calculation, along with other related settings, can be toggled on or off under Settings > Interact.
When turned on, the needs system for your Virtual Pet becomes active, causing thirst, hunger, and mood to decrease over time. If you'd rather skip this part of gameplay, simply keep data calculation off.
Calculates status change of your Virtual Pet. The longer the interval, the less frequent your Virtual Pet needs attention, and the slower her needs decay. Conversely, the shorter the interval, the faster her needs decay. You can adjust this to your preference.
If you only want to feed your Virtual Pet occasionally, a longer calculation interval is better.
If you want your Virtual Pet to level up faster, a shorter calculation interval is better.
Affects how many data calculation cycles are allowed to pass before your Virtual Pet decides to move around. The larger the number, the less frequent your Virtual Pet moves.
Affects whether the Virtual Pet changes positions. Your Virtual Pet will stay put if this option is toggled off.
When turned on, your Virtual Pet will only move after player interaction. Otherwise, she will stay put.
Add shortcuts/web pages/keyboard-shortcuts. This allows for quick activations of desired functions. For instructions on how to set up keyboard shortcuts, please refer to Keyboard shortcuts general annotations. Right-click for sorting/deleting and other operations.
After saving the settings, you can see your customized shortcuts in your Virtual Pet menu bar.
Used to buy things in Betterbuy to change the attributes of your Virtual Pet.
Affects the level of your Virtual Pet. Higher levels increase Money and EXP obtained by working and studying, as well as the cap for Affinity value.
Interacting with your Virtual Pet (touching the head and body) converts Stamina into Mood.
High mood will maintain good Health and increase EXP gained and Affinity.
Decays over time. High Hunger value (meaning not hungry) restores Stamina and improves Health.
Decays over time. High Thirst value (meaning not thirsty) restores Stamina and improves Health.
Your Virtual Pet will get sick if on low Health, which disables Work or Study.
High Affinity makes your Virtual Pet healthier and will also trigger hidden events such as special dialogs.
本教學只會在首次啟動/操作更新時自動開啟
若您每次啟動桌寵,這個檔案都會自動開啟,那就是出bug了,請回報給作者
桌寵預設會打開資料計算。打開資料計算後,會自動計算桌寵心情/食物等數值,需要玩家進行互動。可以在設定中啟用/停用或設定變化頻率
本遊戲的核心是桌面寵物,更多自動行為如亂走亂動、發呆、蹲下等,需要掛機才能看見。
捏臉動畫為2023年的steam大獎提名活動 +長按臉部捏臉
再次右鍵即可關閉
可在設定中設定長按時間
點擊投餵能夠吃飯喝水等等,吃喝完後,會立即補充物品一半的飽食度及口渴值,另一半則會慢慢回復
透過互動中的寫作或實況可以賺錢。有錢後,就能夠給桌寵買更多的食物、飲料或家具等等(如有社群系統)
學習可以更快地獲得經驗值
消耗更少體力並加速體力回復,適合掛機
在[設定-互動]中可以啟用/停用資料計算等相關內容
啟用時,桌寵會有一系列需求,例如口渴、饑餓、心情等。若只想掛著好看,可以停用資料計算。
計算桌寵狀態的間隔時間。時間越長,桌寵互動需求的產生頻率越小,消耗數值越慢,反之亦然。可以針對自己喜歡的風格自行調整。
※想要偶爾才給桌寵喝水/吃飯,計算間隔越長越好
※想要桌寵成長速度更快,計算間隔越短越好
决定桌寵在多少週期後會自主行動,例如到處亂走亂爬。週期越長,自主行動的頻率越低。
决定桌寵是否能夠位移。停用時,桌寵會在原地不亂動。
啟用時,只有玩家互動的時候,桌寵才會進行移動,否則會待在原地不動。
在自訂欄位中加入捷徑/網頁/快捷鍵,可以方便快速地啟動想要的功能
鍵盤快捷鍵的編寫方式請參考鍵盤快捷鍵通用注解
右鍵能夠改變排序/删除等
儲存設定後,即可在桌寵的功能表中看到自訂快捷鍵
可以在更好買商店中買吃買喝買東西,非常有用
提升桌寵等級。等級越高,打工、學習獲得的金錢/經驗值就越多,並會提高好感度上限
和桌寵互動(摸頭、摸身體)會消耗體力並轉換成心情
維持良好的狀態,並提高經驗值的獲取速度,高心情還會增加好感度
隨時間消耗。低了桌寵會餓,高飽食度會恢復體力並提高健康值
隨時間消耗。低了桌寵會渴,高飽食度會恢復體力並提高健康值
健康值過低會生病,生病會導致無法工作或學習
高好感度可以讓身體更加健康,也會觸發隱藏事件,例如擁有不同的對話內容等等