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修复切换状态时动画停止的bug
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@ -277,7 +277,7 @@ namespace VPet_Simulator.Core
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}
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private void playSwitchAnimat(GameSave.ModeType before, GameSave.ModeType after)
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{
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if (DisplayType.Type != GraphType.Default)
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if (!(DisplayType.Type == GraphType.Default || DisplayType.Type == GraphType.Switch_Down || DisplayType.Type == GraphType.Switch_Up))
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{
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return;
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}
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