From f5a03410209b061e08df1f45edfce50b31535229 Mon Sep 17 00:00:00 2001 From: ZouJin Date: Tue, 7 Nov 2023 18:52:10 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E5=A4=9A=E5=BC=80=E5=87=BA?= =?UTF-8?q?=E7=8E=B0=E5=A4=9A=E4=BD=99=E9=BB=98=E8=AE=A4=E5=AD=98=E6=A1=A3?= =?UTF-8?q?=E7=9A=84=E9=97=AE=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Fix #279 --- VPet-Simulator.Windows/MainWindow.cs | 2 +- VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs | 4 ---- 2 files changed, 1 insertion(+), 5 deletions(-) diff --git a/VPet-Simulator.Windows/MainWindow.cs b/VPet-Simulator.Windows/MainWindow.cs index 7cdedb7..a822881 100644 --- a/VPet-Simulator.Windows/MainWindow.cs +++ b/VPet-Simulator.Windows/MainWindow.cs @@ -1009,7 +1009,7 @@ namespace VPet_Simulator.Windows public MainWindow(string prefixsave) { PrefixSave = prefixsave; - if (!PrefixSave.StartsWith("-")) + if (prefixsave != string.Empty && !PrefixSave.StartsWith("-")) PrefixSave = '-' + prefixsave; //处理ARGS Args = new LPS_D(); diff --git a/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs b/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs index 8ae71f4..0fdca3e 100644 --- a/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs +++ b/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs @@ -1457,10 +1457,6 @@ namespace VPet_Simulator.Windows if (LBHave.SelectedIndex == -1) return; var str = App.MutiSaves[LBHave.SelectedIndex]; - if (str == "默认存档".Translate()) - { - str = string.Empty; - } if (str.EndsWith(")") || App.MainWindows.FirstOrDefault(x => x.PrefixSave.Trim('-') == str) != null) { MessageBoxX.Show("当前多开已经加载".Translate());