using LinePutScript.Converter;
using LinePutScript.Localization.WPF;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace VPet_Simulator.Windows.Interface
{
///
/// 供玩家选择说话的文本
///
public class SelectText : ICheckText
{
///
/// 玩家选项名称
///
[Line(IgnoreCase = true)]
public string Choose { get; set; } = null;
private string transChoose = null;
///
/// 玩家选项名称 (翻译)
///
public string TranslateChoose
{
get
{
if (transChoose == null)
{
transChoose = LocalizeCore.Translate(Text);
}
return transChoose;
}
set
{
transChoose = value;
}
}
///
/// 标签
///
[Line(IgnoreCase = true)]
public List Tags { get; set; } = new List();
///
/// 跳转到标签
///
public List ToTags { get; set; } = new List();
}
}