using LinePutScript.Dictionary; using System; using System.Windows; using System.Windows.Media; namespace VPet_Simulator.Core { public static class Function { public static Random Rnd = new Random(); /// /// 获取资源笔刷 /// /// /// public static Brush ResourcesBrush(BrushType name) { return (Brush)Application.Current.Resources.MergedDictionaries[0].MergedDictionaries[0][name.ToString()]; } public enum BrushType { Primary, PrimaryTrans, PrimaryTrans4, PrimaryTransA, PrimaryTransE, PrimaryLight, PrimaryLighter, PrimaryDark, PrimaryDarker, PrimaryText, Secondary, SecondaryTrans, SecondaryTrans4, SecondaryTransA, SecondaryTransE, SecondaryLight, SecondaryLighter, SecondaryDark, SecondaryDarker, SecondaryText, DARKPrimary, DARKPrimaryTrans, DARKPrimaryTrans4, DARKPrimaryTransA, DARKPrimaryTransE, DARKPrimaryLight, DARKPrimaryLighter, DARKPrimaryDark, DARKPrimaryDarker, DARKPrimaryText, } ///// ///// 翻译文本 ///// ///// 翻译文件 ///// 翻译内容 ///// 翻译后的文本 //public static string Translate(this LPS_D TranFile, string Name) => TranFile.GetString(Name, Name); } }