using LinePutScript.Converter;
using LinePutScript.Localization.WPF;
using Panuon.WPF;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Media.Imaging;
using VPet_Simulator.Core;
using static LinePutScript.Converter.LPSConvert;
namespace VPet_Simulator.Windows.Interface
{
public class Food : NotifyPropertyChangedBase, IFood
{
///
/// 食物类型
///
public enum FoodType
{
///
/// 食物 (默认)
///
Food,
///
/// 收藏 (自定义)
///
Star,
///
/// 正餐
///
Meal,
///
/// 零食
///
Snack,
///
/// 饮料
///
Drink,
///
/// 功能性
///
Functional,
///
/// 药品
///
Drug,
///
/// 礼品
///
Gift,
}
///
/// 食物类型
///
[Line(type: ConvertType.ToEnum, ignoreCase: true)]
public FoodType Type { get; set; } = FoodType.Food;
///
/// 食物名字
///
[Line(name: "name")]
public string Name { get; set; }
private string transname = null;
///
/// 食物名字 (翻译)
///
public string TranslateName
{
get
{
if (transname == null)
{
transname = LocalizeCore.Translate(Name);
}
return transname;
}
}
[Line(ignoreCase: true)]
public int Exp { get; set; }
[Line(ignoreCase: true)]
public double Strength { get; set; }
[Line(ignoreCase: true)]
public double StrengthFood { get; set; }
[Line(ignoreCase: true)]
public double StrengthDrink { get; set; }
[Line(ignoreCase: true)]
public double Feeling { get; set; }
[Line(ignoreCase: true)]
public double Health { get; set; }
[Line(ignoreCase: true)]
public double Likability { get; set; }
///
/// 食物价格
///
[Line(ignoreCase: true)]
public double Price { get; set; }
///
/// 描述
///
[Line(ignoreCase: true)]
public string Desc { get; set; }
private string descs = null;
///
/// 描述(ToBetterBuy)
///
public string Description
{
get
{
return descs + '\n' + Desc.Translate();
}
}
public IDictionary DescriptionValues
{
get
{
var dic = new Dictionary()
{
{ LocalizeCore.Translate("经验值"), (double)Exp },
{ LocalizeCore.Translate("饱腹度"), StrengthFood },
{ LocalizeCore.Translate("口渴度"), StrengthDrink },
{ LocalizeCore.Translate("体力"), Strength },
{ LocalizeCore.Translate("心情"), Feeling },
{ LocalizeCore.Translate("健康"), Health },
{ LocalizeCore.Translate("好感度"), Likability },
};
return dic.Where(kv => kv.Value != 0)
.ToDictionary(kv => kv.Key, kv => $"{(kv.Value > 0 ? "+" : "")}{kv.Value.ToString("f2")}");
}
}
///
/// 显示的图片
///
public BitmapImage ImageSource { get; set; }
///
/// 是否已收藏
///
public bool Star { get; set; }
///
/// 物品图片
///
[Line(ignoreCase: true)]
public string Image;
public bool? isoverload = null;
///
/// 当前物品推荐价格
///
public double RealPrice => ((Exp / 3 + Strength / 5 + StrengthDrink / 3 + StrengthFood / 2 + Feeling / 6) / 3 + Health + Likability * 10);
///
/// 该食物是否超模
///
public bool IsOverLoad()
{
if (isoverload == null)
{
double relp = RealPrice;
isoverload = Price < (relp - 10) * 0.7;// Price > (relp + 10) * 1.3;// || Price < (relp - 10) * 0.7;//30%容错
}
return isoverload.Value;
}
///
/// 加载物品图片
///
public void LoadImageSource(IMainWindow imw)
{
ImageSource = imw.ImageSources.FindImage("food_" + (Image ?? Name), "food");
Star = imw.Set["betterbuy"]["star"].GetInfos().Contains(Name);
LoadEatTimeSource(imw);
}
public void LoadEatTimeSource(IMainWindow imw)
{
DateTime now = DateTime.Now;
DateTime eattime = imw.GameSavesData["buytime"].GetDateTime(Name, now);
if (eattime <= now)
{
if (Type == FoodType.Meal || Type == FoodType.Snack || Type == FoodType.Drink || Type == FoodType.Gift)// || Type == FoodType.Limit)
descs = "喜好度".Translate();
else
descs = "有效度".Translate();
descs += ":\t100%";
}
else
{
if (Type == FoodType.Meal || Type == FoodType.Snack || Type == FoodType.Drink || Type == FoodType.Gift)// || Type == FoodType.Limit)
descs = "喜好度".Translate();
else
descs = "有效度".Translate();
if (Type == FoodType.Gift)
descs += ":\t" + Math.Max(0.5, 1 - Math.Pow((eattime - now).TotalHours, 2) * 0.01).ToString("p0");
else
descs += ":\t" + Math.Max(0.5, 1 - Math.Pow((eattime - now).TotalHours, 2) * 0.02).ToString("p0");
descs += "\t\t" + "恢复".Translate() + ":\t" + (eattime).ToString("MM/dd HH");
}
}
///
/// 食用时显示的动画
///
[Line(ignoreCase: true)]
public string Graph { get; set; } = null;
///
/// 获取食用时显示的动画
///
public string GetGraph()
{
if (string.IsNullOrEmpty(Graph))
switch (Type)
{
default:
return "eat";
case Food.FoodType.Drink:
return "drink";
case Food.FoodType.Gift:
return "gift";
}
else
return Graph;
}
}
}