using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace VPet_Simulator.Core { /// <summary> /// 食物接口 /// </summary> public interface IFood { /// <summary> /// 经验值 /// </summary> int Exp { get; } /// <summary> /// 体力 0-100 /// </summary> double Strength { get; } /// <summary> /// 饱腹度 /// </summary> double StrengthFood { get; } /// <summary> /// 口渴度 /// </summary> double StrengthDrink { get; } /// <summary> /// 心情 /// </summary> double Feeling { get; } /// <summary> /// 健康 /// </summary> double Health { get; } /// <summary> /// 好感度 /// </summary> double Likability { get; } } }