using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace VPet_Simulator.Core { /// /// 食物接口 /// public interface IFood { /// /// 经验值 /// int Exp { get; } /// /// 体力 0-100 /// double Strength { get; } /// /// 饱腹度 /// double StrengthFood { get; } /// /// 口渴度 /// double StrengthDrink { get; } /// /// 心情 /// double Feeling { get; } /// /// 健康 /// double Health { get; } /// /// 好感度 /// double Likability { get; } } }