using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace VPet_Simulator.Core
{
///
/// 食物接口
///
public interface IFood
{
///
/// 经验值
///
int Exp { get; }
///
/// 体力 0-100
///
double Strength { get; }
///
/// 饱腹度
///
double StrengthFood { get; }
///
/// 口渴度
///
double StrengthDrink { get; }
///
/// 心情
///
double Feeling { get; }
///
/// 健康
///
double Health { get; }
///
/// 好感度
///
double Likability { get; }
}
}