using LinePutScript.Converter; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using VPet_Simulator.Core; namespace VPet_Simulator.Windows.Interface { public class Food : IFood { [Line] public int Exp { get; set; } [Line] public double Strength { get; set; } [Line] public double StrengthFood { get; set; } [Line] public double StrengthDrink { get; set; } [Line] public double Feeling { get; set; } [Line] public double Health { get; set; } [Line] public double Likability { get; set; } /// /// 食物价格 /// [Line] public double Price { get; set; } } }