using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace VPet_Simulator.Core
{
///
/// 桌宠控制器
///
public abstract class IController
{
///
/// 移动桌宠位置
///
/// X轴
/// Y轴
public abstract void MoveWindows(double X, double Y);
///
/// 获取桌宠距离左侧的位置
///
public abstract double GetWindowsDistanceLeft();
///
/// 获取桌宠距离右侧的位置
///
public abstract double GetWindowsDistanceRight();
///
/// 获取桌宠距离上方的位置
///
public abstract double GetWindowsDistanceUp();
///
/// 获取桌宠距离下方的位置
///
public abstract double GetWindowsDistanceDown();
///
/// 窗体宽度
///
public abstract double WindowsWidth { get; set; }
///
/// 窗体高度
///
public abstract double WindowsHight { get; set; }
}
}