mirror of
https://github.com/LorisYounger/VPet.git
synced 2024-08-30 18:42:36 +00:00
1009 lines
38 KiB
C#
1009 lines
38 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Security.AccessControl;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Input;
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using System.Windows.Threading;
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using static VPet_Simulator.Core.GraphCore;
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namespace VPet_Simulator.Core
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{
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public partial class Main
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{
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/// <summary>
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/// 当前动画类型
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/// </summary>
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public GraphCore.GraphType DisplayType = GraphCore.GraphType.Default;
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/// <summary>
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/// 默认循环次数
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/// </summary>
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public int CountNomal = 0;
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/// <summary>
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/// 显示默认情况
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/// </summary>
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public void DisplayNomal()
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{
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CountNomal++;
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Display(GraphCore.GraphType.Default, DisplayNomal);
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}
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/// <summary>
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/// 显示结束动画
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/// </summary>
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/// <param name="EndAction">结束后接下来</param>
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/// <returns>是否成功结束</returns>
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public bool DisplayStopMove(Action EndAction)
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{
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switch (DisplayType)
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{
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case GraphCore.GraphType.Boring_B_Loop:
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Display(Core.Graph.FindGraph(GraphCore.GraphType.Boring_C_End, Core.Save.Mode, true), EndAction);
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return true;
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case GraphCore.GraphType.Squat_B_Loop:
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Display(Core.Graph.FindGraph(GraphCore.GraphType.Squat_C_End, Core.Save.Mode, true), EndAction);
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return true;
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case GraphType.Crawl_Left_B_Loop:
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Display(Core.Graph.FindGraph(GraphCore.GraphType.Crawl_Left_C_End, Core.Save.Mode, true), EndAction);
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return true;
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case GraphType.Crawl_Right_B_Loop:
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Display(Core.Graph.FindGraph(GraphCore.GraphType.Crawl_Right_C_End, Core.Save.Mode, true), EndAction);
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return true;
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case GraphType.Fall_Left_B_Loop:
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Display(Core.Graph.FindGraph(GraphCore.GraphType.Fall_Left_C_End, Core.Save.Mode, true), EndAction);
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return true;
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case GraphType.Fall_Right_B_Loop:
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Display(Core.Graph.FindGraph(GraphCore.GraphType.Fall_Right_C_End, Core.Save.Mode, true), EndAction);
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return true;
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case GraphType.Walk_Left_B_Loop:
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Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Left_C_End, Core.Save.Mode, true), EndAction);
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return true;
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case GraphType.Walk_Right_B_Loop:
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Display(Core.Graph.FindGraph(GraphCore.GraphType.Walk_Right_C_End, Core.Save.Mode, true), EndAction);
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return true;
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//case GraphType.Climb_Left:
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//case GraphType.Climb_Right:
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//case GraphType.Climb_Top_Left:
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//case GraphType.Climb_Top_Right:
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// DisplayFalled_Left();
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// return true;
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}
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return false;
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}
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/// <summary>
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/// 显示摸头情况
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/// </summary>
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public void DisplayTouchHead()
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{
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if (Core.Save.Strength <= 50)
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return;
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Core.Save.StrengthChange(-1);
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Core.Save.FeelingChange(1);
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if (DisplayType == GraphType.Touch_Head_B_Loop)
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if (PetGrid.Child is IGraph ig && ig.GraphType == GraphCore.GraphType.Touch_Head_B_Loop)
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{
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ig.IsContinue = true;
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return;
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}
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else if (PetGrid2.Child is IGraph ig2 && ig2.GraphType == GraphCore.GraphType.Touch_Head_B_Loop)
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{
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ig2.IsContinue = true;
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return;
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}
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Core.Graph.RndGraph.Clear();
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Display(Core.Graph.FindGraph(GraphCore.GraphType.Touch_Head_A_Start, Core.Save.Mode, true), () =>
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Display(Core.Graph.FindGraph(GraphCore.GraphType.Touch_Head_B_Loop, Core.Save.Mode, true), () =>
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Display(Core.Graph.FindGraph(GraphCore.GraphType.Touch_Head_C_End, Core.Save.Mode, true), DisplayNomal
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)));
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}
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/// <summary>
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/// 显示无聊情况
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/// </summary>
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public void DisplayBoring()
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{
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looptimes = 0;
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CountNomal = 0;
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Core.Graph.RndGraph.Clear();
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Display(Core.Graph.FindGraph(GraphCore.GraphType.Boring_A_Start, Core.Save.Mode, true), DisplayBoringing);
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}
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/// <summary>
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/// 显示无聊情况
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/// </summary>
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private void DisplayBoringing()
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{
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if (Function.Rnd.Next(++looptimes) > 10)
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Display(Core.Graph.FindGraph(GraphCore.GraphType.Boring_C_End, Core.Save.Mode, true), DisplayNomal);
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else
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Display(Core.Graph.FindGraph(GraphCore.GraphType.Boring_B_Loop, Core.Save.Mode, true), DisplayBoringing);
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}
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int looptimes;
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/// <summary>
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/// 显示蹲下情况
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/// </summary>
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public void DisplaySquat()
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{
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looptimes = 0;
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CountNomal = 0;
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Core.Graph.RndGraph.Clear();
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Display(Core.Graph.FindGraph(GraphCore.GraphType.Squat_A_Start, Core.Save.Mode, true), DisplaySquating);
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}
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/// <summary>
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/// 显示蹲下情况
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/// </summary>
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public void DisplaySquating()
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{
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if (Function.Rnd.Next(++looptimes) > 10)
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Display(Core.Graph.FindGraph(GraphCore.GraphType.Squat_C_End, Core.Save.Mode, true), DisplayNomal);
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else
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Display(Core.Graph.FindGraph(GraphCore.GraphType.Squat_B_Loop, Core.Save.Mode, true), DisplaySquating);
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}
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/// <summary>
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/// 显示拖拽情况
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/// </summary>
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public void DisplayRaised()
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{
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//位置迁移: 254-128
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MainGrid.MouseMove += MainGrid_MouseMove;
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rasetype = 0;
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DisplayRaising();
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//if (((IGraph)PetGrid.Child).GraphType == GraphCore.GraphType.Touch_Head_B_Loop)
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//{
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// ((IGraph)PetGrid.Child).IsContinue = true;
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// return;
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//}
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//Display(GraphCore.GraphType.Raised_Dynamic, () =>
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// Display(GraphCore.GraphType.Touch_Head_B_Loop, () =>
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// Display(GraphCore.GraphType.Touch_Head_C_End, () =>
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// Display(GraphCore.GraphType.Default
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//))));
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}
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int rasetype = int.MinValue;
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int walklength = 0;
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/// <summary>
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/// 显示拖拽中
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/// </summary>
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private void DisplayRaising()
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{
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switch (rasetype)
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{
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case int.MinValue:
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break;
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case -1:
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DisplayFalled_Left();
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rasetype = int.MinValue;
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return;
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case 0:
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case 1:
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case 2:
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rasetype++;
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Display(GraphCore.GraphType.Raised_Dynamic, DisplayRaising);
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return;
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case 3:
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rasetype++;
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Display(GraphCore.GraphType.Raised_Static_A_Start, DisplayRaising);
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return;
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default:
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Display(GraphCore.GraphType.Raised_Static_B_Loop, DisplayRaising);
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rasetype = 4;
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break;
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}
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}
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/// <summary>
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/// 显示掉到地上 从左边
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/// </summary>
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public void DisplayFalled_Left()
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{
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Display(GraphCore.GraphType.Fall_Left_C_End,
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() => Display(GraphCore.GraphType.Climb_Up_Left, DisplayNomal));
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}
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/// <summary>
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/// 显示掉到地上 从左边
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/// </summary>
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public void DisplayFalled_Right()
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{
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Display(GraphCore.GraphType.Fall_Right_C_End,
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() => Display(GraphCore.GraphType.Climb_Up_Right, DisplayNomal));
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}
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/// <summary>
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/// 显示向左走 (有判断)
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/// </summary>
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public void DisplayWalk_Left()
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{
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//看看距离是否满足调节
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if (Core.Controller.GetWindowsDistanceLeft() > 400 * Core.Controller.ZoomRatio)
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{
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walklength = 0;
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CountNomal = 0;
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Display(GraphCore.GraphType.Walk_Left_A_Start, () =>
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{
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MoveTimerPoint = new Point(-Core.Graph.GraphConfig.SpeedWalk, 0);
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MoveTimer.Start();
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DisplayWalk_Lefting();
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});
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}
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}
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/// <summary>
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/// 显示向左走
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/// </summary>
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private void DisplayWalk_Lefting()
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{
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//看看距离是不是不足
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if (Core.Controller.GetWindowsDistanceLeft() < 50 * Core.Controller.ZoomRatio)
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{//是,停下恢复默认 or/爬墙
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switch (Function.Rnd.Next(3))
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{
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case 0:
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DisplayFall_Left(() =>
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{
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Walk_Left_C_End, DisplayNomal);
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});
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return;
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case 1:
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DisplayFall_Right(() =>
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{
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Walk_Left_C_End, DisplayNomal);
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});
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return;
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default:
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Walk_Left_C_End, DisplayNomal);
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return;
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}
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}
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//不是:继续右边走or停下
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if (Function.Rnd.Next(walklength++) < 5)
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{
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Display(GraphCore.GraphType.Walk_Left_B_Loop, DisplayWalk_Lefting);
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}
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else
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{//停下来
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switch (Function.Rnd.Next(3))
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{
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case 0:
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DisplayFall_Left(() =>
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{
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Walk_Left_C_End, DisplayNomal);
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});
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break;
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case 1:
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DisplayFall_Right(() =>
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{
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Walk_Left_C_End, DisplayNomal);
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});
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break;
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default:
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Walk_Left_C_End, DisplayNomal);
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break;
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}
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}
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}
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/// <summary>
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/// 显示向右走 (有判断)
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/// </summary>
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public void DisplayWalk_Right()
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{
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//看看距离是否满足调节
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if (Core.Controller.GetWindowsDistanceRight() > 400 * Core.Controller.ZoomRatio)
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{
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walklength = 0;
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CountNomal = 0;
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Display(GraphCore.GraphType.Walk_Right_A_Start, () =>
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{
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MoveTimerPoint = new Point(Core.Graph.GraphConfig.SpeedWalk, 0);
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MoveTimer.Start();
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DisplayWalk_Righting();
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});
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}
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}
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/// <summary>
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/// 显示向右走
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/// </summary>
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private void DisplayWalk_Righting()
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{
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//看看距离是不是不足
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if (Core.Controller.GetWindowsDistanceRight() < 50 * Core.Controller.ZoomRatio)
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{//是,停下恢复默认 or/爬墙
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switch (Function.Rnd.Next(3))
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{
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case 0:
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DisplayClimb_Right_UP(() =>
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{
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Walk_Right_C_End, DisplayNomal);
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});
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return;
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case 1:
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DisplayClimb_Right_DOWN(() =>
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{
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Walk_Right_C_End, DisplayNomal);
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});
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return;
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default:
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Walk_Right_C_End, DisplayNomal);
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return;
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}
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}
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//不是:继续右边走or停下
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if (Function.Rnd.Next(walklength++) < 5)
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{
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Display(GraphCore.GraphType.Walk_Right_B_Loop, DisplayWalk_Righting);
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}
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else
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{//停下来
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switch (Function.Rnd.Next(3))
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{
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case 0:
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DisplayFall_Left(() =>
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{
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Walk_Left_C_End, DisplayNomal);
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});
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break;
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case 1:
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DisplayFall_Right(() =>
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{
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Walk_Left_C_End, DisplayNomal);
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});
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break;
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default:
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Walk_Left_C_End, DisplayNomal);
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break;
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}
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}
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}
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/// <summary>
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/// 显示向左爬 (有判断)
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/// </summary>
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public void DisplayCrawl_Left()
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{
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//看看距离是否满足调节
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if (Core.Controller.GetWindowsDistanceLeft() > 400 * Core.Controller.ZoomRatio)
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{
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walklength = 0;
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Display(GraphCore.GraphType.Crawl_Left_A_Start, () =>
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{
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MoveTimerPoint = new Point(-Core.Graph.GraphConfig.SpeedCrawl, 0);
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MoveTimer.Start();
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DisplayCrawl_Lefting();
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});
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}
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}
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/// <summary>
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/// 显示向左爬
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/// </summary>
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private void DisplayCrawl_Lefting()
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{
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//看看距离是不是不足
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if (Core.Controller.GetWindowsDistanceLeft() < 50 * Core.Controller.ZoomRatio)
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{//是,停下恢复默认 or/爬墙
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switch (Function.Rnd.Next(3))
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{
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case 0:
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DisplayClimb_Left_UP(() =>
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{
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Crawl_Left_C_End, DisplayNomal);
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});
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return;
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case 1:
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DisplayClimb_Left_DOWN(() =>
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{
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Crawl_Left_C_End, DisplayNomal);
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});
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return;
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default:
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Crawl_Left_C_End, DisplayNomal);
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return;
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}
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}
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//不是:继续右边走or停下
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if (Function.Rnd.Next(walklength++) < 5)
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{
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Display(GraphCore.GraphType.Crawl_Left_B_Loop, DisplayCrawl_Lefting);
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}
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else
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{//停下来
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Crawl_Left_C_End, DisplayNomal);
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}
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}
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/// <summary>
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/// 显示向右爬 (有判断)
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/// </summary>
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public void DisplayCrawl_Right()
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{
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//看看距离是否满足调节
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if (Core.Controller.GetWindowsDistanceRight() > 400 * Core.Controller.ZoomRatio)
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{
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walklength = 0;
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Display(GraphCore.GraphType.Crawl_Right_A_Start, () =>
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{
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MoveTimerPoint = new Point(Core.Graph.GraphConfig.SpeedCrawl, 0);
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MoveTimer.Start();
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DisplayCrawl_Righting();
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});
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}
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}
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/// <summary>
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/// 显示向右爬
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/// </summary>
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private void DisplayCrawl_Righting()
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{
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//看看距离是不是不足
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if (Core.Controller.GetWindowsDistanceRight() < 50 * Core.Controller.ZoomRatio)
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{//是,停下恢复默认 or/爬墙
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switch (Function.Rnd.Next(3))
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{
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case 0:
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DisplayClimb_Right_UP(() =>
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{
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Crawl_Right_C_End, DisplayNomal);
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});
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return;
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case 1:
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DisplayClimb_Right_DOWN(() =>
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{
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Crawl_Right_C_End, DisplayNomal);
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});
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return;
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default:
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Crawl_Right_C_End, DisplayNomal);
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return;
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}
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}
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//不是:继续右边走or停下
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if (Function.Rnd.Next(walklength++) < 5)
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{
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Display(GraphCore.GraphType.Crawl_Right_B_Loop, DisplayCrawl_Righting);
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}
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else
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{//停下来
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MoveTimer.Stop();
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Display(GraphCore.GraphType.Crawl_Right_C_End, DisplayNomal);
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}
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}
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/// <summary>
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/// 显示左墙壁爬行 上
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/// </summary>
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public void DisplayClimb_Left_UP(Action ifNot = null)
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{
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//看看距离是否满足调节
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if (Core.Controller.GetWindowsDistanceLeft() < 100 * Core.Controller.ZoomRatio && Core.Controller.GetWindowsDistanceUp() > 300 * Core.Controller.ZoomRatio)
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{
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walklength = 0;
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CountNomal = 0;
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Core.Controller.MoveWindows(-Core.Controller.GetWindowsDistanceLeft() / Core.Controller.ZoomRatio - Core.Graph.GraphConfig.LocateClimbLeft, 0);
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Display(GraphCore.GraphType.Walk_Left_A_Start, () =>
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{
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MoveTimerPoint = new Point(0, -Core.Graph.GraphConfig.SpeedClimb);
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MoveTimer.Start();
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DisplayClimb_Lefting_UP();
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});
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}
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else
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ifNot?.Invoke();
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}
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/// <summary>
|
|
/// 显示左墙壁爬行 上
|
|
/// </summary>
|
|
private void DisplayClimb_Lefting_UP()
|
|
{
|
|
//看看距离是不是不足
|
|
if (Core.Controller.GetWindowsDistanceUp() < 100 * Core.Controller.ZoomRatio)
|
|
{//是,停下恢复默认 or/爬上面的墙
|
|
switch (Function.Rnd.Next(3))
|
|
{
|
|
case 0:
|
|
DisplayClimb_Top_Right();
|
|
return;
|
|
case 1:
|
|
DisplayFall_Right();
|
|
return;
|
|
default:
|
|
MoveTimer.Stop();
|
|
DisplayNomal();
|
|
return;
|
|
}
|
|
}
|
|
//不是:继续or停下
|
|
if (Function.Rnd.Next(walklength++) < 8)
|
|
{
|
|
Display(GraphCore.GraphType.Climb_Left, DisplayClimb_Lefting_UP);
|
|
}
|
|
else
|
|
{//停下来
|
|
switch (Function.Rnd.Next(3))
|
|
{
|
|
case 1:
|
|
DisplayFall_Right();
|
|
break;
|
|
default:
|
|
MoveTimer.Stop();
|
|
DisplayNomal();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
/// <summary>
|
|
/// 显示左墙壁爬行 下
|
|
/// </summary>
|
|
public void DisplayClimb_Left_DOWN(Action ifNot = null)
|
|
{
|
|
//看看距离是否满足调节
|
|
if (Core.Controller.GetWindowsDistanceLeft() < 50 * Core.Controller.ZoomRatio && Core.Controller.GetWindowsDistanceDown() > 400 * Core.Controller.ZoomRatio)
|
|
{
|
|
walklength = 0;
|
|
CountNomal = 0;
|
|
|
|
Core.Controller.MoveWindows(-Core.Controller.GetWindowsDistanceLeft() / Core.Controller.ZoomRatio - Core.Graph.GraphConfig.LocateClimbLeft, 0);
|
|
Display(GraphCore.GraphType.Walk_Left_A_Start, () =>
|
|
{
|
|
MoveTimerPoint = new System.Windows.Point(0, Core.Graph.GraphConfig.SpeedClimb);
|
|
MoveTimer.Start();
|
|
DisplayClimb_Lefting_DOWN();
|
|
});
|
|
}
|
|
else
|
|
ifNot?.Invoke();
|
|
}
|
|
/// <summary>
|
|
/// 显示左墙壁爬行 下
|
|
/// </summary>
|
|
private void DisplayClimb_Lefting_DOWN()
|
|
{
|
|
//看看距离是不是不足
|
|
if (Core.Controller.GetWindowsDistanceDown() < 50 * Core.Controller.ZoomRatio)
|
|
{//是,停下恢复默认
|
|
MoveTimer.Stop();
|
|
DisplayNomal();
|
|
}
|
|
//不是:继续or停下
|
|
if (Function.Rnd.Next(walklength++) < 5)
|
|
{
|
|
Display(GraphCore.GraphType.Climb_Left, DisplayClimb_Lefting_DOWN);
|
|
}
|
|
else
|
|
{//停下来
|
|
MoveTimer.Stop();
|
|
DisplayNomal();
|
|
}
|
|
}
|
|
/// <summary>
|
|
/// 显示右墙壁爬行 上
|
|
/// </summary>
|
|
public void DisplayClimb_Right_UP(Action ifNot = null)
|
|
{
|
|
//看看距离是否满足调节
|
|
if (Core.Controller.GetWindowsDistanceRight() < 100 * Core.Controller.ZoomRatio && Core.Controller.GetWindowsDistanceUp() > 400 * Core.Controller.ZoomRatio)
|
|
{
|
|
walklength = 0;
|
|
CountNomal = 0;
|
|
|
|
Core.Controller.MoveWindows(Core.Controller.GetWindowsDistanceRight() / Core.Controller.ZoomRatio + Core.Graph.GraphConfig.LocateClimbRight, 0);
|
|
Display(GraphCore.GraphType.Walk_Right_A_Start, () =>
|
|
{
|
|
MoveTimerPoint = new Point(0, -Core.Graph.GraphConfig.SpeedClimb);
|
|
MoveTimer.Start();
|
|
DisplayClimb_Righting_UP();
|
|
});
|
|
}
|
|
else
|
|
ifNot?.Invoke();
|
|
}
|
|
/// <summary>
|
|
/// 显示右墙壁爬行 上
|
|
/// </summary>
|
|
private void DisplayClimb_Righting_UP()
|
|
{
|
|
//看看距离是不是不足
|
|
if (Core.Controller.GetWindowsDistanceUp() < 100 * Core.Controller.ZoomRatio)
|
|
{//是,停下恢复默认 or/爬上面的墙
|
|
switch (Function.Rnd.Next(3))
|
|
{
|
|
case 0:
|
|
DisplayClimb_Top_Left();
|
|
return;
|
|
case 1:
|
|
DisplayFall_Left();
|
|
return;
|
|
default:
|
|
MoveTimer.Stop();
|
|
DisplayNomal();
|
|
return;
|
|
}
|
|
}
|
|
//不是:继续or停下
|
|
if (Function.Rnd.Next(walklength++) < 5)
|
|
{
|
|
Display(GraphCore.GraphType.Climb_Right, DisplayClimb_Righting_UP);
|
|
}
|
|
else
|
|
{//停下来
|
|
switch (Function.Rnd.Next(3))
|
|
{
|
|
case 0:
|
|
DisplayFall_Left();
|
|
break;
|
|
default:
|
|
MoveTimer.Stop();
|
|
DisplayNomal();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
/// <summary>
|
|
/// 显示右墙壁爬行 下
|
|
/// </summary>
|
|
public void DisplayClimb_Right_DOWN(Action ifNot = null)
|
|
{
|
|
//看看距离是否满足调节
|
|
if (Core.Controller.GetWindowsDistanceRight() < 100 * Core.Controller.ZoomRatio && Core.Controller.GetWindowsDistanceDown() > 400 * Core.Controller.ZoomRatio)
|
|
{
|
|
walklength = 0;
|
|
CountNomal = 0;
|
|
|
|
Core.Controller.MoveWindows(Core.Controller.GetWindowsDistanceRight() / Core.Controller.ZoomRatio + Core.Graph.GraphConfig.LocateClimbRight, 0);
|
|
Display(GraphCore.GraphType.Walk_Right_A_Start, () =>
|
|
{
|
|
MoveTimerPoint = new Point(0, Core.Graph.GraphConfig.SpeedClimb);
|
|
MoveTimer.Start();
|
|
DisplayClimb_Righting_DOWN();
|
|
});
|
|
}
|
|
else
|
|
ifNot?.Invoke();
|
|
}
|
|
/// <summary>
|
|
/// 显示右墙壁爬行 下
|
|
/// </summary>
|
|
private void DisplayClimb_Righting_DOWN()
|
|
{
|
|
//看看距离是不是不足
|
|
if (Core.Controller.GetWindowsDistanceDown() < 50 * Core.Controller.ZoomRatio)
|
|
{//是,停下恢复默认
|
|
MoveTimer.Stop();
|
|
DisplayNomal();
|
|
}
|
|
//不是:继续or停下
|
|
if (Function.Rnd.Next(walklength++) < 5)
|
|
{
|
|
Display(GraphCore.GraphType.Climb_Right, DisplayClimb_Righting_DOWN);
|
|
}
|
|
else
|
|
{//停下来
|
|
MoveTimer.Stop();
|
|
DisplayNomal();
|
|
}
|
|
}
|
|
/// <summary>
|
|
/// 显示顶部墙壁爬行向右
|
|
/// </summary>
|
|
public void DisplayClimb_Top_Right()
|
|
{
|
|
//看看距离是否满足调节
|
|
if (Core.Controller.GetWindowsDistanceUp() < 100 * Core.Controller.ZoomRatio && Core.Controller.GetWindowsDistanceRight() > 400 * Core.Controller.ZoomRatio)
|
|
{
|
|
walklength = 0;
|
|
CountNomal = 0;
|
|
|
|
Core.Controller.MoveWindows(0, -Core.Controller.GetWindowsDistanceUp() / Core.Controller.ZoomRatio - Core.Graph.GraphConfig.LocateClimbTop);
|
|
MoveTimerPoint = new Point(Core.Graph.GraphConfig.SpeedClimbTop, 0);
|
|
MoveTimer.Start();
|
|
DisplayClimb_Top_Righting();
|
|
}
|
|
}
|
|
/// <summary>
|
|
/// 显示顶部墙壁爬行向左
|
|
/// </summary>
|
|
private void DisplayClimb_Top_Righting()
|
|
{
|
|
//看看距离是不是不足
|
|
if (Core.Controller.GetWindowsDistanceRight() < 50 * Core.Controller.ZoomRatio)
|
|
{//是,停下恢复默认 or向下爬or掉落
|
|
switch (Function.Rnd.Next(3))
|
|
{
|
|
case 0:
|
|
DisplayClimb_Right_DOWN();
|
|
return;
|
|
case 1:
|
|
DisplayFall_Right();
|
|
return;
|
|
default:
|
|
Core.Controller.MoveWindows(0, -Core.Controller.GetWindowsDistanceUp() / Core.Controller.ZoomRatio);
|
|
MoveTimer.Stop();
|
|
DisplayNomal();
|
|
return;
|
|
}
|
|
}
|
|
//不是:继续or停下
|
|
if (Function.Rnd.Next(walklength++) < 10)
|
|
{
|
|
Display(GraphType.Climb_Top_Right, DisplayClimb_Top_Righting);
|
|
}
|
|
else
|
|
{//停下来
|
|
Core.Controller.MoveWindows(0, -Core.Controller.GetWindowsDistanceUp() / Core.Controller.ZoomRatio);
|
|
MoveTimer.Stop();
|
|
DisplayNomal();
|
|
}
|
|
}
|
|
/// <summary>
|
|
/// 显示顶部墙壁爬行向左
|
|
/// </summary>
|
|
public void DisplayClimb_Top_Left()
|
|
{
|
|
//看看距离是否满足调节
|
|
if (Core.Controller.GetWindowsDistanceUp() < 100 * Core.Controller.ZoomRatio && Core.Controller.GetWindowsDistanceLeft() > 400 * Core.Controller.ZoomRatio)
|
|
{
|
|
walklength = 0;
|
|
CountNomal = 0;
|
|
|
|
Core.Controller.MoveWindows(0, -Core.Controller.GetWindowsDistanceUp() / Core.Controller.ZoomRatio - Core.Graph.GraphConfig.LocateClimbTop);
|
|
MoveTimerPoint = new Point(-Core.Graph.GraphConfig.SpeedClimbTop, 0);
|
|
MoveTimer.Start();
|
|
DisplayClimb_Top_Lefting();
|
|
}
|
|
}
|
|
/// <summary>
|
|
/// 显示顶部墙壁爬行向左
|
|
/// </summary>
|
|
private void DisplayClimb_Top_Lefting()
|
|
{
|
|
//看看距离是不是不足
|
|
if (Core.Controller.GetWindowsDistanceLeft() < 50 * Core.Controller.ZoomRatio)
|
|
{//是,停下恢复默认 or向下爬
|
|
switch (Function.Rnd.Next(3))
|
|
{
|
|
case 0:
|
|
DisplayClimb_Left_DOWN();
|
|
return;
|
|
case 1:
|
|
DisplayFall_Left();
|
|
return;
|
|
default:
|
|
Core.Controller.MoveWindows(0, -Core.Controller.GetWindowsDistanceUp() / Core.Controller.ZoomRatio);
|
|
MoveTimer.Stop();
|
|
DisplayNomal();
|
|
return;
|
|
}
|
|
}
|
|
//不是:继续or停下
|
|
if (Function.Rnd.Next(walklength++) < 10)
|
|
{
|
|
Display(GraphCore.GraphType.Climb_Top_Left, DisplayClimb_Top_Lefting);
|
|
}
|
|
else
|
|
{//停下来
|
|
Core.Controller.MoveWindows(0, -Core.Controller.GetWindowsDistanceUp() / Core.Controller.ZoomRatio);
|
|
MoveTimer.Stop();
|
|
DisplayNomal();
|
|
}
|
|
}
|
|
/// <summary>
|
|
/// 显示掉落向左
|
|
/// </summary>
|
|
public void DisplayFall_Left(Action ifNot = null)
|
|
{
|
|
//看看距离是否满足调节
|
|
if (Core.Controller.GetWindowsDistanceDown() > 400 * Core.Controller.ZoomRatio && Core.Controller.GetWindowsDistanceLeft() > 400 * Core.Controller.ZoomRatio)
|
|
{
|
|
walklength = 0;
|
|
CountNomal = 0;
|
|
//Core.Controller.MoveWindows(0, -Core.Controller.GetWindowsDistanceUp() / Core.Controller.ZoomRatio - 150);
|
|
MoveTimerPoint = new Point(-Core.Graph.GraphConfig.SpeedFallX, Core.Graph.GraphConfig.SpeedFallY);
|
|
MoveTimer.Start();
|
|
Display(GraphType.Fall_Left_A_Start, DisplayFall_Lefting);
|
|
}
|
|
else
|
|
ifNot?.Invoke();
|
|
}
|
|
/// <summary>
|
|
/// 显示掉落向左
|
|
/// </summary>
|
|
private void DisplayFall_Lefting()
|
|
{
|
|
//看看距离是不是不足
|
|
if (Core.Controller.GetWindowsDistanceLeft() < 50 * Core.Controller.ZoomRatio || Core.Controller.GetWindowsDistanceDown() < 50 * Core.Controller.ZoomRatio)
|
|
{//是,停下恢复默认 or向上爬
|
|
switch (Function.Rnd.Next(3))
|
|
{
|
|
case 0:
|
|
DisplayClimb_Left_UP(() =>
|
|
{
|
|
MoveTimer.Stop();
|
|
DisplayFalled_Left();
|
|
});
|
|
return;
|
|
case 1:
|
|
DisplayClimb_Left_DOWN(() =>
|
|
{
|
|
MoveTimer.Stop();
|
|
DisplayFalled_Left();
|
|
});
|
|
return;
|
|
default:
|
|
//Core.Controller.MoveWindows(0, -Core.Controller.GetWindowsDistanceUp() / Core.Controller.ZoomRatio);
|
|
MoveTimer.Stop();
|
|
DisplayFalled_Left();
|
|
return;
|
|
}
|
|
}
|
|
//不是:继续or停下
|
|
if (Function.Rnd.Next(walklength++) < 7)
|
|
{
|
|
Display(GraphCore.GraphType.Fall_Left_B_Loop, DisplayFall_Lefting);
|
|
}
|
|
else
|
|
{//停下来
|
|
//Core.Controller.MoveWindows(0, -Core.Controller.GetWindowsDistanceUp() / Core.Controller.ZoomRatio);
|
|
MoveTimer.Stop();
|
|
DisplayFalled_Left();
|
|
//DisplayNomal();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// 显示掉落向右
|
|
/// </summary>
|
|
public void DisplayFall_Right(Action ifNot = null)
|
|
{
|
|
//看看距离是否满足调节
|
|
if (Core.Controller.GetWindowsDistanceDown() > 400 * Core.Controller.ZoomRatio && Core.Controller.GetWindowsDistanceRight() > 400 * Core.Controller.ZoomRatio)
|
|
{
|
|
walklength = 0;
|
|
CountNomal = 0;
|
|
//Core.Controller.MoveWindows(0, -Core.Controller.GetWindowsDistanceUp() / Core.Controller.ZoomRatio - 150);
|
|
MoveTimerPoint = new Point(Core.Graph.GraphConfig.SpeedFallX, Core.Graph.GraphConfig.SpeedFallY);
|
|
MoveTimer.Start();
|
|
Display(GraphType.Fall_Right_A_Start, DisplayFall_Righting);
|
|
}
|
|
else
|
|
ifNot?.Invoke();
|
|
}
|
|
/// <summary>
|
|
/// 显示掉落向右
|
|
/// </summary>
|
|
private void DisplayFall_Righting()
|
|
{
|
|
//看看距离是不是不足
|
|
if (Core.Controller.GetWindowsDistanceRight() < 50 * Core.Controller.ZoomRatio || Core.Controller.GetWindowsDistanceDown() < 50 * Core.Controller.ZoomRatio)
|
|
{//是,停下恢复默认 or向上爬
|
|
switch (Function.Rnd.Next(3))
|
|
{
|
|
case 0:
|
|
DisplayClimb_Right_UP(() =>
|
|
{
|
|
MoveTimer.Stop();
|
|
DisplayFalled_Right();
|
|
});
|
|
return;
|
|
case 1:
|
|
DisplayClimb_Right_DOWN(() =>
|
|
{
|
|
MoveTimer.Stop();
|
|
DisplayFalled_Right();
|
|
});
|
|
return;
|
|
default:
|
|
//Core.Controller.MoveWindows(0, -Core.Controller.GetWindowsDistanceUp() / Core.Controller.ZoomRatio);
|
|
MoveTimer.Stop();
|
|
DisplayFalled_Right();
|
|
return;
|
|
}
|
|
}
|
|
//不是:继续or停下
|
|
if (Function.Rnd.Next(walklength++) < 7)
|
|
{
|
|
Display(GraphCore.GraphType.Fall_Right_B_Loop, DisplayFall_Righting);
|
|
}
|
|
else
|
|
{//停下来
|
|
//Core.Controller.MoveWindows(0, -Core.Controller.GetWindowsDistanceUp() / Core.Controller.ZoomRatio);
|
|
MoveTimer.Stop();
|
|
DisplayFalled_Right();
|
|
//DisplayNomal();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
public void Display(GraphType Type, Action EndAction = null, bool StoreRnd = false)
|
|
{
|
|
Display(Core.Graph.FindGraph(Type, Core.Save.Mode, StoreRnd), EndAction);
|
|
}
|
|
bool petgridcrlf = true;
|
|
/// <summary>
|
|
/// 显示动画 (自动多层切换)
|
|
/// </summary>
|
|
/// <param name="graph">动画</param>
|
|
/// <param name="EndAction">结束操作</param>
|
|
public void Display(IGraph graph, Action EndAction = null)
|
|
{
|
|
//if(graph.GraphType == GraphType.Climb_Up_Left)
|
|
//{
|
|
// Dispatcher.Invoke(() => Say(graph.GraphType.ToString()));
|
|
//}
|
|
DisplayType = graph.GraphType;
|
|
if (PetGrid.Child == graph.This)
|
|
{
|
|
Dispatcher.Invoke(() =>
|
|
{
|
|
PetGrid.Visibility = Visibility.Visible;
|
|
PetGrid2.Visibility = Visibility.Collapsed;
|
|
});
|
|
graph.Run(EndAction);
|
|
return;
|
|
}
|
|
else if (PetGrid2.Child == graph.This)
|
|
{
|
|
Dispatcher.Invoke(() =>
|
|
{
|
|
PetGrid2.Visibility = Visibility.Visible;
|
|
PetGrid.Visibility = Visibility.Collapsed;
|
|
});
|
|
graph.Run(EndAction);
|
|
return;
|
|
}
|
|
graph.Run(EndAction);
|
|
|
|
|
|
if (petgridcrlf)
|
|
{
|
|
((IGraph)(PetGrid.Child)).Stop(true);
|
|
Dispatcher.Invoke(() =>
|
|
{
|
|
PetGrid2.Child = graph.This;
|
|
PetGrid.Visibility = Visibility.Collapsed;
|
|
PetGrid2.Visibility = Visibility.Visible;
|
|
});
|
|
//Task.Run(() =>
|
|
//{
|
|
// Thread.Sleep(25);
|
|
// Dispatcher.Invoke(() => PetGrid.Child = null);
|
|
//});
|
|
}
|
|
else
|
|
{
|
|
((IGraph)(PetGrid2.Child)).Stop(true);
|
|
Dispatcher.Invoke(() =>
|
|
{
|
|
PetGrid.Child = graph.This;
|
|
PetGrid2.Visibility = Visibility.Collapsed;
|
|
PetGrid.Visibility = Visibility.Visible;
|
|
});
|
|
//Task.Run(() =>
|
|
//{
|
|
// Thread.Sleep(25);
|
|
// Dispatcher.Invoke(() => PetGrid2.Child = null);
|
|
//});
|
|
}
|
|
petgridcrlf = !petgridcrlf;
|
|
|
|
}
|
|
}
|
|
}
|