mirror of
https://github.com/LorisYounger/VPet.git
synced 2024-08-30 18:42:36 +00:00
207 lines
5.7 KiB
C#
207 lines
5.7 KiB
C#
using LinePutScript;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using System.Windows;
|
|
|
|
namespace VPet_Simulator.Windows.Interface
|
|
{
|
|
/// <summary>
|
|
/// 设置方法接口
|
|
/// </summary>
|
|
public interface ISetting
|
|
{
|
|
/// <summary>
|
|
/// 获取当前缩放倍率
|
|
/// </summary>
|
|
double ZoomLevel { get; }
|
|
|
|
/// <summary>
|
|
/// 设置缩放倍率
|
|
/// </summary>
|
|
/// <param name="level">缩放等级</param>
|
|
void SetZoomLevel(double level);
|
|
|
|
/// <summary>
|
|
/// 获取当前播放声音的大小
|
|
/// </summary>
|
|
double VoiceVolume { get; }
|
|
|
|
/// <summary>
|
|
/// 设置播放声音的大小
|
|
/// </summary>
|
|
/// <param name="volume">声音大小</param>
|
|
void SetVoiceVolume(double volume);
|
|
|
|
/// <summary>
|
|
/// 获取当前自动保存的频率(分钟)
|
|
/// </summary>
|
|
int AutoSaveInterval { get; }
|
|
|
|
/// <summary>
|
|
/// 设置自动保存的频率(分钟)
|
|
/// </summary>
|
|
/// <param name="interval">保存间隔</param>
|
|
void SetAutoSaveInterval(int interval);
|
|
|
|
/// <summary>
|
|
/// 获取或设置备份保存的最大数量
|
|
/// </summary>
|
|
int BackupSaveMaxNum { get; set; }
|
|
|
|
/// <summary>
|
|
/// 获取当前是否置于顶层
|
|
/// </summary>
|
|
bool TopMost { get; }
|
|
|
|
/// <summary>
|
|
/// 设置是否置于顶层
|
|
/// </summary>
|
|
/// <param name="topMost">是否置顶</param>
|
|
void SetTopMost(bool topMost);
|
|
|
|
/// <summary>
|
|
/// 获取或设置上次清理缓存的日期
|
|
/// </summary>
|
|
DateTime LastCacheDate { get; set; }
|
|
|
|
/// <summary>
|
|
/// 获取当前语言
|
|
/// </summary>
|
|
string Language { get; }
|
|
|
|
/// <summary>
|
|
/// 设置语言
|
|
/// </summary>
|
|
/// <param name="language">语言代码</param>
|
|
void SetLanguage(string language);
|
|
|
|
/// <summary>
|
|
/// 获取或设置按多久视为长按(毫秒)
|
|
/// </summary>
|
|
int PressLength { get; set; }
|
|
|
|
/// <summary>
|
|
/// 获取或设置互动周期
|
|
/// </summary>
|
|
int InteractionCycle { get; set; }
|
|
|
|
/// <summary>
|
|
/// 获取当前计算间隔(秒)
|
|
/// </summary>
|
|
double LogicInterval { get; }
|
|
|
|
/// <summary>
|
|
/// 设置计算间隔(秒)
|
|
/// </summary>
|
|
/// <param name="interval">计算间隔</param>
|
|
void SetLogicInterval(double interval);
|
|
|
|
/// <summary>
|
|
/// 获取当前是否允许移动
|
|
/// </summary>
|
|
bool AllowMove { get; }
|
|
|
|
/// <summary>
|
|
/// 设置是否允许移动
|
|
/// </summary>
|
|
/// <param name="allowMove">是否允许移动</param>
|
|
void SetAllowMove(bool allowMove);
|
|
|
|
/// <summary>
|
|
/// 获取当前是否启用智能移动
|
|
/// </summary>
|
|
bool SmartMove { get; }
|
|
|
|
/// <summary>
|
|
/// 设置是否启用智能移动
|
|
/// </summary>
|
|
/// <param name="smartMove">是否启用智能移动</param>
|
|
void SetSmartMove(bool smartMove);
|
|
|
|
/// <summary>
|
|
/// 获取当前是否启用计算等数据功能
|
|
/// </summary>
|
|
bool EnableFunction { get; }
|
|
|
|
/// <summary>
|
|
/// 设置是否启用计算等数据功能
|
|
/// </summary>
|
|
/// <param name="enableFunction">是否启用功能</param>
|
|
void SetEnableFunction(bool enableFunction);
|
|
|
|
/// <summary>
|
|
/// 获取当前智能移动周期(秒)
|
|
/// </summary>
|
|
int SmartMoveInterval { get; }
|
|
|
|
/// <summary>
|
|
/// 设置智能移动周期(秒)
|
|
/// </summary>
|
|
/// <param name="interval">智能移动周期</param>
|
|
void SetSmartMoveInterval(int interval);
|
|
|
|
/// <summary>
|
|
/// 获取或设置消息框是否外置
|
|
/// </summary>
|
|
bool MessageBarOutside { get; set; }
|
|
|
|
/// <summary>
|
|
/// 获取当前是否记录游戏退出位置
|
|
/// </summary>
|
|
bool StartRecordLast { get; set; }
|
|
|
|
/// <summary>
|
|
/// 获取上次退出位置
|
|
/// </summary>
|
|
Point StartRecordLastPoint { get; }
|
|
|
|
/// <summary>
|
|
/// 获取或设置桌宠启动的位置
|
|
/// </summary>
|
|
Point StartRecordPoint { get; set; }
|
|
|
|
/// <summary>
|
|
/// 获取或设置当实时播放音量达到该值时运行音乐动作
|
|
/// </summary>
|
|
double MusicCatch { get; set; }
|
|
|
|
/// <summary>
|
|
/// 获取或设置当实时播放音量达到该值时运行特殊音乐动作
|
|
/// </summary>
|
|
double MusicMax { get; set; }
|
|
|
|
/// <summary>
|
|
/// 获取或设置桌宠图形渲染的分辨率,越高图形越清晰,重启后生效
|
|
/// </summary>
|
|
int Resolution { get; set; }
|
|
|
|
/// <summary>
|
|
/// 获取或设置是否允许桌宠自动购买食品
|
|
/// </summary>
|
|
bool AutoBuy { get; set; }
|
|
|
|
/// <summary>
|
|
/// 获取或设置是否允许桌宠自动购买礼物
|
|
/// </summary>
|
|
bool AutoGift { get; set; }
|
|
|
|
/// <summary>
|
|
/// 获取或设置在任务切换器(Alt+Tab)中是否隐藏窗口,重启后生效
|
|
/// </summary>
|
|
bool HideFromTaskControl { get; set; }
|
|
|
|
/// <summary>
|
|
/// 更好买数据
|
|
/// </summary>
|
|
ILine BetterBuyData { get; }
|
|
/// <summary>
|
|
/// 游戏数据
|
|
/// </summary>
|
|
ILine GameData { get; }
|
|
}
|
|
|
|
}
|