mirror of
https://github.com/LorisYounger/VPet.git
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87 lines
2.1 KiB
C#
87 lines
2.1 KiB
C#
using LinePutScript.Converter;
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using LinePutScript.Localization.WPF;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace VPet_Simulator.Windows.Interface
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{
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/// <summary>
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/// 点击桌宠时触发的乱说话
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/// </summary>
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public class ClickText
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{
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[Line(ignoreCase: true)]
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private int mode { get; set; }
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/// <summary>
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/// 需求状态模式, 为空为任意
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/// </summary>
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public ModeType Mode
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{
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get => (ModeType)mode;
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set => mode = (int)value;
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}
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/// <summary>
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/// 宠物状态模式
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/// </summary>
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[Flags]
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public enum ModeType
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{
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/// <summary>
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/// 任意
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/// </summary>
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All = 0,
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/// <summary>
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/// 高兴
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/// </summary>
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Happy = 1,
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/// <summary>
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/// 普通
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/// </summary>
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Nomal = 2,
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/// <summary>
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/// 状态不佳
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/// </summary>
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PoorCondition = 4,
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/// <summary>
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/// 生病(躺床)
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/// </summary>
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Ill = 8
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}
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/// <summary>
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/// 好感度要求:最小值
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/// </summary>
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[Line(IgnoreCase = true)]
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public int LikeMin = 0;
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/// <summary>
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/// 好感度要求:最大值
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/// </summary>
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[Line(IgnoreCase = true)]
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public int LikeMax = int.MaxValue;
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/// <summary>
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/// 说话的内容
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/// </summary>
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[Line(IgnoreCase = true)] public string Text { get; set; }
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private string transText = null;
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/// <summary>
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/// 说话的内容 (翻译)
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/// </summary>
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public string TranslateText
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{
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get
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{
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if (transText == null)
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{
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transText = LocalizeCore.Translate(Text);
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}
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return transText;
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}
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}
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}
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}
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